CHeroOverview.cpp 14 KB

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  1. /*
  2. * CHeroOverview.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CHeroOverview.h"
  12. #include "../CGameInfo.h"
  13. #include "../gui/CGuiHandler.h"
  14. #include "../render/Canvas.h"
  15. #include "../render/Colors.h"
  16. #include "../render/Graphics.h"
  17. #include "../render/IImage.h"
  18. #include "../renderSDL/RenderHandler.h"
  19. #include "../widgets/CComponent.h"
  20. #include "../widgets/Images.h"
  21. #include "../widgets/TextControls.h"
  22. #include "../../lib/CGeneralTextHandler.h"
  23. #include "../../lib/CCreatureHandler.h"
  24. #include "../../lib/CHeroHandler.h"
  25. #include "../../lib/CSkillHandler.h"
  26. #include "../../lib/spells/CSpellHandler.h"
  27. CHeroOverview::CHeroOverview(const HeroTypeID & h)
  28. : CWindowObject(BORDERED | RCLICK_POPUP), hero { h }
  29. {
  30. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  31. heroIndex = hero.getNum();
  32. pos = Rect(0, 0, 600, 485);
  33. genBackground();
  34. genControls();
  35. center();
  36. }
  37. void CHeroOverview::genBackground()
  38. {
  39. backgroundTexture = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), pos);
  40. updateShadow();
  41. Canvas canvas = Canvas(Point(pos.w, pos.h));
  42. // hero image
  43. canvas.drawBorder(Rect(borderOffset - 1, borderOffset + yOffset - 1, 58 + 2, 64 + 2), borderColor);
  44. // hero name
  45. canvas.drawColorBlended(Rect(64 + borderOffset, borderOffset + yOffset, 220, 64), ColorRGBA(0, 0, 0, alpha));
  46. canvas.drawBorder(Rect(64 + borderOffset - 1, borderOffset + yOffset - 1, 220 + 2, 64 + 2), borderColor);
  47. // vertical line
  48. canvas.drawLine(Point(295, borderOffset + yOffset - 1), Point(295, borderOffset + yOffset - 2 + 439), borderColor, borderColor);
  49. // skill header
  50. canvas.drawColorBlended(Rect(borderOffset, 2 * borderOffset + yOffset + 64, 284, 20), ColorRGBA(0, 0, 0, alpha));
  51. canvas.drawBorder(Rect(borderOffset - 1, 2 * borderOffset + yOffset + 64 - 1, 284 + 2, 20 + 2), borderColor);
  52. // skill
  53. for(int i = 0; i < 4; i++)
  54. canvas.drawBorder(Rect((284 / 4) * i + 21 - 1, 3 * borderOffset + yOffset + 64 + 20 + 1 - 1, 42 + 2, 42 + 2), borderColor);
  55. // skill footer
  56. canvas.drawColorBlended(Rect(borderOffset, 4 * borderOffset + yOffset + 128, 284, 20), ColorRGBA(0, 0, 0, alpha));
  57. canvas.drawBorder(Rect(borderOffset - 1, 4 * borderOffset + yOffset + 128 - 1, 284 + 2, 20 + 2), borderColor);
  58. // hero biography
  59. canvas.drawColorBlended(Rect(borderOffset, 5 * borderOffset + yOffset + 148, 284, 130), ColorRGBA(0, 0, 0, alpha));
  60. canvas.drawBorder(Rect(borderOffset - 1, 5 * borderOffset + yOffset + 148 - 1, 284 + 2, 130 + 2), borderColor);
  61. // speciality name
  62. canvas.drawColorBlended(Rect(2 * borderOffset + 44, 6 * borderOffset + yOffset + 278, 235, 44), ColorRGBA(0, 0, 0, alpha));
  63. canvas.drawBorder(Rect(2 * borderOffset + 44 - 1, 6 * borderOffset + yOffset + 278 - 1, 235 + 2, 44 + 2), borderColor);
  64. // speciality image
  65. canvas.drawBorder(Rect(borderOffset - 1, 6 * borderOffset + yOffset + 278 - 1, 44 + 2, 44 + 2), borderColor);
  66. // speciality description
  67. canvas.drawColorBlended(Rect(borderOffset, 7 * borderOffset + yOffset + 322, 284, 85), ColorRGBA(0, 0, 0, alpha));
  68. canvas.drawBorder(Rect(borderOffset - 1, 7 * borderOffset + yOffset + 322 - 1, 284 + 2, 85 + 2), borderColor);
  69. // army title
  70. canvas.drawColorBlended(Rect(302, borderOffset + yOffset, 292, 30), ColorRGBA(0, 0, 0, alpha));
  71. canvas.drawBorder(Rect(302 - 1, borderOffset + yOffset - 1, 292 + 2, 30 + 2), borderColor);
  72. // army
  73. for(int i = 0; i < 6; i++)
  74. {
  75. int space = (260 - 6 * 32) / 5;
  76. canvas.drawColorBlended(Rect(318 + i * (32 + space), 2 * borderOffset + yOffset + 30, 32, 32), ColorRGBA(0, 0, 0, alpha));
  77. canvas.drawBorder(Rect(318 + i * (32 + space) - 1, 2 * borderOffset + yOffset + 30 - 1, 32 + 2, 32 + 2), borderColor);
  78. }
  79. // army footer
  80. canvas.drawColorBlended(Rect(302, 3 * borderOffset + yOffset + 62, 292, 20), ColorRGBA(0, 0, 0, alpha));
  81. canvas.drawBorder(Rect(302 - 1, 3 * borderOffset + yOffset + 62 - 1, 292 + 2, 20 + 2), borderColor);
  82. // warmachine title
  83. canvas.drawColorBlended(Rect(302, 4 * borderOffset + yOffset + 82, 292, 30), ColorRGBA(0, 0, 0, alpha));
  84. canvas.drawBorder(Rect(302 - 1, 4 * borderOffset + yOffset + 82 - 1, 292 + 2, 30 + 2), borderColor);
  85. // warmachine
  86. for(int i = 0; i < 6; i++)
  87. {
  88. int space = (292 - 32 - 6 * 32) / 5;
  89. canvas.drawColorBlended(Rect(318 + i * (32 + space), 5 * borderOffset + yOffset + 112, 32, 32), ColorRGBA(0, 0, 0, alpha));
  90. canvas.drawBorder(Rect(318 + i * (32 + space) - 1, 5 * borderOffset + yOffset + 112 - 1, 32 + 2, 32 + 2), borderColor);
  91. }
  92. // secskill title
  93. canvas.drawColorBlended(Rect(302, 6 * borderOffset + yOffset + 144, (292 / 2) - 2 * borderOffset, 30), ColorRGBA(0, 0, 0, alpha));
  94. canvas.drawBorder(Rect(302 - 1, 6 * borderOffset + yOffset + 144 - 1, (292 / 2) - 2 * borderOffset + 2, 30 + 2), borderColor);
  95. // vertical line
  96. canvas.drawLine(Point(302 + (292 / 2), 6 * borderOffset + yOffset + 144 - 1), Point(302 + (292 / 2), 6 * borderOffset + yOffset + 144 - 2 + 254), borderColor, borderColor);
  97. // spell title
  98. canvas.drawColorBlended(Rect(302 + (292 / 2) + 2 * borderOffset, 6 * borderOffset + yOffset + 144, (292 / 2) - 2 * borderOffset, 30), ColorRGBA(0, 0, 0, alpha));
  99. canvas.drawBorder(Rect(302 + (292 / 2) + 2 * borderOffset - 1, 6 * borderOffset + yOffset + 144 - 1, (292 / 2) - 2 * borderOffset + 2, 30 + 2), borderColor);
  100. // secskill
  101. for(int i = 0; i < 6; i++)
  102. {
  103. canvas.drawColorBlended(Rect(302, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), 32, 32), ColorRGBA(0, 0, 0, alpha));
  104. canvas.drawBorder(Rect(302 - 1, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset) - 1, 32 + 2, 32 + 2), borderColor);
  105. canvas.drawColorBlended(Rect(302 + 32 + borderOffset, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), (292 / 2) - 32 - 3 * borderOffset, 32), ColorRGBA(0, 0, 0, alpha));
  106. canvas.drawBorder(Rect(302 + 32 + borderOffset - 1, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset) - 1, (292 / 2) - 32 - 3 * borderOffset + 2, 32 + 2), borderColor);
  107. }
  108. // spell
  109. for(int i = 0; i < 6; i++)
  110. {
  111. canvas.drawColorBlended(Rect(302 + (292 / 2) + 2 * borderOffset, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), 32, 32), ColorRGBA(0, 0, 0, alpha));
  112. canvas.drawBorder(Rect(302 + (292 / 2) + 2 * borderOffset - 1, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset) - 1, 32 + 2, 32 + 2), borderColor);
  113. canvas.drawColorBlended(Rect(302 + (292 / 2) + 2 * borderOffset + 32 + borderOffset, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), (292 / 2) - 32 - 3 * borderOffset, 32), ColorRGBA(0, 0, 0, alpha));
  114. canvas.drawBorder(Rect(302 + (292 / 2) + 2 * borderOffset + 32 + borderOffset - 1, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset) - 1, (292 / 2) - 32 - 3 * borderOffset + 2, 32 + 2), borderColor);
  115. }
  116. std::shared_ptr<IImage> backgroundShapesImg = GH.renderHandler().createImage(canvas.getInternalSurface());
  117. backgroundShapes = std::make_shared<CPicture>(backgroundShapesImg, pos);
  118. }
  119. void CHeroOverview::genControls()
  120. {
  121. labelTitle = std::make_shared<CLabel>(pos.w / 2 + 8, 21, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[77]);
  122. // hero image
  123. imageHero = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), (*CGI->heroh)[heroIndex]->imageIndex, 0, borderOffset, borderOffset + yOffset);
  124. // hero name
  125. labelHeroName = std::make_shared<CLabel>(borderOffset + 174, borderOffset + yOffset + 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, (*CGI->heroh)[heroIndex]->getNameTranslated());
  126. labelHeroClass = std::make_shared<CLabel>(borderOffset + 174, borderOffset + yOffset + 45, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, (*CGI->heroh)[heroIndex]->heroClass->getNameTranslated());
  127. // skills header
  128. for(int i = 0; i < 4; i++)
  129. labelSkillHeader.push_back(std::make_shared<CLabel>((284 / 4) * i + 42, 2 * borderOffset + yOffset + 74, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->jktexts[1 + i]));
  130. // skill
  131. const int tmp[] = {0, 1, 2, 5};
  132. for(int i = 0; i < 4; i++)
  133. imageSkill.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("PSKIL42"), tmp[i], 0, (284 / 4) * i + 21, 3 * borderOffset + yOffset + 64 + 20 + 1));
  134. // skills footer
  135. for(int i = 0; i < 4; i++)
  136. labelSkillFooter.push_back(std::make_shared<CLabel>((284 / 4) * i + 42, 4 * borderOffset + yOffset + 138, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, std::to_string((*CGI->heroh)[heroIndex]->heroClass->primarySkillInitial[i])));
  137. // hero biography
  138. labelHeroBiography = std::make_shared<CMultiLineLabel>(Rect(2 * borderOffset, 5 * borderOffset + borderOffset + yOffset + 148, 284 - 2 * borderOffset, 130 - 2 * borderOffset), FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->heroh)[heroIndex]->getBiographyTranslated());
  139. // speciality name
  140. labelHeroSpeciality = std::make_shared<CLabel>(3 * borderOffset + 44, 7 * borderOffset + yOffset + 278, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[78]);
  141. labelSpecialityName = std::make_shared<CLabel>(3 * borderOffset + 44, 7 * borderOffset + yOffset + 298, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->heroh)[heroIndex]->getSpecialtyNameTranslated());
  142. // speciality image
  143. imageSpeciality = std::make_shared<CAnimImage>(AnimationPath::builtin("UN44"), (*CGI->heroh)[heroIndex]->imageIndex, 0, borderOffset, 6 * borderOffset + yOffset + 278);
  144. // speciality description
  145. labelSpecialityDescription = std::make_shared<CMultiLineLabel>(Rect(2 * borderOffset, 8 * borderOffset + yOffset + 321, 284 - borderOffset, 85 - borderOffset), FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->heroh)[heroIndex]->getSpecialtyDescriptionTranslated());
  146. // army title
  147. labelArmyTitle = std::make_shared<CLabel>(302 + borderOffset, 2 * borderOffset + yOffset + 2, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->translate("vcmi.heroOverview.startingArmy"));
  148. // army
  149. int i = 0;
  150. for(auto & army : (*CGI->heroh)[heroIndex]->initialArmy)
  151. {
  152. if((*CGI->creh)[army.creature]->warMachine == ArtifactID::NONE)
  153. {
  154. int space = (292 - 32 - 6 * 32) / 5;
  155. imageArmy.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("CPRSMALL"), (*CGI->creh)[army.creature]->getIconIndex(), 0, 302 + i * (32 + space) + 16, 2 * borderOffset + yOffset + 30));
  156. labelArmyCount.push_back(std::make_shared<CLabel>(302 + i * (32 + space) + 32, 3 * borderOffset + yOffset + 72, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, (army.minAmount == army.maxAmount) ? std::to_string(army.minAmount) : std::to_string(army.minAmount) + "-" + std::to_string(army.maxAmount)));
  157. i++;
  158. }
  159. }
  160. // war machine title
  161. labelWarMachineTitle = std::make_shared<CLabel>(302 + borderOffset, 4 * borderOffset + yOffset + 89, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->translate("vcmi.heroOverview.warMachine"));
  162. // war machine
  163. i = 0;
  164. for(auto & army : (*CGI->heroh)[heroIndex]->initialArmy)
  165. {
  166. int space = (292 - 32 - 6 * 32) / 5;
  167. if(i == 0)
  168. {
  169. imageWarMachine.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("CPRSMALL"), (*CGI->creh)[army.creature.CATAPULT]->getIconIndex(), 0, 302 + i * (32 + space) + 16, 5 * borderOffset + yOffset + 112));
  170. i++;
  171. }
  172. if((*CGI->creh)[army.creature]->warMachine != ArtifactID::NONE)
  173. {
  174. imageWarMachine.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("CPRSMALL"), (*CGI->creh)[army.creature]->getIconIndex(), 0, 302 + i * (32 + space) + 16, 5 * borderOffset + yOffset + 112));
  175. i++;
  176. }
  177. }
  178. // secskill title
  179. labelSecSkillTitle = std::make_shared<CLabel>(302 + borderOffset, 6 * borderOffset + yOffset + 152, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->translate("vcmi.heroOverview.secondarySkills"));
  180. // spell title
  181. labelSpellTitle = std::make_shared<CLabel>(302 + (292 / 2) + 3 * borderOffset, 6 * borderOffset + yOffset + 152, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->translate("vcmi.heroOverview.spells"));
  182. // secskill
  183. i = 0;
  184. for(auto & skill : (*CGI->heroh)[heroIndex]->secSkillsInit)
  185. {
  186. imageSecSkills.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("SECSK32"), (*CGI->skillh)[skill.first]->getIconIndex() * 3 + skill.second + 2, 0, 302, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset)));
  187. labelSecSkillsNames.push_back(std::make_shared<CLabel>(334 + 2 * borderOffset, 8 * borderOffset + yOffset + 174 + i * (32 + borderOffset) - 5, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->levels[skill.second - 1]));
  188. labelSecSkillsNames.push_back(std::make_shared<CLabel>(334 + 2 * borderOffset, 8 * borderOffset + yOffset + 174 + i * (32 + borderOffset) + 10, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->skillh)[skill.first]->getNameTranslated()));
  189. i++;
  190. }
  191. // spell
  192. i = 0;
  193. for(auto & spell : (*CGI->heroh)[heroIndex]->spells)
  194. {
  195. if(i == 0)
  196. {
  197. if((*CGI->heroh)[heroIndex]->haveSpellBook)
  198. {
  199. imageSpells.push_back(std::make_shared<CAnimImage>(GH.renderHandler().loadAnimation(AnimationPath::builtin("ARTIFACT")), 0, Rect(302 + (292 / 2) + 2 * borderOffset, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), 32, 32), 0));
  200. }
  201. i++;
  202. }
  203. imageSpells.push_back(std::make_shared<CAnimImage>(GH.renderHandler().loadAnimation(AnimationPath::builtin("SPELLBON")), (*CGI->spellh)[spell]->getIconIndex(), Rect(302 + (292 / 2) + 2 * borderOffset, 7 * borderOffset + yOffset + 174 + i * (32 + borderOffset), 32, 32), 0));
  204. labelSpellsNames.push_back(std::make_shared<CLabel>(302 + (292 / 2) + 3 * borderOffset + 32 + borderOffset, 8 * borderOffset + yOffset + 174 + i * (32 + borderOffset) + 3, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->spellh)[spell]->getNameTranslated()));
  205. i++;
  206. }
  207. }