StartGameTab.cpp 5.3 KB

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  1. #include "StartGameTab.h"
  2. #include "ui_StartGameTab.h"
  3. #include "../mainwindow_moc.h"
  4. #include "../main.h"
  5. #include "../modManager/cmodlistview_moc.h"
  6. #include "../../lib/filesystem/Filesystem.h"
  7. #include "../../lib/VCMIDirs.h"
  8. StartGameTab::StartGameTab(QWidget * parent)
  9. : QWidget(parent)
  10. , ui(new Ui::StartGameTab)
  11. {
  12. ui->setupUi(this);
  13. refreshState();
  14. ui->buttonGameResume->setVisible(false); // TODO: implement
  15. }
  16. StartGameTab::~StartGameTab()
  17. {
  18. delete ui;
  19. }
  20. MainWindow * StartGameTab::getMainWindow()
  21. {
  22. foreach(QWidget *w, qApp->allWidgets())
  23. if(QMainWindow* mainWin = qobject_cast<QMainWindow*>(w))
  24. return dynamic_cast<MainWindow *>(mainWin);
  25. return nullptr;
  26. }
  27. void StartGameTab::refreshState()
  28. {
  29. refreshGameData();
  30. refreshUpdateStatus(EGameUpdateStatus::NOT_CHECKED);//TODO
  31. refreshTranslation(ETranslationStatus::ACTIVE);
  32. refreshMods();
  33. }
  34. void StartGameTab::refreshGameData()
  35. {
  36. // Some players are using pirated version of the game with some of the files missing
  37. // leading to broken town hall menu (and possibly other dialogs)
  38. // Provide diagnostics to indicate problem with chair-monitor adaptor layer and not with VCMI
  39. static constexpr std::array potentiallyMissingFiles = {
  40. "Data/TpThBkDg.bmp",
  41. "Data/TpThBkFr.bmp",
  42. "Data/TpThBkIn.bmp",
  43. "Data/TpThBkNc.bmp",
  44. "Data/TpThBkSt.bmp",
  45. "Data/TpThBRrm.bmp",
  46. "Data/TpThBkCs.bmp",
  47. "Data/TpThBkRm.bmp",
  48. "Data/TpThBkTw.bmp",
  49. };
  50. // Some players for some reason don't have AB expansion campaign files
  51. static constexpr std::array armaggedonBladeCampaigns = {
  52. "DATA/AB",
  53. "DATA/BLOOD",
  54. "DATA/SLAYER",
  55. "DATA/FESTIVAL",
  56. "DATA/FIRE",
  57. "DATA/FOOL",
  58. };
  59. bool missingSoundtrack = !CResourceHandler::get()->existsResource(AudioPath::builtin("Music/MainMenu"));
  60. bool missingVideoFiles = !CResourceHandler::get()->existsResource(VideoPath::builtin("Video/H3Intro"));
  61. bool missingGameFiles = false;
  62. bool missingCampaings = false;
  63. for (const auto & filename : potentiallyMissingFiles)
  64. missingGameFiles &= !CResourceHandler::get()->existsResource(ImagePath::builtin(filename));
  65. for (const auto & filename : armaggedonBladeCampaigns)
  66. missingCampaings &= !CResourceHandler::get()->existsResource(ResourcePath(filename, EResType::CAMPAIGN));
  67. ui->labelMissingCampaigns->setVisible(missingCampaings);
  68. ui->labelMissingFiles->setVisible(missingGameFiles);
  69. ui->labelMissingVideo->setVisible(missingVideoFiles);
  70. ui->labelMissingSoundtrack->setVisible(missingSoundtrack);
  71. ui->buttonMissingCampaignsHelp->setVisible(missingCampaings);
  72. ui->buttonMissingFilesHelp->setVisible(missingGameFiles);
  73. ui->buttonMissingVideoHelp->setVisible(missingVideoFiles);
  74. ui->buttonMissingSoundtrackHelp->setVisible(missingSoundtrack);
  75. // TODO: Chronicles
  76. }
  77. void StartGameTab::refreshTranslation(ETranslationStatus status)
  78. {
  79. ui->buttonInstallTranslation->setVisible(status == ETranslationStatus::NOT_INSTALLLED);
  80. ui->buttonInstallTranslationHelp->setVisible(status == ETranslationStatus::NOT_INSTALLLED);
  81. ui->buttonActivateTranslation->setVisible(status == ETranslationStatus::NOT_INSTALLLED);
  82. ui->buttonActivateTranslationHelp->setVisible(status == ETranslationStatus::NOT_INSTALLLED);
  83. }
  84. void StartGameTab::refreshMods()
  85. {
  86. QStringList updateableMods;
  87. ui->buttonUpdateMods->setVisible(!updateableMods.empty());
  88. ui->buttonUpdateModsHelp->setVisible(!updateableMods.empty());
  89. }
  90. void StartGameTab::refreshUpdateStatus(EGameUpdateStatus status)
  91. {
  92. ui->buttonEngine->setText("VCMI " VCMI_VERSION_STRING);
  93. ui->buttonUpdateCheck->setVisible(status == EGameUpdateStatus::NOT_CHECKED);
  94. ui->labelUpdateNotFound->setVisible(status == EGameUpdateStatus::NO_UPDATE);
  95. ui->labelUpdateAvailable->setVisible(status == EGameUpdateStatus::UPDATE_AVAILABLE);
  96. ui->buttonOpenChangelog->setVisible(status == EGameUpdateStatus::UPDATE_AVAILABLE);
  97. ui->buttonOpenDownloads->setVisible(status == EGameUpdateStatus::UPDATE_AVAILABLE);
  98. }
  99. void StartGameTab::on_buttonGameStart_clicked()
  100. {
  101. getMainWindow()->hide();
  102. startGame({});
  103. }
  104. void StartGameTab::on_buttonOpenChangelog_clicked()
  105. {
  106. QDesktopServices::openUrl(QUrl("https://vcmi.eu/ChangeLog/"));
  107. }
  108. void StartGameTab::on_buttonOpenDownloads_clicked()
  109. {
  110. QDesktopServices::openUrl(QUrl("https://vcmi.eu/download/"));
  111. }
  112. void StartGameTab::on_buttonUpdateCheck_clicked()
  113. {
  114. // TODO: implement
  115. }
  116. void StartGameTab::on_buttonGameEditor_clicked()
  117. {
  118. getMainWindow()->hide();
  119. startEditor({});
  120. }
  121. void StartGameTab::on_buttonImportFiles_clicked()
  122. {
  123. const auto & importFunctor = [this]
  124. {
  125. #ifndef VCMI_MOBILE
  126. QString filter =
  127. tr("All supported files") + " (*.h3m *.vmap *.h3c *.vcmp *.zip *.json *.exe);;" +
  128. tr("Maps") + " (*.h3m *.vmap);;" +
  129. tr("Campaigns") + " (*.h3c *.vcmp);;" +
  130. tr("Configs") + " (*.json);;" +
  131. tr("Mods") + " (*.zip);;" +
  132. tr("Gog files") + " (*.exe)";
  133. #else
  134. //Workaround for sometimes incorrect mime for some extensions (e.g. for exe)
  135. QString filter = tr("All files (*.*)");
  136. #endif
  137. QStringList files = QFileDialog::getOpenFileNames(this, tr("Select files (configs, mods, maps, campaigns, gog files) to install..."), QDir::homePath(), filter);
  138. for(const auto & file : files)
  139. getMainWindow()->manualInstallFile(file);
  140. };
  141. // iOS can't display modal dialogs when called directly on button press
  142. // https://bugreports.qt.io/browse/QTBUG-98651
  143. QTimer::singleShot(0, this, importFunctor);
  144. }