MapFormatH3M.cpp 70 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405
  1. /*
  2. * MapFormatH3M.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapFormatH3M.h"
  12. #include "CMap.h"
  13. #include "MapReaderH3M.h"
  14. #include "MapFormat.h"
  15. #include "../ArtifactUtils.h"
  16. #include "../CCreatureHandler.h"
  17. #include "../texts/CGeneralTextHandler.h"
  18. #include "../CHeroHandler.h"
  19. #include "../CSkillHandler.h"
  20. #include "../CStopWatch.h"
  21. #include "../GameSettings.h"
  22. #include "../RiverHandler.h"
  23. #include "../RoadHandler.h"
  24. #include "../TerrainHandler.h"
  25. #include "../VCMI_Lib.h"
  26. #include "../constants/StringConstants.h"
  27. #include "../filesystem/CBinaryReader.h"
  28. #include "../filesystem/Filesystem.h"
  29. #include "../mapObjectConstructors/AObjectTypeHandler.h"
  30. #include "../mapObjectConstructors/CObjectClassesHandler.h"
  31. #include "../mapObjects/CGCreature.h"
  32. #include "../mapObjects/MapObjects.h"
  33. #include "../mapObjects/ObjectTemplate.h"
  34. #include "../modding/ModScope.h"
  35. #include "../networkPacks/Component.h"
  36. #include "../networkPacks/ArtifactLocation.h"
  37. #include "../spells/CSpellHandler.h"
  38. #include "../texts/TextOperations.h"
  39. #include <boost/crc.hpp>
  40. VCMI_LIB_NAMESPACE_BEGIN
  41. static std::string convertMapName(std::string input)
  42. {
  43. boost::algorithm::to_lower(input);
  44. boost::algorithm::trim(input);
  45. boost::algorithm::erase_all(input, ".");
  46. size_t slashPos = input.find_last_of('/');
  47. if(slashPos != std::string::npos)
  48. return input.substr(slashPos + 1);
  49. return input;
  50. }
  51. CMapLoaderH3M::CMapLoaderH3M(const std::string & mapName, const std::string & modName, const std::string & encodingName, CInputStream * stream)
  52. : map(nullptr)
  53. , reader(new MapReaderH3M(stream))
  54. , inputStream(stream)
  55. , mapName(convertMapName(mapName))
  56. , modName(modName)
  57. , fileEncoding(encodingName)
  58. {
  59. }
  60. //must be instantiated in .cpp file for access to complete types of all member fields
  61. CMapLoaderH3M::~CMapLoaderH3M() = default;
  62. std::unique_ptr<CMap> CMapLoaderH3M::loadMap(IGameCallback * cb)
  63. {
  64. // Init map object by parsing the input buffer
  65. map = new CMap(cb);
  66. mapHeader = std::unique_ptr<CMapHeader>(dynamic_cast<CMapHeader *>(map));
  67. init();
  68. return std::unique_ptr<CMap>(dynamic_cast<CMap *>(mapHeader.release()));
  69. }
  70. std::unique_ptr<CMapHeader> CMapLoaderH3M::loadMapHeader()
  71. {
  72. // Read header
  73. mapHeader = std::make_unique<CMapHeader>();
  74. readHeader();
  75. return std::move(mapHeader);
  76. }
  77. void CMapLoaderH3M::init()
  78. {
  79. //TODO: get rid of double input process
  80. si64 temp_size = inputStream->getSize();
  81. inputStream->seek(0);
  82. auto * temp_buffer = new ui8[temp_size];
  83. inputStream->read(temp_buffer, temp_size);
  84. // Compute checksum
  85. boost::crc_32_type result;
  86. result.process_bytes(temp_buffer, temp_size);
  87. map->checksum = result.checksum();
  88. delete[] temp_buffer;
  89. inputStream->seek(0);
  90. readHeader();
  91. readDisposedHeroes();
  92. readMapOptions();
  93. readAllowedArtifacts();
  94. readAllowedSpellsAbilities();
  95. readRumors();
  96. readPredefinedHeroes();
  97. readTerrain();
  98. readObjectTemplates();
  99. readObjects();
  100. readEvents();
  101. map->calculateGuardingGreaturePositions();
  102. afterRead();
  103. //map->banWaterContent(); //Not sure if force this for custom scenarios
  104. }
  105. static MapIdentifiersH3M generateMapping(EMapFormat format)
  106. {
  107. auto features = MapFormatFeaturesH3M::find(format, 0);
  108. MapIdentifiersH3M identifierMapper;
  109. if(features.levelROE)
  110. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA));
  111. if(features.levelAB)
  112. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE));
  113. if(features.levelSOD)
  114. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH));
  115. if(features.levelCHR)
  116. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_CHRONICLES));
  117. if(features.levelWOG)
  118. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS));
  119. if(features.levelHOTA0)
  120. identifierMapper.loadMapping(VLC->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS));
  121. return identifierMapper;
  122. }
  123. static std::map<EMapFormat, MapIdentifiersH3M> generateMappings()
  124. {
  125. std::map<EMapFormat, MapIdentifiersH3M> result;
  126. auto addMapping = [&result](EMapFormat format)
  127. {
  128. try
  129. {
  130. result[format] = generateMapping(format);
  131. }
  132. catch(const std::runtime_error &)
  133. {
  134. // unsupported map format - skip
  135. }
  136. };
  137. addMapping(EMapFormat::ROE);
  138. addMapping(EMapFormat::AB);
  139. addMapping(EMapFormat::SOD);
  140. addMapping(EMapFormat::CHR);
  141. addMapping(EMapFormat::HOTA);
  142. addMapping(EMapFormat::WOG);
  143. return result;
  144. }
  145. void CMapLoaderH3M::readHeader()
  146. {
  147. // Map version
  148. mapHeader->version = static_cast<EMapFormat>(reader->readUInt32());
  149. if(mapHeader->version == EMapFormat::HOTA)
  150. {
  151. uint32_t hotaVersion = reader->readUInt32();
  152. features = MapFormatFeaturesH3M::find(mapHeader->version, hotaVersion);
  153. reader->setFormatLevel(features);
  154. if(hotaVersion > 0)
  155. {
  156. bool isMirrorMap = reader->readBool();
  157. bool isArenaMap = reader->readBool();
  158. //TODO: HotA
  159. if (isMirrorMap)
  160. logGlobal->warn("Map '%s': Mirror maps are not yet supported!", mapName);
  161. if (isArenaMap)
  162. logGlobal->warn("Map '%s': Arena maps are not supported!", mapName);
  163. }
  164. if(hotaVersion > 1)
  165. {
  166. [[maybe_unused]] uint8_t unknown = reader->readUInt32();
  167. assert(unknown == 12);
  168. }
  169. }
  170. else
  171. {
  172. features = MapFormatFeaturesH3M::find(mapHeader->version, 0);
  173. reader->setFormatLevel(features);
  174. }
  175. // optimization - load mappings only once to avoid slow parsing of map headers for map list
  176. static const std::map<EMapFormat, MapIdentifiersH3M> identifierMappers = generateMappings();
  177. const MapIdentifiersH3M & identifierMapper = identifierMappers.at(mapHeader->version);
  178. reader->setIdentifierRemapper(identifierMapper);
  179. // include basic mod
  180. if(mapHeader->version == EMapFormat::WOG)
  181. mapHeader->mods["wake-of-gods"];
  182. // Read map name, description, dimensions,...
  183. mapHeader->areAnyPlayers = reader->readBool();
  184. mapHeader->height = mapHeader->width = reader->readInt32();
  185. mapHeader->twoLevel = reader->readBool();
  186. mapHeader->name.appendTextID(readLocalizedString("header.name"));
  187. mapHeader->description.appendTextID(readLocalizedString("header.description"));
  188. mapHeader->author.appendRawString("");
  189. mapHeader->authorContact.appendRawString("");
  190. mapHeader->mapVersion.appendRawString("");
  191. mapHeader->creationDateTime = 0;
  192. mapHeader->difficulty = static_cast<EMapDifficulty>(reader->readInt8Checked(0, 4));
  193. if(features.levelAB)
  194. mapHeader->levelLimit = reader->readInt8Checked(0, std::min(100u, VLC->heroh->maxSupportedLevel()));
  195. else
  196. mapHeader->levelLimit = 0;
  197. readPlayerInfo();
  198. readVictoryLossConditions();
  199. readTeamInfo();
  200. readAllowedHeroes();
  201. }
  202. void CMapLoaderH3M::readPlayerInfo()
  203. {
  204. for(int i = 0; i < mapHeader->players.size(); ++i)
  205. {
  206. auto & playerInfo = mapHeader->players[i];
  207. playerInfo.canHumanPlay = reader->readBool();
  208. playerInfo.canComputerPlay = reader->readBool();
  209. // If nobody can play with this player - skip loading of these properties
  210. if((!(playerInfo.canHumanPlay || playerInfo.canComputerPlay)))
  211. {
  212. if(features.levelROE)
  213. reader->skipUnused(6);
  214. if(features.levelAB)
  215. reader->skipUnused(6);
  216. if(features.levelSOD)
  217. reader->skipUnused(1);
  218. continue;
  219. }
  220. playerInfo.aiTactic = static_cast<EAiTactic>(reader->readInt8Checked(-1, 3));
  221. if(features.levelSOD)
  222. reader->skipUnused(1); //TODO: check meaning?
  223. std::set<FactionID> allowedFactions;
  224. reader->readBitmaskFactions(allowedFactions, false);
  225. const bool isFactionRandom = playerInfo.isFactionRandom = reader->readBool();
  226. const bool allFactionsAllowed = isFactionRandom && allowedFactions.size() == features.factionsCount;
  227. if(!allFactionsAllowed)
  228. playerInfo.allowedFactions = allowedFactions;
  229. playerInfo.hasMainTown = reader->readBool();
  230. if(playerInfo.hasMainTown)
  231. {
  232. if(features.levelAB)
  233. {
  234. playerInfo.generateHeroAtMainTown = reader->readBool();
  235. reader->skipUnused(1); //TODO: check meaning?
  236. }
  237. else
  238. {
  239. playerInfo.generateHeroAtMainTown = true;
  240. }
  241. playerInfo.posOfMainTown = reader->readInt3();
  242. }
  243. playerInfo.hasRandomHero = reader->readBool();
  244. playerInfo.mainCustomHeroId = reader->readHero();
  245. if(playerInfo.mainCustomHeroId != HeroTypeID::NONE)
  246. {
  247. playerInfo.mainCustomHeroPortrait = reader->readHeroPortrait();
  248. playerInfo.mainCustomHeroNameTextId = readLocalizedString(TextIdentifier("header", "player", i, "mainHeroName"));
  249. }
  250. if(features.levelAB)
  251. {
  252. reader->skipUnused(1); //TODO: check meaning?
  253. size_t heroCount = reader->readUInt32();
  254. for(size_t pp = 0; pp < heroCount; ++pp)
  255. {
  256. SHeroName vv;
  257. vv.heroId = reader->readHero();
  258. vv.heroName = readLocalizedString(TextIdentifier("header", "heroNames", vv.heroId.getNum()));
  259. playerInfo.heroesNames.push_back(vv);
  260. }
  261. }
  262. }
  263. }
  264. void CMapLoaderH3M::readVictoryLossConditions()
  265. {
  266. mapHeader->triggeredEvents.clear();
  267. mapHeader->victoryMessage.clear();
  268. mapHeader->defeatMessage.clear();
  269. auto vicCondition = static_cast<EVictoryConditionType>(reader->readInt8Checked(-1, 12));
  270. EventCondition victoryCondition(EventCondition::STANDARD_WIN);
  271. EventCondition defeatCondition(EventCondition::DAYS_WITHOUT_TOWN);
  272. defeatCondition.value = 7;
  273. TriggeredEvent standardVictory;
  274. standardVictory.effect.type = EventEffect::VICTORY;
  275. standardVictory.effect.toOtherMessage.appendTextID("core.genrltxt.5");
  276. standardVictory.identifier = "standardVictory";
  277. standardVictory.description.clear(); // TODO: display in quest window
  278. standardVictory.onFulfill.appendTextID("core.genrltxt.659");
  279. standardVictory.trigger = EventExpression(victoryCondition);
  280. TriggeredEvent standardDefeat;
  281. standardDefeat.effect.type = EventEffect::DEFEAT;
  282. standardDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.8");
  283. standardDefeat.identifier = "standardDefeat";
  284. standardDefeat.description.clear(); // TODO: display in quest window
  285. standardDefeat.onFulfill.appendTextID("core.genrltxt.7");
  286. standardDefeat.trigger = EventExpression(defeatCondition);
  287. // Specific victory conditions
  288. if(vicCondition == EVictoryConditionType::WINSTANDARD)
  289. {
  290. // create normal condition
  291. mapHeader->triggeredEvents.push_back(standardVictory);
  292. mapHeader->victoryIconIndex = 11;
  293. mapHeader->victoryMessage.appendTextID("core.vcdesc.0");
  294. }
  295. else
  296. {
  297. TriggeredEvent specialVictory;
  298. specialVictory.effect.type = EventEffect::VICTORY;
  299. specialVictory.identifier = "specialVictory";
  300. specialVictory.description.clear(); // TODO: display in quest window
  301. mapHeader->victoryIconIndex = static_cast<ui16>(vicCondition);
  302. bool allowNormalVictory = reader->readBool();
  303. bool appliesToAI = reader->readBool();
  304. switch(vicCondition)
  305. {
  306. case EVictoryConditionType::ARTIFACT:
  307. {
  308. assert(allowNormalVictory == true); // not selectable in editor
  309. EventCondition cond(EventCondition::HAVE_ARTIFACT);
  310. cond.objectType = reader->readArtifact();
  311. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.281");
  312. specialVictory.onFulfill.appendTextID("core.genrltxt.280");
  313. specialVictory.trigger = EventExpression(cond);
  314. mapHeader->victoryMessage.appendTextID("core.vcdesc.1");
  315. break;
  316. }
  317. case EVictoryConditionType::GATHERTROOP:
  318. {
  319. EventCondition cond(EventCondition::HAVE_CREATURES);
  320. cond.objectType = reader->readCreature();
  321. cond.value = reader->readInt32();
  322. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.277");
  323. specialVictory.onFulfill.appendTextID("core.genrltxt.276");
  324. specialVictory.trigger = EventExpression(cond);
  325. mapHeader->victoryMessage.appendTextID("core.vcdesc.2");
  326. break;
  327. }
  328. case EVictoryConditionType::GATHERRESOURCE:
  329. {
  330. EventCondition cond(EventCondition::HAVE_RESOURCES);
  331. cond.objectType = reader->readGameResID();
  332. cond.value = reader->readInt32();
  333. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.279");
  334. specialVictory.onFulfill.appendTextID("core.genrltxt.278");
  335. specialVictory.trigger = EventExpression(cond);
  336. mapHeader->victoryMessage.appendTextID("core.vcdesc.3");
  337. break;
  338. }
  339. case EVictoryConditionType::BUILDCITY:
  340. {
  341. assert(appliesToAI == true); // not selectable in editor
  342. EventExpression::OperatorAll oper;
  343. EventCondition cond(EventCondition::HAVE_BUILDING);
  344. cond.position = reader->readInt3();
  345. cond.objectType = BuildingID::HALL_LEVEL(reader->readInt8Checked(0,3) + 1);
  346. oper.expressions.emplace_back(cond);
  347. cond.objectType = BuildingID::FORT_LEVEL(reader->readInt8Checked(0, 2));
  348. oper.expressions.emplace_back(cond);
  349. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.283");
  350. specialVictory.onFulfill.appendTextID("core.genrltxt.282");
  351. specialVictory.trigger = EventExpression(oper);
  352. mapHeader->victoryMessage.appendTextID("core.vcdesc.4");
  353. break;
  354. }
  355. case EVictoryConditionType::BUILDGRAIL:
  356. {
  357. assert(allowNormalVictory == true); // not selectable in editor
  358. assert(appliesToAI == true); // not selectable in editor
  359. EventCondition cond(EventCondition::HAVE_BUILDING);
  360. cond.objectType = BuildingID(BuildingID::GRAIL);
  361. cond.position = reader->readInt3();
  362. if(cond.position.z > 2)
  363. cond.position = int3(-1, -1, -1);
  364. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.285");
  365. specialVictory.onFulfill.appendTextID("core.genrltxt.284");
  366. specialVictory.trigger = EventExpression(cond);
  367. mapHeader->victoryMessage.appendTextID("core.vcdesc.5");
  368. break;
  369. }
  370. case EVictoryConditionType::BEATHERO:
  371. {
  372. if (!allowNormalVictory)
  373. logGlobal->debug("Map %s: Has 'beat hero' as victory condition, but 'allow normal victory' not set. Ignoring", mapName);
  374. allowNormalVictory = true; // H3 behavior
  375. assert(appliesToAI == false); // not selectable in editor
  376. EventCondition cond(EventCondition::DESTROY);
  377. cond.objectType = MapObjectID(MapObjectID::HERO);
  378. cond.position = reader->readInt3();
  379. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.253");
  380. specialVictory.onFulfill.appendTextID("core.genrltxt.252");
  381. specialVictory.trigger = EventExpression(cond);
  382. mapHeader->victoryMessage.appendTextID("core.vcdesc.6");
  383. break;
  384. }
  385. case EVictoryConditionType::CAPTURECITY:
  386. {
  387. EventCondition cond(EventCondition::CONTROL);
  388. cond.objectType = MapObjectID(MapObjectID::TOWN);
  389. cond.position = reader->readInt3();
  390. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.250");
  391. specialVictory.onFulfill.appendTextID("core.genrltxt.249");
  392. specialVictory.trigger = EventExpression(cond);
  393. mapHeader->victoryMessage.appendTextID("core.vcdesc.7");
  394. break;
  395. }
  396. case EVictoryConditionType::BEATMONSTER:
  397. {
  398. assert(appliesToAI == true); // not selectable in editor
  399. EventCondition cond(EventCondition::DESTROY);
  400. cond.objectType = MapObjectID(MapObjectID::MONSTER);
  401. cond.position = reader->readInt3();
  402. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.287");
  403. specialVictory.onFulfill.appendTextID("core.genrltxt.286");
  404. specialVictory.trigger = EventExpression(cond);
  405. mapHeader->victoryMessage.appendTextID("core.vcdesc.8");
  406. break;
  407. }
  408. case EVictoryConditionType::TAKEDWELLINGS:
  409. {
  410. EventExpression::OperatorAll oper;
  411. oper.expressions.emplace_back(EventCondition(EventCondition::CONTROL, 0, Obj(Obj::CREATURE_GENERATOR1)));
  412. oper.expressions.emplace_back(EventCondition(EventCondition::CONTROL, 0, Obj(Obj::CREATURE_GENERATOR4)));
  413. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.289");
  414. specialVictory.onFulfill.appendTextID("core.genrltxt.288");
  415. specialVictory.trigger = EventExpression(oper);
  416. mapHeader->victoryMessage.appendTextID("core.vcdesc.9");
  417. break;
  418. }
  419. case EVictoryConditionType::TAKEMINES:
  420. {
  421. EventCondition cond(EventCondition::CONTROL);
  422. cond.objectType = MapObjectID(MapObjectID::MINE);
  423. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.291");
  424. specialVictory.onFulfill.appendTextID("core.genrltxt.290");
  425. specialVictory.trigger = EventExpression(cond);
  426. mapHeader->victoryMessage.appendTextID("core.vcdesc.10");
  427. break;
  428. }
  429. case EVictoryConditionType::TRANSPORTITEM:
  430. {
  431. assert(allowNormalVictory == true); // not selectable in editor
  432. EventCondition cond(EventCondition::TRANSPORT);
  433. cond.objectType = reader->readArtifact8();
  434. cond.position = reader->readInt3();
  435. specialVictory.effect.toOtherMessage.appendTextID("core.genrltxt.293");
  436. specialVictory.onFulfill.appendTextID("core.genrltxt.292");
  437. specialVictory.trigger = EventExpression(cond);
  438. mapHeader->victoryMessage.appendTextID("core.vcdesc.11");
  439. break;
  440. }
  441. case EVictoryConditionType::HOTA_ELIMINATE_ALL_MONSTERS:
  442. {
  443. assert(appliesToAI == false); // not selectable in editor
  444. EventCondition cond(EventCondition::DESTROY);
  445. cond.objectType = MapObjectID(MapObjectID::MONSTER);
  446. specialVictory.effect.toOtherMessage.appendTextID("vcmi.map.victoryCondition.eliminateMonsters.toOthers");
  447. specialVictory.onFulfill.appendTextID("vcmi.map.victoryCondition.eliminateMonsters.toSelf");
  448. specialVictory.trigger = EventExpression(cond);
  449. mapHeader->victoryMessage.appendTextID("core.vcdesc.12");
  450. mapHeader->victoryIconIndex = 12;
  451. break;
  452. }
  453. case EVictoryConditionType::HOTA_SURVIVE_FOR_DAYS:
  454. {
  455. assert(appliesToAI == false); // not selectable in editor
  456. EventCondition cond(EventCondition::DAYS_PASSED);
  457. cond.value = reader->readUInt32();
  458. specialVictory.effect.toOtherMessage.appendTextID("vcmi.map.victoryCondition.daysPassed.toOthers");
  459. specialVictory.onFulfill.appendTextID("vcmi.map.victoryCondition.daysPassed.toSelf");
  460. specialVictory.trigger = EventExpression(cond);
  461. mapHeader->victoryMessage.appendTextID("core.vcdesc.13");
  462. mapHeader->victoryIconIndex = 13;
  463. break;
  464. }
  465. default:
  466. assert(0);
  467. }
  468. if(allowNormalVictory)
  469. {
  470. size_t playersOnMap = boost::range::count_if(
  471. mapHeader->players,
  472. [](const PlayerInfo & info)
  473. {
  474. return info.canAnyonePlay();
  475. }
  476. );
  477. if(playersOnMap == 1)
  478. {
  479. logGlobal->warn("Map %s: Only one player exists, but normal victory allowed!", mapName);
  480. allowNormalVictory = false; // makes sense? Not much. Works as H3? Yes!
  481. }
  482. }
  483. // if condition is human-only turn it into following construction: AllOf(human, condition)
  484. if(!appliesToAI)
  485. {
  486. EventExpression::OperatorAll oper;
  487. EventCondition notAI(EventCondition::IS_HUMAN);
  488. notAI.value = 1;
  489. oper.expressions.emplace_back(notAI);
  490. oper.expressions.push_back(specialVictory.trigger.get());
  491. specialVictory.trigger = EventExpression(oper);
  492. }
  493. // if normal victory allowed - add one more quest
  494. if(allowNormalVictory)
  495. {
  496. mapHeader->victoryMessage.appendRawString(" / ");
  497. mapHeader->victoryMessage.appendTextID("core.vcdesc.0");
  498. mapHeader->triggeredEvents.push_back(standardVictory);
  499. }
  500. mapHeader->triggeredEvents.push_back(specialVictory);
  501. }
  502. // Read loss conditions
  503. auto lossCond = static_cast<ELossConditionType>(reader->readInt8Checked(-1, 2));
  504. if(lossCond == ELossConditionType::LOSSSTANDARD)
  505. {
  506. mapHeader->defeatIconIndex = 3;
  507. mapHeader->defeatMessage.appendTextID("core.lcdesc.0");
  508. }
  509. else
  510. {
  511. TriggeredEvent specialDefeat;
  512. specialDefeat.effect.type = EventEffect::DEFEAT;
  513. specialDefeat.effect.toOtherMessage.appendTextID("core.genrltxt.5");
  514. specialDefeat.identifier = "specialDefeat";
  515. specialDefeat.description.clear(); // TODO: display in quest window
  516. mapHeader->defeatIconIndex = static_cast<ui16>(lossCond);
  517. switch(lossCond)
  518. {
  519. case ELossConditionType::LOSSCASTLE:
  520. {
  521. EventExpression::OperatorNone noneOf;
  522. EventCondition cond(EventCondition::CONTROL);
  523. cond.objectType = Obj(Obj::TOWN);
  524. cond.position = reader->readInt3();
  525. noneOf.expressions.emplace_back(cond);
  526. specialDefeat.onFulfill.appendTextID("core.genrltxt.251");
  527. specialDefeat.trigger = EventExpression(noneOf);
  528. mapHeader->defeatMessage.appendTextID("core.lcdesc.1");
  529. break;
  530. }
  531. case ELossConditionType::LOSSHERO:
  532. {
  533. EventExpression::OperatorNone noneOf;
  534. EventCondition cond(EventCondition::CONTROL);
  535. cond.objectType = Obj(Obj::HERO);
  536. cond.position = reader->readInt3();
  537. noneOf.expressions.emplace_back(cond);
  538. specialDefeat.onFulfill.appendTextID("core.genrltxt.253");
  539. specialDefeat.trigger = EventExpression(noneOf);
  540. mapHeader->defeatMessage.appendTextID("core.lcdesc.2");
  541. break;
  542. }
  543. case ELossConditionType::TIMEEXPIRES:
  544. {
  545. EventCondition cond(EventCondition::DAYS_PASSED);
  546. cond.value = reader->readUInt16();
  547. specialDefeat.onFulfill.appendTextID("core.genrltxt.254");
  548. specialDefeat.trigger = EventExpression(cond);
  549. mapHeader->defeatMessage.appendTextID("core.lcdesc.3");
  550. break;
  551. }
  552. }
  553. // turn simple loss condition into complete one that can be evaluated later:
  554. // - any of :
  555. // - days without town: 7
  556. // - all of:
  557. // - is human
  558. // - (expression)
  559. EventExpression::OperatorAll allOf;
  560. EventCondition isHuman(EventCondition::IS_HUMAN);
  561. isHuman.value = 1;
  562. allOf.expressions.emplace_back(isHuman);
  563. allOf.expressions.push_back(specialDefeat.trigger.get());
  564. specialDefeat.trigger = EventExpression(allOf);
  565. mapHeader->triggeredEvents.push_back(specialDefeat);
  566. }
  567. mapHeader->triggeredEvents.push_back(standardDefeat);
  568. }
  569. void CMapLoaderH3M::readTeamInfo()
  570. {
  571. mapHeader->howManyTeams = reader->readUInt8();
  572. if(mapHeader->howManyTeams > 0)
  573. {
  574. // Teams
  575. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  576. mapHeader->players[i].team = TeamID(reader->readUInt8());
  577. }
  578. else
  579. {
  580. // No alliances
  581. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
  582. if(mapHeader->players[i].canComputerPlay || mapHeader->players[i].canHumanPlay)
  583. mapHeader->players[i].team = TeamID(mapHeader->howManyTeams++);
  584. }
  585. }
  586. void CMapLoaderH3M::readAllowedHeroes()
  587. {
  588. mapHeader->allowedHeroes = VLC->heroh->getDefaultAllowed();
  589. if(features.levelHOTA0)
  590. reader->readBitmaskHeroesSized(mapHeader->allowedHeroes, false);
  591. else
  592. reader->readBitmaskHeroes(mapHeader->allowedHeroes, false);
  593. if(features.levelAB)
  594. {
  595. size_t placeholdersQty = reader->readUInt32();
  596. for (size_t i = 0; i < placeholdersQty; ++i)
  597. {
  598. auto heroID = reader->readHero();
  599. mapHeader->reservedCampaignHeroes.insert(heroID);
  600. }
  601. }
  602. }
  603. void CMapLoaderH3M::readDisposedHeroes()
  604. {
  605. // Reading disposed heroes (20 bytes)
  606. if(features.levelSOD)
  607. {
  608. size_t disp = reader->readUInt8();
  609. map->disposedHeroes.resize(disp);
  610. for(size_t g = 0; g < disp; ++g)
  611. {
  612. map->disposedHeroes[g].heroId = reader->readHero();
  613. map->disposedHeroes[g].portrait = reader->readHeroPortrait();
  614. map->disposedHeroes[g].name = readLocalizedString(TextIdentifier("header", "heroes", map->disposedHeroes[g].heroId.getNum()));
  615. reader->readBitmaskPlayers(map->disposedHeroes[g].players, false);
  616. }
  617. }
  618. }
  619. void CMapLoaderH3M::readMapOptions()
  620. {
  621. //omitting NULLS
  622. reader->skipZero(31);
  623. if(features.levelHOTA0)
  624. {
  625. //TODO: HotA
  626. bool allowSpecialMonths = reader->readBool();
  627. if(!allowSpecialMonths)
  628. logGlobal->warn("Map '%s': Option 'allow special months' is not implemented!", mapName);
  629. reader->skipZero(3);
  630. }
  631. if(features.levelHOTA1)
  632. {
  633. // Unknown, may be another "sized bitmap", e.g
  634. // 4 bytes - size of bitmap (16)
  635. // 2 bytes - bitmap data (16 bits / 2 bytes)
  636. [[maybe_unused]] uint8_t unknownConstant = reader->readUInt8();
  637. assert(unknownConstant == 16);
  638. reader->skipZero(5);
  639. }
  640. if(features.levelHOTA3)
  641. {
  642. //TODO: HotA
  643. int32_t roundLimit = reader->readInt32();
  644. if(roundLimit != -1)
  645. logGlobal->warn("Map '%s': roundLimit of %d is not implemented!", mapName, roundLimit);
  646. }
  647. }
  648. void CMapLoaderH3M::readAllowedArtifacts()
  649. {
  650. map->allowedArtifact = VLC->arth->getDefaultAllowed();
  651. if(features.levelAB)
  652. {
  653. if(features.levelHOTA0)
  654. reader->readBitmaskArtifactsSized(map->allowedArtifact, true);
  655. else
  656. reader->readBitmaskArtifacts(map->allowedArtifact, true);
  657. }
  658. // ban combo artifacts
  659. if(!features.levelSOD)
  660. {
  661. for(auto const & artifact : VLC->arth->objects)
  662. if(artifact->isCombined())
  663. map->allowedArtifact.erase(artifact->getId());
  664. }
  665. if(!features.levelAB)
  666. {
  667. map->allowedArtifact.erase(ArtifactID::VIAL_OF_DRAGON_BLOOD);
  668. map->allowedArtifact.erase(ArtifactID::ARMAGEDDONS_BLADE);
  669. }
  670. // Messy, but needed
  671. for(TriggeredEvent & event : map->triggeredEvents)
  672. {
  673. auto patcher = [&](EventCondition cond) -> EventExpression::Variant
  674. {
  675. if(cond.condition == EventCondition::HAVE_ARTIFACT || cond.condition == EventCondition::TRANSPORT)
  676. {
  677. map->allowedArtifact.erase(cond.objectType.as<ArtifactID>());
  678. }
  679. return cond;
  680. };
  681. event.trigger = event.trigger.morph(patcher);
  682. }
  683. }
  684. void CMapLoaderH3M::readAllowedSpellsAbilities()
  685. {
  686. map->allowedSpells = VLC->spellh->getDefaultAllowed();
  687. map->allowedAbilities = VLC->skillh->getDefaultAllowed();
  688. if(features.levelSOD)
  689. {
  690. reader->readBitmaskSpells(map->allowedSpells, true);
  691. reader->readBitmaskSkills(map->allowedAbilities, true);
  692. }
  693. }
  694. void CMapLoaderH3M::readRumors()
  695. {
  696. size_t rumorsCount = reader->readUInt32();
  697. assert(rumorsCount < 1000); // sanity check
  698. for(size_t it = 0; it < rumorsCount; it++)
  699. {
  700. Rumor ourRumor;
  701. ourRumor.name = readBasicString();
  702. ourRumor.text.appendTextID(readLocalizedString(TextIdentifier("header", "rumor", it, "text")));
  703. map->rumors.push_back(ourRumor);
  704. }
  705. }
  706. void CMapLoaderH3M::readPredefinedHeroes()
  707. {
  708. if(!features.levelSOD)
  709. return;
  710. uint32_t heroesCount = features.heroesCount;
  711. if(features.levelHOTA0)
  712. heroesCount = reader->readUInt32();
  713. assert(heroesCount <= features.heroesCount);
  714. for(int heroID = 0; heroID < heroesCount; heroID++)
  715. {
  716. bool custom = reader->readBool();
  717. if(!custom)
  718. continue;
  719. auto * hero = new CGHeroInstance(map->cb);
  720. hero->ID = Obj::HERO;
  721. hero->subID = heroID;
  722. bool hasExp = reader->readBool();
  723. if(hasExp)
  724. {
  725. hero->exp = reader->readUInt32();
  726. }
  727. else
  728. {
  729. hero->exp = 0;
  730. }
  731. bool hasSecSkills = reader->readBool();
  732. if(hasSecSkills)
  733. {
  734. uint32_t howMany = reader->readUInt32();
  735. hero->secSkills.resize(howMany);
  736. for(int yy = 0; yy < howMany; ++yy)
  737. {
  738. hero->secSkills[yy].first = reader->readSkill();
  739. hero->secSkills[yy].second = reader->readInt8Checked(1,3);
  740. }
  741. }
  742. loadArtifactsOfHero(hero);
  743. bool hasCustomBio = reader->readBool();
  744. if(hasCustomBio)
  745. hero->biographyCustomTextId = readLocalizedString(TextIdentifier("heroes", heroID, "biography"));
  746. // 0xFF is default, 00 male, 01 female
  747. hero->gender = static_cast<EHeroGender>(reader->readInt8Checked(-1, 1));
  748. assert(hero->gender == EHeroGender::MALE || hero->gender == EHeroGender::FEMALE || hero->gender == EHeroGender::DEFAULT);
  749. bool hasCustomSpells = reader->readBool();
  750. if(hasCustomSpells)
  751. reader->readBitmaskSpells(hero->spells, false);
  752. bool hasCustomPrimSkills = reader->readBool();
  753. if(hasCustomPrimSkills)
  754. {
  755. for(int skillID = 0; skillID < GameConstants::PRIMARY_SKILLS; skillID++)
  756. {
  757. hero->pushPrimSkill(static_cast<PrimarySkill>(skillID), reader->readUInt8());
  758. }
  759. }
  760. map->predefinedHeroes.emplace_back(hero);
  761. logGlobal->debug("Map '%s': Hero predefined in map: %s", mapName, VLC->heroh->getById(hero->getHeroType())->getJsonKey());
  762. }
  763. }
  764. void CMapLoaderH3M::loadArtifactsOfHero(CGHeroInstance * hero)
  765. {
  766. bool hasArtSet = reader->readBool();
  767. // True if artifact set is not default (hero has some artifacts)
  768. if(!hasArtSet)
  769. return;
  770. // Workaround - if hero has customized artifacts game should not attempt to add spellbook based on hero type
  771. hero->spells.insert(SpellID::SPELLBOOK_PRESET);
  772. if(!hero->artifactsWorn.empty() || !hero->artifactsInBackpack.empty())
  773. {
  774. logGlobal->debug("Hero %d at %s has set artifacts twice (in map properties and on adventure map instance). Using the latter set...", hero->getHeroType().getNum(), hero->pos.toString());
  775. hero->artifactsInBackpack.clear();
  776. while(!hero->artifactsWorn.empty())
  777. hero->eraseArtSlot(hero->artifactsWorn.begin()->first);
  778. }
  779. for(int i = 0; i < features.artifactSlotsCount; i++)
  780. loadArtifactToSlot(hero, i);
  781. // bag artifacts
  782. // number of artifacts in hero's bag
  783. size_t amount = reader->readUInt16();
  784. for(size_t i = 0; i < amount; ++i)
  785. {
  786. loadArtifactToSlot(hero, ArtifactPosition::BACKPACK_START + static_cast<int>(hero->artifactsInBackpack.size()));
  787. }
  788. }
  789. bool CMapLoaderH3M::loadArtifactToSlot(CGHeroInstance * hero, int slot)
  790. {
  791. ArtifactID artifactID = reader->readArtifact();
  792. if(artifactID == ArtifactID::NONE)
  793. return false;
  794. const Artifact * art = artifactID.toEntity(VLC);
  795. if(!art)
  796. {
  797. logGlobal->warn("Map '%s': Invalid artifact in hero's backpack, ignoring...", mapName);
  798. return false;
  799. }
  800. if(art->isBig() && slot >= ArtifactPosition::BACKPACK_START)
  801. {
  802. logGlobal->warn("Map '%s': A big artifact (war machine) in hero's backpack, ignoring...", mapName);
  803. return false;
  804. }
  805. // H3 bug workaround - Enemy hero on 3rd scenario of Good1.h3c campaign ("Long Live The Queen")
  806. // He has Shackles of War (normally - MISC slot artifact) in LEFT_HAND slot set in editor
  807. // Artifact seems to be missing in game, so skip artifacts that don't fit target slot
  808. if(ArtifactID(artifactID).toArtifact()->canBePutAt(hero, ArtifactPosition(slot)))
  809. {
  810. auto * artifact = ArtifactUtils::createArtifact(artifactID);
  811. artifact->putAt(*hero, ArtifactPosition(slot));
  812. map->addNewArtifactInstance(artifact);
  813. }
  814. else
  815. {
  816. logGlobal->warn("Map '%s': Artifact '%s' can't be put at the slot %d", mapName, ArtifactID(artifactID).toArtifact()->getNameTranslated(), slot);
  817. return false;
  818. }
  819. return true;
  820. }
  821. void CMapLoaderH3M::readTerrain()
  822. {
  823. map->initTerrain();
  824. // Read terrain
  825. int3 pos;
  826. for(pos.z = 0; pos.z < map->levels(); ++pos.z)
  827. {
  828. //OH3 format is [z][y][x]
  829. for(pos.y = 0; pos.y < map->height; pos.y++)
  830. {
  831. for(pos.x = 0; pos.x < map->width; pos.x++)
  832. {
  833. auto & tile = map->getTile(pos);
  834. tile.terType = VLC->terrainTypeHandler->getById(reader->readTerrain());
  835. tile.terView = reader->readUInt8();
  836. tile.riverType = VLC->riverTypeHandler->getById(reader->readRiver());
  837. tile.riverDir = reader->readUInt8();
  838. tile.roadType = VLC->roadTypeHandler->getById(reader->readRoad());
  839. tile.roadDir = reader->readUInt8();
  840. tile.extTileFlags = reader->readUInt8();
  841. tile.blocked = !tile.terType->isPassable();
  842. tile.visitable = false;
  843. assert(tile.terType->getId() != ETerrainId::NONE);
  844. }
  845. }
  846. }
  847. map->calculateWaterContent();
  848. }
  849. void CMapLoaderH3M::readObjectTemplates()
  850. {
  851. uint32_t defAmount = reader->readUInt32();
  852. templates.reserve(defAmount);
  853. // Read custom defs
  854. for(int defID = 0; defID < defAmount; ++defID)
  855. {
  856. auto tmpl = reader->readObjectTemplate();
  857. templates.push_back(tmpl);
  858. if (!CResourceHandler::get()->existsResource(tmpl->animationFile.addPrefix("SPRITES/")))
  859. logMod->warn("Template animation %s of type (%d %d) is missing!", tmpl->animationFile.getOriginalName(), tmpl->id, tmpl->subid );
  860. }
  861. }
  862. CGObjectInstance * CMapLoaderH3M::readEvent(const int3 & mapPosition, const ObjectInstanceID & idToBeGiven)
  863. {
  864. auto * object = new CGEvent(map->cb);
  865. readBoxContent(object, mapPosition, idToBeGiven);
  866. reader->readBitmaskPlayers(object->availableFor, false);
  867. object->computerActivate = reader->readBool();
  868. object->removeAfterVisit = reader->readBool();
  869. reader->skipZero(4);
  870. if(features.levelHOTA3)
  871. object->humanActivate = reader->readBool();
  872. else
  873. object->humanActivate = true;
  874. return object;
  875. }
  876. CGObjectInstance * CMapLoaderH3M::readPandora(const int3 & mapPosition, const ObjectInstanceID & idToBeGiven)
  877. {
  878. auto * object = new CGPandoraBox(map->cb);
  879. readBoxContent(object, mapPosition, idToBeGiven);
  880. return object;
  881. }
  882. void CMapLoaderH3M::readBoxContent(CGPandoraBox * object, const int3 & mapPosition, const ObjectInstanceID & idToBeGiven)
  883. {
  884. readMessageAndGuards(object->message, object, mapPosition);
  885. Rewardable::VisitInfo vinfo;
  886. auto & reward = vinfo.reward;
  887. reward.heroExperience = reader->readUInt32();
  888. reward.manaDiff = reader->readInt32();
  889. if(auto val = reader->readInt8Checked(-3, 3))
  890. reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(idToBeGiven));
  891. if(auto val = reader->readInt8Checked(-3, 3))
  892. reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(idToBeGiven));
  893. reader->readResources(reward.resources);
  894. for(int x = 0; x < GameConstants::PRIMARY_SKILLS; ++x)
  895. reward.primary.at(x) = reader->readUInt8();
  896. size_t gabn = reader->readUInt8(); //number of gained abilities
  897. for(size_t oo = 0; oo < gabn; ++oo)
  898. {
  899. auto rId = reader->readSkill();
  900. auto rVal = reader->readInt8Checked(1,3);
  901. reward.secondary[rId] = rVal;
  902. }
  903. size_t gart = reader->readUInt8(); //number of gained artifacts
  904. for(size_t oo = 0; oo < gart; ++oo)
  905. reward.artifacts.push_back(reader->readArtifact());
  906. size_t gspel = reader->readUInt8(); //number of gained spells
  907. for(size_t oo = 0; oo < gspel; ++oo)
  908. reward.spells.push_back(reader->readSpell());
  909. size_t gcre = reader->readUInt8(); //number of gained creatures
  910. for(size_t oo = 0; oo < gcre; ++oo)
  911. {
  912. auto rId = reader->readCreature();
  913. auto rVal = reader->readUInt16();
  914. reward.creatures.emplace_back(rId, rVal);
  915. }
  916. vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
  917. object->configuration.info.push_back(vinfo);
  918. reader->skipZero(8);
  919. }
  920. CGObjectInstance * CMapLoaderH3M::readMonster(const int3 & mapPosition, const ObjectInstanceID & objectInstanceID)
  921. {
  922. auto * object = new CGCreature(map->cb);
  923. if(features.levelAB)
  924. {
  925. object->identifier = reader->readUInt32();
  926. map->questIdentifierToId[object->identifier] = objectInstanceID;
  927. }
  928. auto * hlp = new CStackInstance();
  929. hlp->count = reader->readUInt16();
  930. //type will be set during initialization
  931. object->putStack(SlotID(0), hlp);
  932. object->character = reader->readInt8Checked(0, 4);
  933. bool hasMessage = reader->readBool();
  934. if(hasMessage)
  935. {
  936. object->message.appendTextID(readLocalizedString(TextIdentifier("monster", mapPosition.x, mapPosition.y, mapPosition.z, "message")));
  937. reader->readResources(object->resources);
  938. object->gainedArtifact = reader->readArtifact();
  939. }
  940. object->neverFlees = reader->readBool();
  941. object->notGrowingTeam = reader->readBool();
  942. reader->skipZero(2);
  943. if(features.levelHOTA3)
  944. {
  945. //TODO: HotA
  946. int32_t aggressionExact = reader->readInt32(); // -1 = default, 1-10 = possible values range
  947. bool joinOnlyForMoney = reader->readBool(); // if true, monsters will only join for money
  948. int32_t joinPercent = reader->readInt32(); // 100 = default, percent of monsters that will join on successful aggression check
  949. int32_t upgradedStack = reader->readInt32(); // Presence of upgraded stack, -1 = random, 0 = never, 1 = always
  950. int32_t stacksCount = reader->readInt32(); // TODO: check possible values. How many creature stacks will be present on battlefield, -1 = default
  951. if(aggressionExact != -1 || joinOnlyForMoney || joinPercent != 100 || upgradedStack != -1 || stacksCount != -1)
  952. logGlobal->warn(
  953. "Map '%s': Wandering monsters %s settings %d %d %d %d %d are not implemented!",
  954. mapName,
  955. mapPosition.toString(),
  956. aggressionExact,
  957. int(joinOnlyForMoney),
  958. joinPercent,
  959. upgradedStack,
  960. stacksCount
  961. );
  962. }
  963. return object;
  964. }
  965. CGObjectInstance * CMapLoaderH3M::readSign(const int3 & mapPosition)
  966. {
  967. auto * object = new CGSignBottle(map->cb);
  968. object->message.appendTextID(readLocalizedString(TextIdentifier("sign", mapPosition.x, mapPosition.y, mapPosition.z, "message")));
  969. reader->skipZero(4);
  970. return object;
  971. }
  972. CGObjectInstance * CMapLoaderH3M::readWitchHut(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate)
  973. {
  974. auto * object = readGeneric(position, objectTemplate);
  975. auto * rewardable = dynamic_cast<CRewardableObject*>(object);
  976. // AB and later maps have allowed abilities defined in H3M
  977. if(features.levelAB)
  978. {
  979. std::set<SecondarySkill> allowedAbilities;
  980. reader->readBitmaskSkills(allowedAbilities, false);
  981. if (rewardable)
  982. {
  983. if(allowedAbilities.size() != 1)
  984. {
  985. auto defaultAllowed = VLC->skillh->getDefaultAllowed();
  986. for(int skillID = features.skillsCount; skillID < defaultAllowed.size(); ++skillID)
  987. if(defaultAllowed.count(skillID))
  988. allowedAbilities.insert(SecondarySkill(skillID));
  989. }
  990. JsonNode variable;
  991. if (allowedAbilities.size() == 1)
  992. {
  993. variable.String() = VLC->skills()->getById(*allowedAbilities.begin())->getJsonKey();
  994. }
  995. else
  996. {
  997. JsonVector anyOfList;
  998. for (auto const & skill : allowedAbilities)
  999. {
  1000. JsonNode entry;
  1001. entry.String() = VLC->skills()->getById(skill)->getJsonKey();
  1002. anyOfList.push_back(entry);
  1003. }
  1004. variable["anyOf"].Vector() = anyOfList;
  1005. }
  1006. variable.setModScope(ModScope::scopeGame()); // list may include skills from all mods
  1007. rewardable->configuration.presetVariable("secondarySkill", "gainedSkill", variable);
  1008. }
  1009. else
  1010. {
  1011. logGlobal->warn("Failed to set allowed secondary skills to a Witch Hut! Object is not rewardable!");
  1012. }
  1013. }
  1014. return object;
  1015. }
  1016. CGObjectInstance * CMapLoaderH3M::readScholar(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1017. {
  1018. enum class ScholarBonusType : int8_t {
  1019. RANDOM = -1,
  1020. PRIM_SKILL = 0,
  1021. SECONDARY_SKILL = 1,
  1022. SPELL = 2,
  1023. };
  1024. auto * object = readGeneric(position, objectTemplate);
  1025. auto * rewardable = dynamic_cast<CRewardableObject*>(object);
  1026. uint8_t bonusTypeRaw = reader->readInt8Checked(-1, 2);
  1027. auto bonusType = static_cast<ScholarBonusType>(bonusTypeRaw);
  1028. auto bonusID = reader->readUInt8();
  1029. if (rewardable)
  1030. {
  1031. switch (bonusType)
  1032. {
  1033. case ScholarBonusType::PRIM_SKILL:
  1034. {
  1035. JsonNode variable;
  1036. JsonNode dice;
  1037. variable.String() = NPrimarySkill::names[bonusID];
  1038. variable.setModScope(ModScope::scopeGame());
  1039. dice.Integer() = 80;
  1040. rewardable->configuration.presetVariable("primarySkill", "gainedStat", variable);
  1041. rewardable->configuration.presetVariable("dice", "0", dice);
  1042. break;
  1043. }
  1044. case ScholarBonusType::SECONDARY_SKILL:
  1045. {
  1046. JsonNode variable;
  1047. JsonNode dice;
  1048. variable.String() = VLC->skills()->getByIndex(bonusID)->getJsonKey();
  1049. variable.setModScope(ModScope::scopeGame());
  1050. dice.Integer() = 50;
  1051. rewardable->configuration.presetVariable("secondarySkill", "gainedSkill", variable);
  1052. rewardable->configuration.presetVariable("dice", "0", dice);
  1053. break;
  1054. }
  1055. case ScholarBonusType::SPELL:
  1056. {
  1057. JsonNode variable;
  1058. JsonNode dice;
  1059. variable.String() = VLC->spells()->getByIndex(bonusID)->getJsonKey();
  1060. variable.setModScope(ModScope::scopeGame());
  1061. dice.Integer() = 20;
  1062. rewardable->configuration.presetVariable("spell", "gainedSpell", variable);
  1063. rewardable->configuration.presetVariable("dice", "0", dice);
  1064. break;
  1065. }
  1066. case ScholarBonusType::RANDOM:
  1067. break;// No-op
  1068. default:
  1069. logGlobal->warn("Map '%s': Invalid Scholar settings! Ignoring...", mapName);
  1070. }
  1071. }
  1072. else
  1073. {
  1074. logGlobal->warn("Failed to set reward parameters for a Scholar! Object is not rewardable!");
  1075. }
  1076. reader->skipZero(6);
  1077. return object;
  1078. }
  1079. CGObjectInstance * CMapLoaderH3M::readGarrison(const int3 & mapPosition)
  1080. {
  1081. auto * object = new CGGarrison(map->cb);
  1082. setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
  1083. readCreatureSet(object, 7);
  1084. if(features.levelAB)
  1085. object->removableUnits = reader->readBool();
  1086. else
  1087. object->removableUnits = true;
  1088. reader->skipZero(8);
  1089. return object;
  1090. }
  1091. CGObjectInstance * CMapLoaderH3M::readArtifact(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1092. {
  1093. ArtifactID artID = ArtifactID::NONE; //random, set later
  1094. SpellID spellID = SpellID::NONE;
  1095. auto * object = new CGArtifact(map->cb);
  1096. readMessageAndGuards(object->message, object, mapPosition);
  1097. if(objectTemplate->id == Obj::SPELL_SCROLL)
  1098. {
  1099. spellID = reader->readSpell32();
  1100. artID = ArtifactID::SPELL_SCROLL;
  1101. }
  1102. else if(objectTemplate->id == Obj::ARTIFACT)
  1103. {
  1104. //specific artifact
  1105. artID = ArtifactID(objectTemplate->subid);
  1106. }
  1107. object->storedArtifact = ArtifactUtils::createArtifact(artID, spellID.getNum());
  1108. map->addNewArtifactInstance(object->storedArtifact);
  1109. return object;
  1110. }
  1111. CGObjectInstance * CMapLoaderH3M::readResource(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1112. {
  1113. auto * object = new CGResource(map->cb);
  1114. readMessageAndGuards(object->message, object, mapPosition);
  1115. object->amount = reader->readUInt32();
  1116. if(GameResID(objectTemplate->subid) == GameResID(EGameResID::GOLD))
  1117. {
  1118. // Gold is multiplied by 100.
  1119. object->amount *= CGResource::GOLD_AMOUNT_MULTIPLIER;
  1120. }
  1121. reader->skipZero(4);
  1122. return object;
  1123. }
  1124. CGObjectInstance * CMapLoaderH3M::readMine(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1125. {
  1126. auto * object = new CGMine(map->cb);
  1127. if(objectTemplate->subid < 7)
  1128. {
  1129. setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
  1130. }
  1131. else
  1132. {
  1133. object->setOwner(PlayerColor::NEUTRAL);
  1134. reader->readBitmaskResources(object->abandonedMineResources, false);
  1135. }
  1136. return object;
  1137. }
  1138. CGObjectInstance * CMapLoaderH3M::readDwelling(const int3 & position)
  1139. {
  1140. auto * object = new CGDwelling(map->cb);
  1141. setOwnerAndValidate(position, object, reader->readPlayer32());
  1142. return object;
  1143. }
  1144. CGObjectInstance * CMapLoaderH3M::readDwellingRandom(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1145. {
  1146. auto * object = new CGDwelling(map->cb);
  1147. setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
  1148. object->randomizationInfo = CGDwellingRandomizationInfo();
  1149. bool hasFactionInfo = objectTemplate->id == Obj::RANDOM_DWELLING || objectTemplate->id == Obj::RANDOM_DWELLING_LVL;
  1150. bool hasLevelInfo = objectTemplate->id == Obj::RANDOM_DWELLING || objectTemplate->id == Obj::RANDOM_DWELLING_FACTION;
  1151. if (hasFactionInfo)
  1152. {
  1153. object->randomizationInfo->identifier = reader->readUInt32();
  1154. if(object->randomizationInfo->identifier == 0)
  1155. reader->readBitmaskFactions(object->randomizationInfo->allowedFactions, false);
  1156. }
  1157. else
  1158. object->randomizationInfo->allowedFactions.insert(FactionID(objectTemplate->subid));
  1159. if(hasLevelInfo)
  1160. {
  1161. object->randomizationInfo->minLevel = std::max(reader->readUInt8(), static_cast<ui8>(0)) + 1;
  1162. object->randomizationInfo->maxLevel = std::min(reader->readUInt8(), static_cast<ui8>(6)) + 1;
  1163. }
  1164. else
  1165. {
  1166. object->randomizationInfo->minLevel = objectTemplate->subid;
  1167. object->randomizationInfo->maxLevel = objectTemplate->subid;
  1168. }
  1169. return object;
  1170. }
  1171. CGObjectInstance * CMapLoaderH3M::readShrine(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1172. {
  1173. auto * object = readGeneric(position, objectTemplate);
  1174. auto * rewardable = dynamic_cast<CRewardableObject*>(object);
  1175. SpellID spell = reader->readSpell32();
  1176. if (rewardable)
  1177. {
  1178. if(spell != SpellID::NONE)
  1179. {
  1180. JsonNode variable;
  1181. variable.String() = VLC->spells()->getById(spell)->getJsonKey();
  1182. variable.setModScope(ModScope::scopeGame()); // list may include spells from all mods
  1183. rewardable->configuration.presetVariable("spell", "gainedSpell", variable);
  1184. }
  1185. }
  1186. else
  1187. {
  1188. logGlobal->warn("Failed to set selected spell to a Shrine!. Object is not rewardable!");
  1189. }
  1190. return object;
  1191. }
  1192. CGObjectInstance * CMapLoaderH3M::readHeroPlaceholder(const int3 & mapPosition)
  1193. {
  1194. auto * object = new CGHeroPlaceholder(map->cb);
  1195. setOwnerAndValidate(mapPosition, object, reader->readPlayer());
  1196. HeroTypeID htid = reader->readHero(); //hero type id
  1197. if(htid.getNum() == -1)
  1198. {
  1199. object->powerRank = reader->readUInt8();
  1200. logGlobal->debug("Map '%s': Hero placeholder: by power at %s, owned by %s", mapName, mapPosition.toString(), object->getOwner().toString());
  1201. }
  1202. else
  1203. {
  1204. object->heroType = htid;
  1205. logGlobal->debug("Map '%s': Hero placeholder: %s at %s, owned by %s", mapName, VLC->heroh->getById(htid)->getJsonKey(), mapPosition.toString(), object->getOwner().toString());
  1206. }
  1207. return object;
  1208. }
  1209. CGObjectInstance * CMapLoaderH3M::readGrail(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1210. {
  1211. if (objectTemplate->subid < 1000)
  1212. {
  1213. map->grailPos = mapPosition;
  1214. map->grailRadius = reader->readInt32();
  1215. }
  1216. else
  1217. {
  1218. // Battle location for arena mode in HotA
  1219. logGlobal->warn("Map '%s': Arena mode is not supported!", mapName);
  1220. }
  1221. return nullptr;
  1222. }
  1223. CGObjectInstance * CMapLoaderH3M::readGeneric(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1224. {
  1225. if(VLC->objtypeh->knownSubObjects(objectTemplate->id).count(objectTemplate->subid))
  1226. return VLC->objtypeh->getHandlerFor(objectTemplate->id, objectTemplate->subid)->create(map->cb, objectTemplate);
  1227. logGlobal->warn("Map '%s': Unrecognized object %d:%d ('%s') at %s found!", mapName, objectTemplate->id.toEnum(), objectTemplate->subid, objectTemplate->animationFile.getOriginalName(), mapPosition.toString());
  1228. return new CGObjectInstance(map->cb);
  1229. }
  1230. CGObjectInstance * CMapLoaderH3M::readPyramid(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1231. {
  1232. if(objectTemplate->subid == 0)
  1233. return new CBank(map->cb);
  1234. return new CGObjectInstance(map->cb);
  1235. }
  1236. CGObjectInstance * CMapLoaderH3M::readQuestGuard(const int3 & mapPosition)
  1237. {
  1238. auto * guard = new CGQuestGuard(map->cb);
  1239. readQuest(guard, mapPosition);
  1240. return guard;
  1241. }
  1242. CGObjectInstance * CMapLoaderH3M::readShipyard(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1243. {
  1244. auto * object = readGeneric(mapPosition, objectTemplate);
  1245. setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
  1246. return object;
  1247. }
  1248. CGObjectInstance * CMapLoaderH3M::readLighthouse(const int3 & mapPosition)
  1249. {
  1250. auto * object = new CGLighthouse(map->cb);
  1251. setOwnerAndValidate(mapPosition, object, reader->readPlayer32());
  1252. return object;
  1253. }
  1254. CGObjectInstance * CMapLoaderH3M::readBank(const int3 & mapPosition, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1255. {
  1256. if(features.levelHOTA3)
  1257. {
  1258. //TODO: HotA
  1259. // index of guards preset. -1 = random, 0-4 = index of possible guards settings
  1260. int32_t guardsPresetIndex = reader->readInt32();
  1261. // presence of upgraded stack: -1 = random, 0 = never, 1 = always
  1262. int8_t upgradedStackPresence = reader->readInt8Checked(-1, 1);
  1263. assert(vstd::iswithin(guardsPresetIndex, -1, 4));
  1264. assert(vstd::iswithin(upgradedStackPresence, -1, 1));
  1265. // list of possible artifacts in reward
  1266. // - if list is empty, artifacts are either not present in reward or random
  1267. // - if non-empty, then list always have same number of elements as number of artifacts in bank
  1268. // - ArtifactID::NONE indictates random artifact, other values indicate artifact that should be used as reward
  1269. std::vector<ArtifactID> artifacts;
  1270. int artNumber = reader->readUInt32();
  1271. for(int yy = 0; yy < artNumber; ++yy)
  1272. {
  1273. artifacts.push_back(reader->readArtifact32());
  1274. }
  1275. if(guardsPresetIndex != -1 || upgradedStackPresence != -1 || !artifacts.empty())
  1276. logGlobal->warn(
  1277. "Map '%s: creature bank at %s settings %d %d %d are not implemented!",
  1278. mapName,
  1279. mapPosition.toString(),
  1280. guardsPresetIndex,
  1281. int(upgradedStackPresence),
  1282. artifacts.size()
  1283. );
  1284. }
  1285. return readGeneric(mapPosition, objectTemplate);
  1286. }
  1287. CGObjectInstance * CMapLoaderH3M::readObject(std::shared_ptr<const ObjectTemplate> objectTemplate, const int3 & mapPosition, const ObjectInstanceID & objectInstanceID)
  1288. {
  1289. switch(objectTemplate->id.toEnum())
  1290. {
  1291. case Obj::EVENT:
  1292. return readEvent(mapPosition, objectInstanceID);
  1293. case Obj::HERO:
  1294. case Obj::RANDOM_HERO:
  1295. case Obj::PRISON:
  1296. return readHero(mapPosition, objectInstanceID);
  1297. case Obj::MONSTER:
  1298. case Obj::RANDOM_MONSTER:
  1299. case Obj::RANDOM_MONSTER_L1:
  1300. case Obj::RANDOM_MONSTER_L2:
  1301. case Obj::RANDOM_MONSTER_L3:
  1302. case Obj::RANDOM_MONSTER_L4:
  1303. case Obj::RANDOM_MONSTER_L5:
  1304. case Obj::RANDOM_MONSTER_L6:
  1305. case Obj::RANDOM_MONSTER_L7:
  1306. return readMonster(mapPosition, objectInstanceID);
  1307. case Obj::OCEAN_BOTTLE:
  1308. case Obj::SIGN:
  1309. return readSign(mapPosition);
  1310. case Obj::SEER_HUT:
  1311. return readSeerHut(mapPosition, objectInstanceID);
  1312. case Obj::WITCH_HUT:
  1313. return readWitchHut(mapPosition, objectTemplate);
  1314. case Obj::SCHOLAR:
  1315. return readScholar(mapPosition, objectTemplate);
  1316. case Obj::GARRISON:
  1317. case Obj::GARRISON2:
  1318. return readGarrison(mapPosition);
  1319. case Obj::ARTIFACT:
  1320. case Obj::RANDOM_ART:
  1321. case Obj::RANDOM_TREASURE_ART:
  1322. case Obj::RANDOM_MINOR_ART:
  1323. case Obj::RANDOM_MAJOR_ART:
  1324. case Obj::RANDOM_RELIC_ART:
  1325. case Obj::SPELL_SCROLL:
  1326. return readArtifact(mapPosition, objectTemplate);
  1327. case Obj::RANDOM_RESOURCE:
  1328. case Obj::RESOURCE:
  1329. return readResource(mapPosition, objectTemplate);
  1330. case Obj::RANDOM_TOWN:
  1331. case Obj::TOWN:
  1332. return readTown(mapPosition, objectTemplate);
  1333. case Obj::MINE:
  1334. case Obj::ABANDONED_MINE:
  1335. return readMine(mapPosition, objectTemplate);
  1336. case Obj::CREATURE_GENERATOR1:
  1337. case Obj::CREATURE_GENERATOR2:
  1338. case Obj::CREATURE_GENERATOR3:
  1339. case Obj::CREATURE_GENERATOR4:
  1340. return readDwelling(mapPosition);
  1341. case Obj::SHRINE_OF_MAGIC_INCANTATION:
  1342. case Obj::SHRINE_OF_MAGIC_GESTURE:
  1343. case Obj::SHRINE_OF_MAGIC_THOUGHT:
  1344. return readShrine(mapPosition, objectTemplate);
  1345. case Obj::PANDORAS_BOX:
  1346. return readPandora(mapPosition, objectInstanceID);
  1347. case Obj::GRAIL:
  1348. return readGrail(mapPosition, objectTemplate);
  1349. case Obj::RANDOM_DWELLING:
  1350. case Obj::RANDOM_DWELLING_LVL:
  1351. case Obj::RANDOM_DWELLING_FACTION:
  1352. return readDwellingRandom(mapPosition, objectTemplate);
  1353. case Obj::QUEST_GUARD:
  1354. return readQuestGuard(mapPosition);
  1355. case Obj::SHIPYARD:
  1356. return readShipyard(mapPosition, objectTemplate);
  1357. case Obj::HERO_PLACEHOLDER:
  1358. return readHeroPlaceholder(mapPosition);
  1359. case Obj::PYRAMID:
  1360. return readPyramid(mapPosition, objectTemplate);
  1361. case Obj::LIGHTHOUSE:
  1362. return readLighthouse(mapPosition);
  1363. case Obj::CREATURE_BANK:
  1364. case Obj::DERELICT_SHIP:
  1365. case Obj::DRAGON_UTOPIA:
  1366. case Obj::CRYPT:
  1367. case Obj::SHIPWRECK:
  1368. return readBank(mapPosition, objectTemplate);
  1369. default: //any other object
  1370. return readGeneric(mapPosition, objectTemplate);
  1371. }
  1372. }
  1373. void CMapLoaderH3M::readObjects()
  1374. {
  1375. uint32_t objectsCount = reader->readUInt32();
  1376. for(uint32_t i = 0; i < objectsCount; ++i)
  1377. {
  1378. int3 mapPosition = reader->readInt3();
  1379. uint32_t defIndex = reader->readUInt32();
  1380. ObjectInstanceID objectInstanceID = ObjectInstanceID(static_cast<si32>(map->objects.size()));
  1381. std::shared_ptr<const ObjectTemplate> objectTemplate = templates.at(defIndex);
  1382. reader->skipZero(5);
  1383. CGObjectInstance * newObject = readObject(objectTemplate, mapPosition, objectInstanceID);
  1384. if(!newObject)
  1385. continue;
  1386. newObject->pos = mapPosition;
  1387. newObject->ID = objectTemplate->id;
  1388. newObject->id = objectInstanceID;
  1389. if(newObject->ID != Obj::HERO && newObject->ID != Obj::HERO_PLACEHOLDER && newObject->ID != Obj::PRISON)
  1390. {
  1391. newObject->subID = objectTemplate->subid;
  1392. }
  1393. newObject->appearance = objectTemplate;
  1394. assert(objectInstanceID == ObjectInstanceID((si32)map->objects.size()));
  1395. if (newObject->isVisitable() && !map->isInTheMap(newObject->visitablePos()))
  1396. logGlobal->error("Map '%s': Object at %s - outside of map borders!", mapName, mapPosition.toString());
  1397. {
  1398. //TODO: define valid typeName and subtypeName for H3M maps
  1399. //boost::format fmt("%s_%d");
  1400. //fmt % nobj->typeName % nobj->id.getNum();
  1401. boost::format fmt("obj_%d");
  1402. fmt % newObject->id.getNum();
  1403. newObject->instanceName = fmt.str();
  1404. }
  1405. map->addNewObject(newObject);
  1406. }
  1407. std::sort(
  1408. map->heroesOnMap.begin(),
  1409. map->heroesOnMap.end(),
  1410. [](const ConstTransitivePtr<CGHeroInstance> & a, const ConstTransitivePtr<CGHeroInstance> & b)
  1411. {
  1412. return a->subID < b->subID;
  1413. }
  1414. );
  1415. }
  1416. void CMapLoaderH3M::readCreatureSet(CCreatureSet * out, int number)
  1417. {
  1418. for(int index = 0; index < number; ++index)
  1419. {
  1420. CreatureID creatureID = reader->readCreature();
  1421. int count = reader->readUInt16();
  1422. // Empty slot
  1423. if(creatureID == CreatureID::NONE)
  1424. continue;
  1425. auto * result = new CStackInstance();
  1426. result->count = count;
  1427. if(creatureID < CreatureID::NONE)
  1428. {
  1429. int value = -creatureID.getNum() - 2;
  1430. assert(value >= 0 && value < 14);
  1431. uint8_t level = value / 2;
  1432. uint8_t upgrade = value % 2;
  1433. //this will happen when random object has random army
  1434. result->randomStack = CStackInstance::RandomStackInfo{level, upgrade};
  1435. }
  1436. else
  1437. {
  1438. result->setType(creatureID);
  1439. }
  1440. out->putStack(SlotID(index), result);
  1441. }
  1442. out->validTypes(true);
  1443. }
  1444. void CMapLoaderH3M::setOwnerAndValidate(const int3 & mapPosition, CGObjectInstance * object, const PlayerColor & owner)
  1445. {
  1446. assert(owner.isValidPlayer() || owner == PlayerColor::NEUTRAL);
  1447. if(owner == PlayerColor::NEUTRAL)
  1448. {
  1449. object->setOwner(PlayerColor::NEUTRAL);
  1450. return;
  1451. }
  1452. if(!owner.isValidPlayer())
  1453. {
  1454. object->setOwner(PlayerColor::NEUTRAL);
  1455. logGlobal->warn("Map '%s': Object at %s - owned by invalid player %d! Will be set to neutral!", mapName, mapPosition.toString(), int(owner.getNum()));
  1456. return;
  1457. }
  1458. if(!mapHeader->players[owner.getNum()].canAnyonePlay())
  1459. {
  1460. object->setOwner(PlayerColor::NEUTRAL);
  1461. logGlobal->warn("Map '%s': Object at %s - owned by non-existing player %d! Will be set to neutral!", mapName, mapPosition.toString(), int(owner.getNum())
  1462. );
  1463. return;
  1464. }
  1465. object->setOwner(owner);
  1466. }
  1467. CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const ObjectInstanceID & objectInstanceID)
  1468. {
  1469. auto * object = new CGHeroInstance(map->cb);
  1470. if(features.levelAB)
  1471. {
  1472. unsigned int identifier = reader->readUInt32();
  1473. map->questIdentifierToId[identifier] = objectInstanceID;
  1474. }
  1475. PlayerColor owner = reader->readPlayer();
  1476. object->subID = reader->readHero().getNum();
  1477. //If hero of this type has been predefined, use that as a base.
  1478. //Instance data will overwrite the predefined values where appropriate.
  1479. for(auto & elem : map->predefinedHeroes)
  1480. {
  1481. if(elem->subID == object->subID)
  1482. {
  1483. logGlobal->debug("Hero %d will be taken from the predefined heroes list.", object->subID);
  1484. delete object;
  1485. object = elem;
  1486. break;
  1487. }
  1488. }
  1489. setOwnerAndValidate(mapPosition, object, owner);
  1490. for(auto & elem : map->disposedHeroes)
  1491. {
  1492. if(elem.heroId == object->getHeroType())
  1493. {
  1494. object->nameCustomTextId = elem.name;
  1495. object->customPortraitSource = elem.portrait;
  1496. break;
  1497. }
  1498. }
  1499. bool hasName = reader->readBool();
  1500. if(hasName)
  1501. object->nameCustomTextId = readLocalizedString(TextIdentifier("heroes", object->getHeroType().getNum(), "name"));
  1502. if(features.levelSOD)
  1503. {
  1504. bool hasCustomExperience = reader->readBool();
  1505. if(hasCustomExperience)
  1506. object->exp = reader->readUInt32();
  1507. }
  1508. else
  1509. {
  1510. object->exp = reader->readUInt32();
  1511. //0 means "not set" in <=AB maps
  1512. if(!object->exp)
  1513. object->exp = CGHeroInstance::UNINITIALIZED_EXPERIENCE;
  1514. }
  1515. bool hasPortrait = reader->readBool();
  1516. if(hasPortrait)
  1517. object->customPortraitSource = reader->readHeroPortrait();
  1518. bool hasSecSkills = reader->readBool();
  1519. if(hasSecSkills)
  1520. {
  1521. if(!object->secSkills.empty())
  1522. {
  1523. if(object->secSkills[0].first != SecondarySkill::NONE)
  1524. logGlobal->debug("Map '%s': Hero %s subID=%d has set secondary skills twice (in map properties and on adventure map instance). Using the latter set...", mapName, object->getNameTextID(), object->subID);
  1525. object->secSkills.clear();
  1526. }
  1527. uint32_t skillsCount = reader->readUInt32();
  1528. object->secSkills.resize(skillsCount);
  1529. for(int i = 0; i < skillsCount; ++i)
  1530. {
  1531. object->secSkills[i].first = reader->readSkill();
  1532. object->secSkills[i].second = reader->readInt8Checked(1,3);
  1533. }
  1534. }
  1535. bool hasGarison = reader->readBool();
  1536. if(hasGarison)
  1537. readCreatureSet(object, 7);
  1538. object->formation = static_cast<EArmyFormation>(reader->readInt8Checked(0, 1));
  1539. assert(object->formation == EArmyFormation::LOOSE || object->formation == EArmyFormation::TIGHT);
  1540. loadArtifactsOfHero(object);
  1541. object->patrol.patrolRadius = reader->readUInt8();
  1542. object->patrol.patrolling = (object->patrol.patrolRadius != 0xff);
  1543. if(features.levelAB)
  1544. {
  1545. bool hasCustomBiography = reader->readBool();
  1546. if(hasCustomBiography)
  1547. object->biographyCustomTextId = readLocalizedString(TextIdentifier("heroes", object->subID, "biography"));
  1548. object->gender = static_cast<EHeroGender>(reader->readInt8Checked(-1, 1));
  1549. assert(object->gender == EHeroGender::MALE || object->gender == EHeroGender::FEMALE || object->gender == EHeroGender::DEFAULT);
  1550. }
  1551. else
  1552. {
  1553. object->gender = EHeroGender::DEFAULT;
  1554. }
  1555. // Spells
  1556. if(features.levelSOD)
  1557. {
  1558. bool hasCustomSpells = reader->readBool();
  1559. if(hasCustomSpells)
  1560. {
  1561. if(!object->spells.empty())
  1562. {
  1563. object->spells.clear();
  1564. logGlobal->debug("Hero %s subID=%d has spells set twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTextID(), object->subID);
  1565. }
  1566. reader->readBitmaskSpells(object->spells, false);
  1567. object->spells.insert(SpellID::PRESET); //placeholder "preset spells"
  1568. }
  1569. }
  1570. else if(features.levelAB)
  1571. {
  1572. //we can read one spell
  1573. SpellID spell = reader->readSpell();
  1574. // workaround: VCMI uses 'PRESET' spell to indicate that spellbook has been preconfigured on map
  1575. // but H3 uses 'PRESET' spell (-2) to indicate that game should give standard spell to hero
  1576. if(spell == SpellID::NONE)
  1577. object->spells.insert(SpellID::PRESET); //spellbook is preconfigured to be empty
  1578. if (spell.hasValue())
  1579. object->spells.insert(spell);
  1580. }
  1581. if(features.levelSOD)
  1582. {
  1583. bool hasCustomPrimSkills = reader->readBool();
  1584. if(hasCustomPrimSkills)
  1585. {
  1586. auto ps = object->getAllBonuses(Selector::type()(BonusType::PRIMARY_SKILL).And(Selector::sourceType()(BonusSource::HERO_BASE_SKILL)), nullptr);
  1587. if(ps->size())
  1588. {
  1589. logGlobal->debug("Hero %s has set primary skills twice (in map properties and on adventure map instance). Using the latter set...", object->getHeroType().getNum() );
  1590. for(const auto & b : *ps)
  1591. object->removeBonus(b);
  1592. }
  1593. for(int xx = 0; xx < GameConstants::PRIMARY_SKILLS; ++xx)
  1594. {
  1595. object->pushPrimSkill(static_cast<PrimarySkill>(xx), reader->readUInt8());
  1596. }
  1597. }
  1598. }
  1599. if (object->subID != MapObjectSubID())
  1600. logGlobal->debug("Map '%s': Hero on map: %s at %s, owned by %s", mapName, VLC->heroh->getById(object->getHeroType())->getJsonKey(), mapPosition.toString(), object->getOwner().toString());
  1601. else
  1602. logGlobal->debug("Map '%s': Hero on map: (random) at %s, owned by %s", mapName, mapPosition.toString(), object->getOwner().toString());
  1603. reader->skipZero(16);
  1604. return object;
  1605. }
  1606. CGObjectInstance * CMapLoaderH3M::readSeerHut(const int3 & position, const ObjectInstanceID & idToBeGiven)
  1607. {
  1608. auto * hut = new CGSeerHut(map->cb);
  1609. uint32_t questsCount = 1;
  1610. if(features.levelHOTA3)
  1611. questsCount = reader->readUInt32();
  1612. //TODO: HotA
  1613. if(questsCount > 1)
  1614. logGlobal->warn("Map '%s': Seer Hut at %s - %d quests are not implemented!", mapName, position.toString(), questsCount);
  1615. for(size_t i = 0; i < questsCount; ++i)
  1616. readSeerHutQuest(hut, position, idToBeGiven);
  1617. if(features.levelHOTA3)
  1618. {
  1619. uint32_t repeateableQuestsCount = reader->readUInt32();
  1620. hut->quest->repeatedQuest = repeateableQuestsCount != 0;
  1621. if(repeateableQuestsCount != 0)
  1622. logGlobal->warn("Map '%s': Seer Hut at %s - %d repeatable quests are not implemented!", mapName, position.toString(), repeateableQuestsCount);
  1623. for(size_t i = 0; i < repeateableQuestsCount; ++i)
  1624. readSeerHutQuest(hut, position, idToBeGiven);
  1625. }
  1626. reader->skipZero(2);
  1627. return hut;
  1628. }
  1629. enum class ESeerHutRewardType : uint8_t
  1630. {
  1631. NOTHING = 0,
  1632. EXPERIENCE = 1,
  1633. MANA_POINTS = 2,
  1634. MORALE = 3,
  1635. LUCK = 4,
  1636. RESOURCES = 5,
  1637. PRIMARY_SKILL = 6,
  1638. SECONDARY_SKILL = 7,
  1639. ARTIFACT = 8,
  1640. SPELL = 9,
  1641. CREATURE = 10,
  1642. };
  1643. void CMapLoaderH3M::readSeerHutQuest(CGSeerHut * hut, const int3 & position, const ObjectInstanceID & idToBeGiven)
  1644. {
  1645. EQuestMission missionType = EQuestMission::NONE;
  1646. if(features.levelAB)
  1647. {
  1648. missionType = readQuest(hut, position);
  1649. }
  1650. else
  1651. {
  1652. //RoE
  1653. auto artID = reader->readArtifact();
  1654. if(artID != ArtifactID::NONE)
  1655. {
  1656. //not none quest
  1657. hut->quest->mission.artifacts.push_back(artID);
  1658. missionType = EQuestMission::ARTIFACT;
  1659. }
  1660. hut->quest->lastDay = -1; //no timeout
  1661. hut->quest->isCustomFirst = false;
  1662. hut->quest->isCustomNext = false;
  1663. hut->quest->isCustomComplete = false;
  1664. }
  1665. if(missionType != EQuestMission::NONE)
  1666. {
  1667. auto rewardType = static_cast<ESeerHutRewardType>(reader->readInt8Checked(0, 10));
  1668. Rewardable::VisitInfo vinfo;
  1669. auto & reward = vinfo.reward;
  1670. switch(rewardType)
  1671. {
  1672. case ESeerHutRewardType::NOTHING:
  1673. {
  1674. // no-op
  1675. break;
  1676. }
  1677. case ESeerHutRewardType::EXPERIENCE:
  1678. {
  1679. reward.heroExperience = reader->readUInt32();
  1680. break;
  1681. }
  1682. case ESeerHutRewardType::MANA_POINTS:
  1683. {
  1684. reward.manaDiff = reader->readUInt32();
  1685. break;
  1686. }
  1687. case ESeerHutRewardType::MORALE:
  1688. {
  1689. reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, reader->readInt8Checked(-3, 3), BonusSourceID(idToBeGiven));
  1690. break;
  1691. }
  1692. case ESeerHutRewardType::LUCK:
  1693. {
  1694. reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, reader->readInt8Checked(-3, 3), BonusSourceID(idToBeGiven));
  1695. break;
  1696. }
  1697. case ESeerHutRewardType::RESOURCES:
  1698. {
  1699. auto rId = reader->readGameResID();
  1700. auto rVal = reader->readUInt32();
  1701. reward.resources[rId] = rVal;
  1702. break;
  1703. }
  1704. case ESeerHutRewardType::PRIMARY_SKILL:
  1705. {
  1706. auto rId = reader->readPrimary();
  1707. auto rVal = reader->readUInt8();
  1708. reward.primary.at(rId.getNum()) = rVal;
  1709. break;
  1710. }
  1711. case ESeerHutRewardType::SECONDARY_SKILL:
  1712. {
  1713. auto rId = reader->readSkill();
  1714. auto rVal = reader->readInt8Checked(1,3);
  1715. reward.secondary[rId] = rVal;
  1716. break;
  1717. }
  1718. case ESeerHutRewardType::ARTIFACT:
  1719. {
  1720. reward.artifacts.push_back(reader->readArtifact());
  1721. break;
  1722. }
  1723. case ESeerHutRewardType::SPELL:
  1724. {
  1725. reward.spells.push_back(reader->readSpell());
  1726. break;
  1727. }
  1728. case ESeerHutRewardType::CREATURE:
  1729. {
  1730. auto rId = reader->readCreature();
  1731. auto rVal = reader->readUInt16();
  1732. reward.creatures.emplace_back(rId, rVal);
  1733. break;
  1734. }
  1735. default:
  1736. {
  1737. assert(0);
  1738. }
  1739. }
  1740. vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
  1741. hut->configuration.info.push_back(vinfo);
  1742. }
  1743. else
  1744. {
  1745. // missionType==255
  1746. reader->skipZero(1);
  1747. }
  1748. }
  1749. EQuestMission CMapLoaderH3M::readQuest(IQuestObject * guard, const int3 & position)
  1750. {
  1751. auto missionId = static_cast<EQuestMission>(reader->readInt8Checked(0, 10));
  1752. switch(missionId)
  1753. {
  1754. case EQuestMission::NONE:
  1755. return missionId;
  1756. case EQuestMission::PRIMARY_SKILL:
  1757. {
  1758. for(int x = 0; x < 4; ++x)
  1759. {
  1760. guard->quest->mission.primary[x] = reader->readUInt8();
  1761. }
  1762. break;
  1763. }
  1764. case EQuestMission::LEVEL:
  1765. {
  1766. guard->quest->mission.heroLevel = reader->readUInt32();
  1767. break;
  1768. }
  1769. case EQuestMission::KILL_HERO:
  1770. case EQuestMission::KILL_CREATURE:
  1771. {
  1772. guard->quest->killTarget = ObjectInstanceID(reader->readUInt32());
  1773. break;
  1774. }
  1775. case EQuestMission::ARTIFACT:
  1776. {
  1777. size_t artNumber = reader->readUInt8();
  1778. for(size_t yy = 0; yy < artNumber; ++yy)
  1779. {
  1780. auto artid = reader->readArtifact();
  1781. guard->quest->mission.artifacts.push_back(artid);
  1782. map->allowedArtifact.erase(artid); //these are unavailable for random generation
  1783. }
  1784. break;
  1785. }
  1786. case EQuestMission::ARMY:
  1787. {
  1788. size_t typeNumber = reader->readUInt8();
  1789. guard->quest->mission.creatures.resize(typeNumber);
  1790. for(size_t hh = 0; hh < typeNumber; ++hh)
  1791. {
  1792. guard->quest->mission.creatures[hh].type = reader->readCreature().toCreature();
  1793. guard->quest->mission.creatures[hh].count = reader->readUInt16();
  1794. }
  1795. break;
  1796. }
  1797. case EQuestMission::RESOURCES:
  1798. {
  1799. for(int x = 0; x < 7; ++x)
  1800. guard->quest->mission.resources[x] = reader->readUInt32();
  1801. break;
  1802. }
  1803. case EQuestMission::HERO:
  1804. {
  1805. guard->quest->mission.heroes.push_back(reader->readHero());
  1806. break;
  1807. }
  1808. case EQuestMission::PLAYER:
  1809. {
  1810. guard->quest->mission.players.push_back(reader->readPlayer());
  1811. break;
  1812. }
  1813. case EQuestMission::HOTA_MULTI:
  1814. {
  1815. uint32_t missionSubID = reader->readUInt32();
  1816. if(missionSubID == 0)
  1817. {
  1818. missionId = EQuestMission::HOTA_HERO_CLASS;
  1819. std::set<HeroClassID> heroClasses;
  1820. reader->readBitmaskHeroClassesSized(heroClasses, false);
  1821. for(auto & hc : heroClasses)
  1822. guard->quest->mission.heroClasses.push_back(hc);
  1823. break;
  1824. }
  1825. if(missionSubID == 1)
  1826. {
  1827. missionId = EQuestMission::HOTA_REACH_DATE;
  1828. guard->quest->mission.daysPassed = reader->readUInt32() + 1;
  1829. break;
  1830. }
  1831. break;
  1832. }
  1833. default:
  1834. {
  1835. assert(0);
  1836. }
  1837. }
  1838. guard->quest->lastDay = reader->readInt32();
  1839. guard->quest->firstVisitText.appendTextID(readLocalizedString(TextIdentifier("quest", position.x, position.y, position.z, "firstVisit")));
  1840. guard->quest->nextVisitText.appendTextID(readLocalizedString(TextIdentifier("quest", position.x, position.y, position.z, "nextVisit")));
  1841. guard->quest->completedText.appendTextID(readLocalizedString(TextIdentifier("quest", position.x, position.y, position.z, "completed")));
  1842. guard->quest->isCustomFirst = !guard->quest->firstVisitText.empty();
  1843. guard->quest->isCustomNext = !guard->quest->nextVisitText.empty();
  1844. guard->quest->isCustomComplete = !guard->quest->completedText.empty();
  1845. return missionId;
  1846. }
  1847. CGObjectInstance * CMapLoaderH3M::readTown(const int3 & position, std::shared_ptr<const ObjectTemplate> objectTemplate)
  1848. {
  1849. auto * object = new CGTownInstance(map->cb);
  1850. if(features.levelAB)
  1851. object->identifier = reader->readUInt32();
  1852. setOwnerAndValidate(position, object, reader->readPlayer());
  1853. std::optional<FactionID> faction;
  1854. if (objectTemplate->id == Obj::TOWN)
  1855. faction = FactionID(objectTemplate->subid);
  1856. bool hasName = reader->readBool();
  1857. if(hasName)
  1858. object->setNameTextId(readLocalizedString(TextIdentifier("town", position.x, position.y, position.z, "name")));
  1859. bool hasGarrison = reader->readBool();
  1860. if(hasGarrison)
  1861. readCreatureSet(object, 7);
  1862. object->formation = static_cast<EArmyFormation>(reader->readInt8Checked(0, 1));
  1863. assert(object->formation == EArmyFormation::LOOSE || object->formation == EArmyFormation::TIGHT);
  1864. bool hasCustomBuildings = reader->readBool();
  1865. if(hasCustomBuildings)
  1866. {
  1867. std::set<BuildingID> builtBuildings;
  1868. reader->readBitmaskBuildings(builtBuildings, faction);
  1869. for(const auto & building : builtBuildings)
  1870. object->addBuilding(building);
  1871. reader->readBitmaskBuildings(object->forbiddenBuildings, faction);
  1872. }
  1873. // Standard buildings
  1874. else
  1875. {
  1876. bool hasFort = reader->readBool();
  1877. if(hasFort)
  1878. object->addBuilding(BuildingID::FORT);
  1879. //means that set of standard building should be included
  1880. object->addBuilding(BuildingID::DEFAULT);
  1881. }
  1882. if(features.levelAB)
  1883. {
  1884. std::set<SpellID> spellsMask;
  1885. reader->readBitmaskSpells(spellsMask, false);
  1886. std::copy(spellsMask.begin(), spellsMask.end(), std::back_inserter(object->obligatorySpells));
  1887. }
  1888. {
  1889. std::set<SpellID> spellsMask = VLC->spellh->getDefaultAllowed(); // by default - include spells from mods
  1890. reader->readBitmaskSpells(spellsMask, true);
  1891. std::copy(spellsMask.begin(), spellsMask.end(), std::back_inserter(object->possibleSpells));
  1892. }
  1893. if(features.levelHOTA1)
  1894. {
  1895. // TODO: HOTA support
  1896. [[maybe_unused]] bool spellResearchAvailable = reader->readBool();
  1897. }
  1898. // Read castle events
  1899. uint32_t eventsCount = reader->readUInt32();
  1900. for(int eventID = 0; eventID < eventsCount; ++eventID)
  1901. {
  1902. CCastleEvent event;
  1903. event.name = readBasicString();
  1904. event.message.appendTextID(readLocalizedString(TextIdentifier("town", position.x, position.y, position.z, "event", eventID, "description")));
  1905. reader->readResources(event.resources);
  1906. reader->readBitmaskPlayers(event.players, false);
  1907. if(features.levelSOD)
  1908. event.humanAffected = reader->readBool();
  1909. else
  1910. event.humanAffected = true;
  1911. event.computerAffected = reader->readBool();
  1912. event.firstOccurrence = reader->readUInt16();
  1913. event.nextOccurrence = reader->readUInt8();
  1914. reader->skipZero(17);
  1915. // New buildings
  1916. reader->readBitmaskBuildings(event.buildings, faction);
  1917. event.creatures.resize(7);
  1918. for(int i = 0; i < 7; ++i)
  1919. event.creatures[i] = reader->readUInt16();
  1920. reader->skipZero(4);
  1921. object->events.push_back(event);
  1922. }
  1923. if(features.levelSOD)
  1924. {
  1925. object->alignmentToPlayer = PlayerColor::NEUTRAL; // "same as owner or random"
  1926. uint8_t alignment = reader->readUInt8();
  1927. if(alignment != 255)
  1928. {
  1929. if(alignment < PlayerColor::PLAYER_LIMIT.getNum())
  1930. {
  1931. if (mapHeader->players[alignment].canAnyonePlay())
  1932. object->alignmentToPlayer = PlayerColor(alignment);
  1933. else
  1934. logGlobal->warn("%s - Alignment of town at %s is invalid! Player %d is not present on map!", mapName, position.toString(), int(alignment));
  1935. }
  1936. else
  1937. {
  1938. // TODO: HOTA support
  1939. uint8_t invertedAlignment = alignment - PlayerColor::PLAYER_LIMIT.getNum();
  1940. if(invertedAlignment < PlayerColor::PLAYER_LIMIT.getNum())
  1941. {
  1942. logGlobal->warn("%s - Alignment of town at %s 'not as player %d' is not implemented!", mapName, position.toString(), alignment - PlayerColor::PLAYER_LIMIT.getNum());
  1943. }
  1944. else
  1945. {
  1946. logGlobal->warn("%s - Alignment of town at %s is corrupted!!", mapName, position.toString());
  1947. }
  1948. }
  1949. }
  1950. }
  1951. reader->skipZero(3);
  1952. return object;
  1953. }
  1954. void CMapLoaderH3M::readEvents()
  1955. {
  1956. uint32_t eventsCount = reader->readUInt32();
  1957. for(int eventID = 0; eventID < eventsCount; ++eventID)
  1958. {
  1959. CMapEvent event;
  1960. event.name = readBasicString();
  1961. event.message.appendTextID(readLocalizedString(TextIdentifier("event", eventID, "description")));
  1962. reader->readResources(event.resources);
  1963. reader->readBitmaskPlayers(event.players, false);
  1964. if(features.levelSOD)
  1965. {
  1966. event.humanAffected = reader->readBool();
  1967. }
  1968. else
  1969. {
  1970. event.humanAffected = true;
  1971. }
  1972. event.computerAffected = reader->readBool();
  1973. event.firstOccurrence = reader->readUInt16();
  1974. event.nextOccurrence = reader->readUInt8();
  1975. reader->skipZero(17);
  1976. map->events.push_back(event);
  1977. }
  1978. }
  1979. void CMapLoaderH3M::readMessageAndGuards(MetaString & message, CCreatureSet * guards, const int3 & position)
  1980. {
  1981. bool hasMessage = reader->readBool();
  1982. if(hasMessage)
  1983. {
  1984. message.appendTextID(readLocalizedString(TextIdentifier("guards", position.x, position.y, position.z, "message")));
  1985. bool hasGuards = reader->readBool();
  1986. if(hasGuards)
  1987. readCreatureSet(guards, 7);
  1988. reader->skipZero(4);
  1989. }
  1990. }
  1991. std::string CMapLoaderH3M::readBasicString()
  1992. {
  1993. return TextOperations::toUnicode(reader->readBaseString(), fileEncoding);
  1994. }
  1995. std::string CMapLoaderH3M::readLocalizedString(const TextIdentifier & stringIdentifier)
  1996. {
  1997. std::string mapString = TextOperations::toUnicode(reader->readBaseString(), fileEncoding);
  1998. TextIdentifier fullIdentifier("map", mapName, stringIdentifier.get());
  1999. if(mapString.empty())
  2000. return "";
  2001. return mapRegisterLocalizedString(modName, *mapHeader, fullIdentifier, mapString);
  2002. }
  2003. void CMapLoaderH3M::afterRead()
  2004. {
  2005. //convert main town positions for all players to actual object position, in H3M it is position of active tile
  2006. for(auto & p : map->players)
  2007. {
  2008. int3 posOfMainTown = p.posOfMainTown;
  2009. if(posOfMainTown.valid() && map->isInTheMap(posOfMainTown))
  2010. {
  2011. const TerrainTile & t = map->getTile(posOfMainTown);
  2012. const CGObjectInstance * mainTown = nullptr;
  2013. for(auto * obj : t.visitableObjects)
  2014. {
  2015. if(obj->ID == Obj::TOWN || obj->ID == Obj::RANDOM_TOWN)
  2016. {
  2017. mainTown = obj;
  2018. break;
  2019. }
  2020. }
  2021. if(mainTown == nullptr)
  2022. continue;
  2023. p.posOfMainTown = posOfMainTown + mainTown->getVisitableOffset();
  2024. }
  2025. }
  2026. map->resolveQuestIdentifiers();
  2027. }
  2028. VCMI_LIB_NAMESPACE_END