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- /*
- * CBonusSelection.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../windows/CWindowObject.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class CCampaignState;
- VCMI_LIB_NAMESPACE_END
- struct SDL_Surface;
- class CButton;
- class CTextBox;
- class CToggleGroup;
- class CAnimImage;
- class CLabel;
- class CFlagBox;
- class ISelectionScreenInfo;
- /// Campaign screen where you can choose one out of three starting bonuses
- class CBonusSelection : public CWindowObject
- {
- public:
- std::shared_ptr<CCampaignState> getCampaign();
- CBonusSelection();
- struct SCampPositions
- {
- std::string campPrefix;
- int colorSuffixLength;
- struct SRegionDesc
- {
- std::string infix;
- int xpos, ypos;
- };
- std::vector<SRegionDesc> regions;
- };
- class CRegion
- : public CIntObject
- {
- std::shared_ptr<CPicture> graphicsNotSelected;
- std::shared_ptr<CPicture> graphicsSelected;
- std::shared_ptr<CPicture> graphicsStriped;
- int idOfMapAndRegion;
- bool accessible; // false if region should be striped
- bool selectable; // true if region should be selectable
- public:
- CRegion(int id, bool accessible, bool selectable, const SCampPositions & campDsc);
- void updateState();
- void clickLeft(tribool down, bool previousState) override;
- void clickRight(tribool down, bool previousState) override;
- };
- void loadPositionsOfGraphics();
- void createBonusesIcons();
- void updateAfterStateChange();
- // Event handlers
- void goBack();
- void startMap();
- void restartMap();
- void increaseDifficulty();
- void decreaseDifficulty();
- std::shared_ptr<CPicture> panelBackground;
- std::shared_ptr<CButton> buttonStart;
- std::shared_ptr<CButton> buttonRestart;
- std::shared_ptr<CButton> buttonBack;
- std::shared_ptr<CLabel> campaignName;
- std::shared_ptr<CLabel> labelCampaignDescription;
- std::shared_ptr<CTextBox> campaignDescription;
- std::shared_ptr<CLabel> mapName;
- std::shared_ptr<CLabel> labelMapDescription;
- std::shared_ptr<CTextBox> mapDescription;
- std::vector<SCampPositions> campDescriptions;
- std::vector<std::shared_ptr<CRegion>> regions;
- std::shared_ptr<CFlagBox> flagbox;
- std::shared_ptr<CLabel> labelChooseBonus;
- std::shared_ptr<CToggleGroup> groupBonuses;
- std::shared_ptr<CLabel> labelDifficulty;
- std::array<std::shared_ptr<CAnimImage>, 5> difficultyIcons;
- std::shared_ptr<CButton> buttonDifficultyLeft;
- std::shared_ptr<CButton> buttonDifficultyRight;
- std::shared_ptr<CAnimImage> iconsMapSizes;
- };
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