Connection.cpp 13 KB

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  1. #include "StdInc.h"
  2. #include "Connection.h"
  3. #ifndef _MSC_VER
  4. #include "RegisterTypes.h"
  5. #endif
  6. //for smart objs serialization over net
  7. #include "Mapping/CMapInfo.h"
  8. #include "StartInfo.h"
  9. #include "BattleState.h"
  10. #include "CGameState.h"
  11. #include "Mapping/CMap.h"
  12. #include "CModHandler.h"
  13. #include "CObjectHandler.h"
  14. #include "CCreatureHandler.h"
  15. #include "VCMI_Lib.h"
  16. #include "CArtHandler.h"
  17. #include "CHeroHandler.h"
  18. #include "CSpellHandler.h"
  19. #include "CTownHandler.h"
  20. #include "Mapping/CCampaignHandler.h"
  21. #include "NetPacks.h"
  22. #include "CDefObjInfoHandler.h"
  23. #include <boost/asio.hpp>
  24. /*
  25. * Connection.cpp, part of VCMI engine
  26. *
  27. * Authors: listed in file AUTHORS in main folder
  28. *
  29. * License: GNU General Public License v2.0 or later
  30. * Full text of license available in license.txt file, in main folder
  31. *
  32. */
  33. using namespace boost;
  34. using namespace boost::asio::ip;
  35. template<typename Serializer> DLL_LINKAGE void registerTypes(Serializer &s); //defined elsewhere and explicitly instantiated for used serializers
  36. CTypeList typeList;
  37. #define LOG(a) \
  38. if(logging)\
  39. out << a
  40. #if defined(__hppa__) || \
  41. defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
  42. (defined(__MIPS__) && defined(__MISPEB__)) || \
  43. defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
  44. defined(__sparc__)
  45. #define BIG_ENDIAN
  46. #else
  47. #define LIL_ENDIAN
  48. #endif
  49. void CConnection::init()
  50. {
  51. enableSmartPointerSerializatoin();
  52. disableStackSendingByID();
  53. registerTypes(static_cast<CISer<CConnection>&>(*this));
  54. registerTypes(static_cast<COSer<CConnection>&>(*this));
  55. #ifdef LIL_ENDIAN
  56. myEndianess = true;
  57. #else
  58. myEndianess = false;
  59. #endif
  60. connected = true;
  61. std::string pom;
  62. //we got connection
  63. (*this) << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
  64. (*this) >> pom >> pom >> contactEndianess;
  65. tlog0 << "Established connection with "<<pom<<std::endl;
  66. wmx = new boost::mutex;
  67. rmx = new boost::mutex;
  68. handler = NULL;
  69. receivedStop = sendStop = false;
  70. static int cid = 1;
  71. connectionID = cid++;
  72. }
  73. CConnection::CConnection(std::string host, std::string port, std::string Name)
  74. :io_service(new asio::io_service), name(Name)
  75. {
  76. int i;
  77. boost::system::error_code error = asio::error::host_not_found;
  78. socket = new tcp::socket(*io_service);
  79. tcp::resolver resolver(*io_service);
  80. tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(tcp::resolver::query(host,port),error);
  81. if(error)
  82. {
  83. tlog1 << "Problem with resolving: " << std::endl << error <<std::endl;
  84. goto connerror1;
  85. }
  86. pom = endpoint_iterator;
  87. if(pom != end)
  88. tlog0<<"Found endpoints:" << std::endl;
  89. else
  90. {
  91. tlog1 << "Critical problem: No endpoints found!" << std::endl;
  92. goto connerror1;
  93. }
  94. i=0;
  95. while(pom != end)
  96. {
  97. tlog0 << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom << std::endl;
  98. pom++;
  99. }
  100. i=0;
  101. while(endpoint_iterator != end)
  102. {
  103. tlog0 << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")" << std::endl;
  104. socket->connect(*endpoint_iterator, error);
  105. if(!error)
  106. {
  107. init();
  108. return;
  109. }
  110. else
  111. {
  112. tlog1 << "Problem with connecting: " << std::endl << error << std::endl;
  113. }
  114. endpoint_iterator++;
  115. }
  116. //we shouldn't be here - error handling
  117. connerror1:
  118. tlog1 << "Something went wrong... checking for error info" << std::endl;
  119. if(error)
  120. tlog1 << error <<std::endl;
  121. else
  122. tlog1 << "No error info. " << std::endl;
  123. delete io_service;
  124. //delete socket;
  125. throw std::runtime_error("Can't establish connection :(");
  126. }
  127. CConnection::CConnection(TSocket * Socket, std::string Name )
  128. :socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
  129. {
  130. init();
  131. }
  132. CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
  133. : name(Name)//, send(this), rec(this)
  134. {
  135. boost::system::error_code error = asio::error::host_not_found;
  136. socket = new tcp::socket(*io_service);
  137. acceptor->accept(*socket,error);
  138. if (error)
  139. {
  140. tlog1 << "Error on accepting: " << std::endl << error << std::endl;
  141. delete socket;
  142. throw std::runtime_error("Can't establish connection :(");
  143. }
  144. init();
  145. }
  146. int CConnection::write(const void * data, unsigned size)
  147. {
  148. //LOG("Sending " << size << " byte(s) of data" <<std::endl);
  149. try
  150. {
  151. int ret;
  152. ret = asio::write(*socket,asio::const_buffers_1(asio::const_buffer(data,size)));
  153. return ret;
  154. }
  155. catch(...)
  156. {
  157. //connection has been lost
  158. connected = false;
  159. throw;
  160. }
  161. }
  162. int CConnection::read(void * data, unsigned size)
  163. {
  164. //LOG("Receiving " << size << " byte(s) of data" <<std::endl);
  165. try
  166. {
  167. int ret = asio::read(*socket,asio::mutable_buffers_1(asio::mutable_buffer(data,size)));
  168. return ret;
  169. }
  170. catch(...)
  171. {
  172. //connection has been lost
  173. connected = false;
  174. throw;
  175. }
  176. }
  177. CConnection::~CConnection(void)
  178. {
  179. if(handler)
  180. handler->join();
  181. delete handler;
  182. close();
  183. delete io_service;
  184. delete wmx;
  185. delete rmx;
  186. }
  187. template<class T>
  188. CConnection & CConnection::operator&(const T &t) {
  189. throw std::exception();
  190. //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
  191. // problem for more details contact [email protected] or [email protected]
  192. // do not remove this exception it shoudnt be called
  193. return *this;
  194. }
  195. void CConnection::close()
  196. {
  197. if(socket)
  198. {
  199. socket->close();
  200. delete socket;
  201. socket = NULL;
  202. }
  203. }
  204. bool CConnection::isOpen() const
  205. {
  206. return socket && connected;
  207. }
  208. void CConnection::reportState(CLogger &out)
  209. {
  210. out << "CConnection\n";
  211. if(socket && socket->is_open())
  212. {
  213. out << "\tWe have an open and valid socket\n";
  214. out << "\t" << socket->available() <<" bytes awaiting\n";
  215. }
  216. }
  217. CPack * CConnection::retreivePack()
  218. {
  219. CPack *ret = NULL;
  220. boost::unique_lock<boost::mutex> lock(*rmx);
  221. tlog5 << "Listening... ";
  222. *this >> ret;
  223. tlog5 << "\treceived server message of type " << typeid(*ret).name() << std::endl;
  224. return ret;
  225. }
  226. void CConnection::sendPackToServer(const CPack &pack, TPlayerColor player, ui32 requestID)
  227. {
  228. boost::unique_lock<boost::mutex> lock(*wmx);
  229. tlog5 << "Sending to server a pack of type " << typeid(pack).name() << std::endl;
  230. *this << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
  231. }
  232. void CConnection::disableStackSendingByID()
  233. {
  234. CISer<CConnection>::sendStackInstanceByIds = false;
  235. COSer<CConnection>::sendStackInstanceByIds = false;
  236. }
  237. void CConnection::enableStackSendingByID()
  238. {
  239. CISer<CConnection>::sendStackInstanceByIds = true;
  240. COSer<CConnection>::sendStackInstanceByIds = true;
  241. }
  242. void CConnection::disableSmartPointerSerialization()
  243. {
  244. CISer<CConnection>::smartPointerSerialization = false;
  245. COSer<CConnection>::smartPointerSerialization = false;
  246. }
  247. void CConnection::enableSmartPointerSerializatoin()
  248. {
  249. CISer<CConnection>::smartPointerSerialization = true;
  250. COSer<CConnection>::smartPointerSerialization = true;
  251. }
  252. void CConnection::prepareForSendingHeroes()
  253. {
  254. loadedPointers.clear();
  255. savedPointers.clear();
  256. CISer<CConnection>::smartVectorMembersSerialization = false;
  257. COSer<CConnection>::smartVectorMembersSerialization = false;
  258. enableSmartPointerSerializatoin();
  259. }
  260. void CConnection::enterPregameConnectionMode()
  261. {
  262. loadedPointers.clear();
  263. savedPointers.clear();
  264. CISer<CConnection>::smartVectorMembersSerialization = false;
  265. COSer<CConnection>::smartVectorMembersSerialization = false;
  266. disableSmartPointerSerialization();
  267. }
  268. CSaveFile::CSaveFile( const std::string &fname )
  269. {
  270. registerTypes(*this);
  271. openNextFile(fname);
  272. }
  273. CSaveFile::~CSaveFile()
  274. {
  275. }
  276. int CSaveFile::write( const void * data, unsigned size )
  277. {
  278. sfile->write((char *)data,size);
  279. return size;
  280. }
  281. void CSaveFile::openNextFile(const std::string &fname)
  282. {
  283. fName = fname;
  284. try
  285. {
  286. sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
  287. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  288. if(!(*sfile))
  289. THROW_FORMAT("Error: cannot open to write %s!", fname);
  290. sfile->write("VCMI",4); //write magic identifier
  291. *this << version; //write format version
  292. }
  293. catch(...)
  294. {
  295. tlog1 << "Failed to save to " << fname << std::endl;
  296. clear();
  297. throw;
  298. }
  299. }
  300. void CSaveFile::reportState(CLogger &out)
  301. {
  302. out << "CSaveFile" << std::endl;
  303. if(sfile.get() && *sfile)
  304. {
  305. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp() << std::endl;
  306. }
  307. }
  308. void CSaveFile::clear()
  309. {
  310. fName.clear();
  311. sfile = nullptr;
  312. }
  313. void CSaveFile::putMagicBytes( const std::string &text )
  314. {
  315. write(text.c_str(), text.length());
  316. }
  317. CLoadFile::CLoadFile(const std::string &fname, int minimalVersion /*= version*/)
  318. {
  319. registerTypes(*this);
  320. openNextFile(fname, minimalVersion);
  321. }
  322. CLoadFile::~CLoadFile()
  323. {
  324. }
  325. int CLoadFile::read( const void * data, unsigned size )
  326. {
  327. sfile->read((char *)data,size);
  328. return size;
  329. }
  330. void CLoadFile::openNextFile(const std::string &fname, int minimalVersion)
  331. {
  332. assert(!reverseEndianess);
  333. assert(minimalVersion <= version);
  334. try
  335. {
  336. fName = fname;
  337. sfile = make_unique<std::ifstream>(fname, std::ios::binary);
  338. sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
  339. if(!(*sfile))
  340. THROW_FORMAT("Error: cannot open to read %s!", fname);
  341. //we can read
  342. char buffer[4];
  343. sfile->read(buffer, 4);
  344. if(std::memcmp(buffer,"VCMI",4))
  345. THROW_FORMAT("Error: not a VCMI file(%s)!", fname);
  346. *this >> fileVersion;
  347. if(fileVersion < minimalVersion)
  348. THROW_FORMAT("Error: too old file format (%s)!", fname);
  349. if(fileVersion > version)
  350. {
  351. tlog3 << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % fileVersion % version % fname;
  352. auto versionptr = (char*)&fileVersion;
  353. std::reverse(versionptr, versionptr + 4);
  354. tlog3 << "Version number reversed is " << fileVersion << ", checking...\n";
  355. if(fileVersion == version)
  356. {
  357. tlog3 << fname << " seems to have different endianess! Entering reversing mode.\n";
  358. reverseEndianess = true;
  359. }
  360. else
  361. THROW_FORMAT("Error: too new file format (%s)!", fname);
  362. }
  363. }
  364. catch(...)
  365. {
  366. clear(); //if anything went wrong, we delete file and rethrow
  367. throw;
  368. }
  369. }
  370. void CLoadFile::reportState(CLogger &out)
  371. {
  372. out << "CLoadFile" << std::endl;
  373. if(!!sfile && *sfile)
  374. {
  375. out << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg() << std::endl;
  376. }
  377. }
  378. void CLoadFile::clear()
  379. {
  380. sfile = nullptr;
  381. fName.clear();
  382. fileVersion = 0;
  383. }
  384. void CLoadFile::checkMagicBytes( const std::string &text )
  385. {
  386. std::string loaded = text;
  387. read(loaded.c_str(), text.length());
  388. if(loaded != text)
  389. throw std::runtime_error("Magic bytes doesn't match!");
  390. }
  391. CTypeList::CTypeList()
  392. {
  393. registerTypes(*this);
  394. }
  395. ui16 CTypeList::registerType( const std::type_info *type )
  396. {
  397. TTypeMap::const_iterator i = types.find(type);
  398. if(i != types.end())
  399. return i->second; //type found, return ID
  400. //type not found - add it to the list and return given ID
  401. ui16 id = types.size() + 1;
  402. types.insert(std::make_pair(type,id));
  403. return id;
  404. }
  405. ui16 CTypeList::getTypeID( const std::type_info *type )
  406. {
  407. TTypeMap::const_iterator i = types.find(type);
  408. if(i != types.end())
  409. return i->second;
  410. else
  411. return 0;
  412. }
  413. std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
  414. {
  415. return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
  416. }
  417. CSerializer::~CSerializer()
  418. {
  419. }
  420. CSerializer::CSerializer()
  421. {
  422. smartVectorMembersSerialization = false;
  423. sendStackInstanceByIds = false;
  424. }
  425. void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
  426. {
  427. registerVectoredType(&gs->map->objects, &CGObjectInstance::id);
  428. registerVectoredType(&lib->heroh->heroes, &CHero::ID);
  429. registerVectoredType(&lib->creh->creatures, &CCreature::idNumber);
  430. registerVectoredType(&lib->arth->artifacts, &CArtifact::id);
  431. registerVectoredType(&gs->map->artInstances, &CArtifactInstance::id);
  432. registerVectoredType(&gs->map->quests, &CQuest::qid);
  433. smartVectorMembersSerialization = true;
  434. }
  435. CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
  436. : foundDesync(false)
  437. {
  438. registerTypes(*this);
  439. primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
  440. controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
  441. }
  442. int CLoadIntegrityValidator::read( const void * data, unsigned size )
  443. {
  444. assert(primaryFile);
  445. assert(controlFile);
  446. if(!size)
  447. return size;
  448. std::vector<ui8> controlData(size);
  449. auto ret = primaryFile->read(data, size);
  450. controlFile->read(controlData.data(), size);
  451. if(!foundDesync && std::memcmp(data, controlData.data(), size))
  452. {
  453. tlog1 << "Desync found! Position: " << primaryFile->sfile->tellg() << std::endl;
  454. foundDesync = true;
  455. //throw std::runtime_error("Savegame dsynchronized!");
  456. }
  457. return ret;
  458. }
  459. unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
  460. {
  461. return std::move(primaryFile);
  462. }
  463. void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
  464. {
  465. assert(primaryFile);
  466. assert(controlFile);
  467. primaryFile->checkMagicBytes(text);
  468. controlFile->checkMagicBytes(text);
  469. }