SelectionTab.cpp 29 KB

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  1. /*
  2. * SelectionTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "SelectionTab.h"
  12. #include "CSelectionBase.h"
  13. #include "CLobbyScreen.h"
  14. #include "../CGameInfo.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CServerHandler.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../gui/Shortcut.h"
  19. #include "../gui/WindowHandler.h"
  20. #include "../widgets/CComponent.h"
  21. #include "../widgets/Buttons.h"
  22. #include "../widgets/MiscWidgets.h"
  23. #include "../widgets/ObjectLists.h"
  24. #include "../widgets/Slider.h"
  25. #include "../widgets/TextControls.h"
  26. #include "../windows/GUIClasses.h"
  27. #include "../windows/InfoWindows.h"
  28. #include "../render/CAnimation.h"
  29. #include "../render/Canvas.h"
  30. #include "../render/IImage.h"
  31. #include "../render/Graphics.h"
  32. #include "../../CCallback.h"
  33. #include "../../lib/NetPacksLobby.h"
  34. #include "../../lib/CGeneralTextHandler.h"
  35. #include "../../lib/CConfigHandler.h"
  36. #include "../../lib/GameSettings.h"
  37. #include "../../lib/filesystem/Filesystem.h"
  38. #include "../../lib/campaign/CampaignState.h"
  39. #include "../../lib/mapping/CMap.h"
  40. #include "../../lib/mapping/CMapService.h"
  41. #include "../../lib/mapping/CMapInfo.h"
  42. #include "../../lib/mapping/CMapHeader.h"
  43. #include "../../lib/mapping/MapFormat.h"
  44. #include "../../lib/TerrainHandler.h"
  45. #include "../../lib/serializer/Connection.h"
  46. bool mapSorter::operator()(const std::shared_ptr<ElementInfo> aaa, const std::shared_ptr<ElementInfo> bbb)
  47. {
  48. if(aaa->isFolder || bbb->isFolder)
  49. {
  50. if(aaa->isFolder != bbb->isFolder)
  51. return (aaa->isFolder > bbb->isFolder);
  52. else
  53. return boost::ilexicographical_compare(aaa->folderName, bbb->folderName);
  54. }
  55. auto a = aaa->mapHeader.get();
  56. auto b = bbb->mapHeader.get();
  57. if(a && b) //if we are sorting scenarios
  58. {
  59. switch(sortBy)
  60. {
  61. case _format: //by map format (RoE, WoG, etc)
  62. return (a->version < b->version);
  63. break;
  64. case _loscon: //by loss conditions
  65. return (a->defeatIconIndex < b->defeatIconIndex);
  66. break;
  67. case _playerAm: //by player amount
  68. int playerAmntB, humenPlayersB, playerAmntA, humenPlayersA;
  69. playerAmntB = humenPlayersB = playerAmntA = humenPlayersA = 0;
  70. for(int i = 0; i < 8; i++)
  71. {
  72. if(a->players[i].canHumanPlay)
  73. {
  74. playerAmntA++;
  75. humenPlayersA++;
  76. }
  77. else if(a->players[i].canComputerPlay)
  78. {
  79. playerAmntA++;
  80. }
  81. if(b->players[i].canHumanPlay)
  82. {
  83. playerAmntB++;
  84. humenPlayersB++;
  85. }
  86. else if(b->players[i].canComputerPlay)
  87. {
  88. playerAmntB++;
  89. }
  90. }
  91. if(playerAmntB != playerAmntA)
  92. return (playerAmntA < playerAmntB);
  93. else
  94. return (humenPlayersA < humenPlayersB);
  95. break;
  96. case _size: //by size of map
  97. return (a->width < b->width);
  98. break;
  99. case _viccon: //by victory conditions
  100. return (a->victoryIconIndex < b->victoryIconIndex);
  101. break;
  102. case _name: //by name
  103. return boost::ilexicographical_compare(a->name, b->name);
  104. case _fileName: //by filename
  105. return boost::ilexicographical_compare(aaa->fileURI, bbb->fileURI);
  106. default:
  107. return boost::ilexicographical_compare(a->name, b->name);
  108. }
  109. }
  110. else //if we are sorting campaigns
  111. {
  112. switch(sortBy)
  113. {
  114. case _numOfMaps: //by number of maps in campaign
  115. return aaa->campaign->scenariosCount() < bbb->campaign->scenariosCount();
  116. case _name: //by name
  117. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  118. default:
  119. return boost::ilexicographical_compare(aaa->campaign->getName(), bbb->campaign->getName());
  120. }
  121. }
  122. }
  123. // pick sorting order based on selection
  124. static ESortBy getSortBySelectionScreen(ESelectionScreen Type)
  125. {
  126. switch(Type)
  127. {
  128. case ESelectionScreen::newGame:
  129. return ESortBy::_name;
  130. case ESelectionScreen::loadGame:
  131. case ESelectionScreen::saveGame:
  132. return ESortBy::_fileName;
  133. case ESelectionScreen::campaignList:
  134. return ESortBy::_name;
  135. }
  136. // Should not reach here. But let's not crash the game.
  137. return ESortBy::_name;
  138. }
  139. SelectionTab::SelectionTab(ESelectionScreen Type)
  140. : CIntObject(LCLICK | SHOW_POPUP | KEYBOARD | DOUBLECLICK), callOnSelect(nullptr), tabType(Type), selectionPos(0), sortModeAscending(true), inputNameRect{32, 539, 350, 20}, curFolder(""), currentMapSizeFilter(0)
  141. {
  142. OBJ_CONSTRUCTION;
  143. generalSortingBy = getSortBySelectionScreen(tabType);
  144. if(tabType != ESelectionScreen::campaignList)
  145. {
  146. sortingBy = _format;
  147. background = std::make_shared<CPicture>("SCSELBCK.bmp", 0, 6);
  148. pos = background->pos;
  149. inputName = std::make_shared<CTextInput>(inputNameRect, Point(-32, -25), "GSSTRIP.bmp", 0);
  150. inputName->filters += CTextInput::filenameFilter;
  151. labelMapSizes = std::make_shared<CLabel>(87, 62, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[510]);
  152. int sizes[] = {36, 72, 108, 144, 0};
  153. const char * filterIconNmes[] = {"SCSMBUT.DEF", "SCMDBUT.DEF", "SCLGBUT.DEF", "SCXLBUT.DEF", "SCALBUT.DEF"};
  154. for(int i = 0; i < 5; i++)
  155. buttonsSortBy.push_back(std::make_shared<CButton>(Point(158 + 47 * i, 46), filterIconNmes[i], CGI->generaltexth->zelp[54 + i], std::bind(&SelectionTab::filter, this, sizes[i], true)));
  156. int xpos[] = {23, 55, 88, 121, 306, 339};
  157. const char * sortIconNames[] = {"SCBUTT1.DEF", "SCBUTT2.DEF", "SCBUTCP.DEF", "SCBUTT3.DEF", "SCBUTT4.DEF", "SCBUTT5.DEF"};
  158. for(int i = 0; i < 6; i++)
  159. {
  160. ESortBy criteria = (ESortBy)i;
  161. if(criteria == _name)
  162. criteria = generalSortingBy;
  163. buttonsSortBy.push_back(std::make_shared<CButton>(Point(xpos[i], 86), sortIconNames[i], CGI->generaltexth->zelp[107 + i], std::bind(&SelectionTab::sortBy, this, criteria)));
  164. }
  165. }
  166. int positionsToShow = 18;
  167. std::string tabTitle;
  168. switch(tabType)
  169. {
  170. case ESelectionScreen::newGame:
  171. tabTitle = CGI->generaltexth->arraytxt[229];
  172. break;
  173. case ESelectionScreen::loadGame:
  174. tabTitle = CGI->generaltexth->arraytxt[230];
  175. break;
  176. case ESelectionScreen::saveGame:
  177. positionsToShow = 16;
  178. tabTitle = CGI->generaltexth->arraytxt[231];
  179. break;
  180. case ESelectionScreen::campaignList:
  181. tabTitle = CGI->generaltexth->allTexts[726];
  182. setRedrawParent(true); // we use parent background so we need to make sure it's will be redrawn too
  183. pos.w = parent->pos.w;
  184. pos.h = parent->pos.h;
  185. pos.x += 3;
  186. pos.y += 6;
  187. buttonsSortBy.push_back(std::make_shared<CButton>(Point(23, 86), "CamCusM.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _numOfMaps)));
  188. buttonsSortBy.push_back(std::make_shared<CButton>(Point(55, 86), "CamCusL.DEF", CButton::tooltip(), std::bind(&SelectionTab::sortBy, this, _name)));
  189. break;
  190. default:
  191. assert(0);
  192. break;
  193. }
  194. iconsMapFormats = std::make_shared<CAnimation>("SCSELC.DEF");
  195. iconsVictoryCondition = std::make_shared<CAnimation>("SCNRVICT.DEF");
  196. iconsLossCondition = std::make_shared<CAnimation>("SCNRLOSS.DEF");
  197. for(int i = 0; i < positionsToShow; i++)
  198. listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
  199. labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
  200. slider = std::make_shared<CSlider>(Point(372, 86), tabType != ESelectionScreen::saveGame ? 480 : 430, std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
  201. slider->setPanningStep(24);
  202. // create scroll bounds that encompass all area in this UI element to the left of slider (including area of slider itself)
  203. // entire screen can't be used in here since map description might also have slider
  204. slider->setScrollBounds(Rect(pos.x - slider->pos.x, 0, slider->pos.x + slider->pos.w - pos.x, slider->pos.h ));
  205. filter(0);
  206. }
  207. void SelectionTab::toggleMode()
  208. {
  209. if(CSH->isGuest())
  210. {
  211. allItems.clear();
  212. curItems.clear();
  213. if(slider)
  214. slider->block(true);
  215. }
  216. else
  217. {
  218. switch(tabType)
  219. {
  220. case ESelectionScreen::newGame:
  221. {
  222. inputName->disable();
  223. auto files = getFiles("Maps/", EResType::MAP);
  224. files.erase(ResourceID("Maps/Tutorial.tut", EResType::MAP));
  225. parseMaps(files);
  226. break;
  227. }
  228. case ESelectionScreen::loadGame:
  229. inputName->disable();
  230. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  231. break;
  232. case ESelectionScreen::saveGame:
  233. parseSaves(getFiles("Saves/", EResType::SAVEGAME));
  234. inputName->enable();
  235. inputName->activate();
  236. restoreLastSelection();
  237. break;
  238. case ESelectionScreen::campaignList:
  239. parseCampaigns(getFiles("Maps/", EResType::CAMPAIGN));
  240. break;
  241. default:
  242. assert(0);
  243. break;
  244. }
  245. if(slider)
  246. {
  247. slider->block(false);
  248. filter(0);
  249. }
  250. if(CSH->campaignStateToSend)
  251. {
  252. CSH->setCampaignState(CSH->campaignStateToSend);
  253. CSH->campaignStateToSend.reset();
  254. }
  255. else
  256. {
  257. restoreLastSelection();
  258. }
  259. }
  260. slider->setAmount((int)curItems.size());
  261. updateListItems();
  262. redraw();
  263. }
  264. void SelectionTab::clickReleased(const Point & cursorPosition)
  265. {
  266. int line = getLine();
  267. if(line != -1)
  268. {
  269. select(line);
  270. }
  271. #ifdef VCMI_IOS
  272. // focus input field if clicked inside it
  273. else if(inputName && inputName->isActive() && inputNameRect.isInside(cursorPosition))
  274. inputName->giveFocus();
  275. #endif
  276. }
  277. void SelectionTab::keyPressed(EShortcut key)
  278. {
  279. int moveBy = 0;
  280. switch(key)
  281. {
  282. case EShortcut::MOVE_UP:
  283. moveBy = -1;
  284. break;
  285. case EShortcut::MOVE_DOWN:
  286. moveBy = +1;
  287. break;
  288. case EShortcut::MOVE_PAGE_UP:
  289. moveBy = -(int)listItems.size() + 1;
  290. break;
  291. case EShortcut::MOVE_PAGE_DOWN:
  292. moveBy = +(int)listItems.size() - 1;
  293. break;
  294. case EShortcut::MOVE_FIRST:
  295. select(-slider->getValue());
  296. return;
  297. case EShortcut::MOVE_LAST:
  298. select((int)curItems.size() - slider->getValue());
  299. return;
  300. default:
  301. return;
  302. }
  303. select((int)selectionPos - slider->getValue() + moveBy);
  304. }
  305. void SelectionTab::clickDouble(const Point & cursorPosition)
  306. {
  307. int position = getLine();
  308. int itemIndex = position + slider->getValue();
  309. if(itemIndex >= curItems.size())
  310. return;
  311. if(itemIndex >= 0 && curItems[itemIndex]->isFolder)
  312. return;
  313. if(getLine() != -1) //double clicked scenarios list
  314. {
  315. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickPressed(cursorPosition);
  316. (static_cast<CLobbyScreen *>(parent))->buttonStart->clickReleased(cursorPosition);
  317. }
  318. }
  319. void SelectionTab::showPopupWindow(const Point & cursorPosition)
  320. {
  321. int position = getLine();
  322. int py = position + slider->getValue();
  323. if(py >= curItems.size())
  324. return;
  325. if(!curItems[py]->isFolder)
  326. {
  327. std::string text = boost::str(boost::format("{%1%}\r\n\r\n%2%:\r\n%3%") % curItems[py]->getName() % CGI->generaltexth->translate("vcmi.lobby.filename") % curItems[py]->fullFileURI);
  328. if(curItems[py]->date != "")
  329. text += boost::str(boost::format("\r\n\r\n%1%:\r\n%2%") % CGI->generaltexth->translate("vcmi.lobby.creationDate") % curItems[py]->date);
  330. GH.windows().createAndPushWindow<CMapInfoTooltipBox>(text, ResourceID(curItems[py]->fileURI), tabType);
  331. }
  332. }
  333. auto SelectionTab::checkSubfolder(std::string path)
  334. {
  335. struct Ret
  336. {
  337. std::string folderName;
  338. std::string baseFolder;
  339. bool parentExists;
  340. bool fileInFolder;
  341. } ret;
  342. ret.parentExists = (curFolder != "");
  343. ret.fileInFolder = false;
  344. std::vector<std::string> filetree;
  345. // delete first element (e.g. 'MAPS')
  346. boost::split(filetree, path, boost::is_any_of("/"));
  347. filetree.erase(filetree.begin());
  348. std::string pathWithoutPrefix = boost::algorithm::join(filetree, "/");
  349. if(!filetree.empty())
  350. {
  351. filetree.pop_back();
  352. ret.baseFolder = boost::algorithm::join(filetree, "/");
  353. }
  354. else
  355. ret.baseFolder = "";
  356. if(boost::algorithm::starts_with(ret.baseFolder, curFolder))
  357. {
  358. std::string folder = ret.baseFolder.substr(curFolder.size());
  359. if(folder != "")
  360. {
  361. boost::split(filetree, folder, boost::is_any_of("/"));
  362. ret.folderName = filetree[0];
  363. }
  364. }
  365. if(boost::algorithm::starts_with(pathWithoutPrefix, curFolder))
  366. if(boost::count(pathWithoutPrefix.substr(curFolder.size()), '/') == 0)
  367. ret.fileInFolder = true;
  368. return ret;
  369. }
  370. // A new size filter (Small, Medium, ...) has been selected. Populate
  371. // selMaps with the relevant data.
  372. void SelectionTab::filter(int size, bool selectFirst)
  373. {
  374. if(size == -1)
  375. size = currentMapSizeFilter;
  376. currentMapSizeFilter = size;
  377. curItems.clear();
  378. for(auto elem : allItems)
  379. {
  380. if((elem->mapHeader && (!size || elem->mapHeader->width == size)) || tabType == ESelectionScreen::campaignList)
  381. {
  382. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(elem->originalFileURI);
  383. if(parentExists)
  384. {
  385. auto folder = std::make_shared<ElementInfo>();
  386. folder->isFolder = true;
  387. folder->folderName = ".. (" + curFolder + ")";
  388. auto itemIt = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return boost::starts_with(e->folderName, ".."); });
  389. if (itemIt == curItems.end()) {
  390. curItems.push_back(folder);
  391. }
  392. }
  393. std::shared_ptr<ElementInfo> folder = std::make_shared<ElementInfo>();
  394. folder->isFolder = true;
  395. folder->folderName = folderName;
  396. auto itemIt = boost::range::find_if(curItems, [folder](std::shared_ptr<ElementInfo> e) { return e->folderName == folder->folderName; });
  397. if (itemIt == curItems.end() && folderName != "") {
  398. curItems.push_back(folder);
  399. }
  400. if(fileInFolder)
  401. curItems.push_back(elem);
  402. }
  403. }
  404. if(curItems.size())
  405. {
  406. slider->block(false);
  407. slider->setAmount((int)curItems.size());
  408. sort();
  409. if(selectFirst)
  410. {
  411. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  412. if(firstPos < curItems.size())
  413. {
  414. slider->scrollTo(firstPos);
  415. callOnSelect(curItems[firstPos]);
  416. selectAbs(firstPos);
  417. }
  418. }
  419. }
  420. else
  421. {
  422. updateListItems();
  423. redraw();
  424. slider->block(true);
  425. if(callOnSelect)
  426. callOnSelect(nullptr);
  427. }
  428. }
  429. void SelectionTab::sortBy(int criteria)
  430. {
  431. if(criteria == sortingBy)
  432. {
  433. sortModeAscending = !sortModeAscending;
  434. }
  435. else
  436. {
  437. sortingBy = (ESortBy)criteria;
  438. sortModeAscending = true;
  439. }
  440. sort();
  441. selectAbs(-1);
  442. }
  443. void SelectionTab::sort()
  444. {
  445. if(sortingBy != generalSortingBy)
  446. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(generalSortingBy));
  447. std::stable_sort(curItems.begin(), curItems.end(), mapSorter(sortingBy));
  448. int firstMapIndex = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  449. if(!sortModeAscending)
  450. std::reverse(std::next(curItems.begin(), firstMapIndex), curItems.end());
  451. updateListItems();
  452. redraw();
  453. }
  454. void SelectionTab::select(int position)
  455. {
  456. if(!curItems.size())
  457. return;
  458. // New selection. py is the index in curItems.
  459. int py = position + slider->getValue();
  460. vstd::amax(py, 0);
  461. vstd::amin(py, curItems.size() - 1);
  462. selectionPos = py;
  463. if(position < 0)
  464. slider->scrollBy(position);
  465. else if(position >= listItems.size())
  466. slider->scrollBy(position - (int)listItems.size() + 1);
  467. if(curItems[py]->isFolder) {
  468. if(boost::starts_with(curItems[py]->folderName, ".."))
  469. {
  470. std::vector<std::string> filetree;
  471. boost::split(filetree, curFolder, boost::is_any_of("/"));
  472. filetree.pop_back();
  473. filetree.pop_back();
  474. curFolder = filetree.size() > 0 ? boost::algorithm::join(filetree, "/") + "/" : "";
  475. }
  476. else
  477. curFolder += curItems[py]->folderName + "/";
  478. filter(-1);
  479. slider->scrollTo(0);
  480. int firstPos = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  481. if(firstPos < curItems.size())
  482. {
  483. selectAbs(firstPos);
  484. }
  485. return;
  486. }
  487. rememberCurrentSelection();
  488. if(inputName && inputName->isActive())
  489. {
  490. auto filename = *CResourceHandler::get()->getResourceName(ResourceID(curItems[py]->fileURI, EResType::SAVEGAME));
  491. inputName->setText(filename.stem().string());
  492. }
  493. updateListItems();
  494. redraw();
  495. if(callOnSelect)
  496. callOnSelect(curItems[py]);
  497. }
  498. void SelectionTab::selectAbs(int position)
  499. {
  500. if(position == -1)
  501. position = boost::range::find_if(curItems, [](std::shared_ptr<ElementInfo> e) { return !e->isFolder; }) - curItems.begin();
  502. select(position - slider->getValue());
  503. }
  504. void SelectionTab::sliderMove(int slidPos)
  505. {
  506. if(!slider)
  507. return; // ignore spurious call when slider is being created
  508. updateListItems();
  509. redraw();
  510. }
  511. void SelectionTab::updateListItems()
  512. {
  513. // elemIdx is the index of the maps or saved game to display on line 0
  514. // slider->capacity contains the number of available screen lines
  515. // slider->positionsAmnt is the number of elements after filtering
  516. int elemIdx = slider->getValue();
  517. for(auto item : listItems)
  518. {
  519. if(elemIdx < curItems.size())
  520. {
  521. item->updateItem(curItems[elemIdx], elemIdx == selectionPos);
  522. elemIdx++;
  523. }
  524. else
  525. {
  526. item->updateItem();
  527. }
  528. }
  529. }
  530. bool SelectionTab::receiveEvent(const Point & position, int eventType) const
  531. {
  532. // FIXME: widget should instead have well-defined pos so events will be filtered using standard routine
  533. return getLine(position - pos.topLeft()) != -1;
  534. }
  535. int SelectionTab::getLine() const
  536. {
  537. Point clickPos = GH.getCursorPosition() - pos.topLeft();
  538. return getLine(clickPos);
  539. }
  540. int SelectionTab::getLine(const Point & clickPos) const
  541. {
  542. int line = -1;
  543. // Ignore clicks on save name area
  544. int maxPosY;
  545. if(tabType == ESelectionScreen::saveGame)
  546. maxPosY = 516;
  547. else
  548. maxPosY = 564;
  549. if(clickPos.y > 115 && clickPos.y < maxPosY && clickPos.x > 22 && clickPos.x < 371)
  550. {
  551. line = (clickPos.y - 115) / 25; //which line
  552. }
  553. return line;
  554. }
  555. void SelectionTab::selectFileName(std::string fname)
  556. {
  557. boost::to_upper(fname);
  558. for(int i = (int)allItems.size() - 1; i >= 0; i--)
  559. {
  560. if(allItems[i]->fileURI == fname)
  561. {
  562. auto [folderName, baseFolder, parentExists, fileInFolder] = checkSubfolder(allItems[i]->originalFileURI);
  563. curFolder = baseFolder != "" ? baseFolder + "/" : "";
  564. }
  565. }
  566. for(int i = (int)curItems.size() - 1; i >= 0; i--)
  567. {
  568. if(curItems[i]->fileURI == fname)
  569. {
  570. slider->scrollTo(i);
  571. selectAbs(i);
  572. return;
  573. }
  574. }
  575. filter(-1);
  576. selectAbs(-1);
  577. }
  578. std::shared_ptr<ElementInfo> SelectionTab::getSelectedMapInfo() const
  579. {
  580. return curItems.empty() || curItems[selectionPos]->isFolder ? nullptr : curItems[selectionPos];
  581. }
  582. void SelectionTab::rememberCurrentSelection()
  583. {
  584. if(getSelectedMapInfo()->isFolder)
  585. return;
  586. // TODO: this can be more elegant
  587. if(tabType == ESelectionScreen::newGame)
  588. {
  589. Settings lastMap = settings.write["general"]["lastMap"];
  590. lastMap->String() = getSelectedMapInfo()->fileURI;
  591. }
  592. else if(tabType == ESelectionScreen::loadGame)
  593. {
  594. Settings lastSave = settings.write["general"]["lastSave"];
  595. lastSave->String() = getSelectedMapInfo()->fileURI;
  596. }
  597. else if(tabType == ESelectionScreen::campaignList)
  598. {
  599. Settings lastCampaign = settings.write["general"]["lastCampaign"];
  600. lastCampaign->String() = getSelectedMapInfo()->fileURI;
  601. }
  602. }
  603. void SelectionTab::restoreLastSelection()
  604. {
  605. switch(tabType)
  606. {
  607. case ESelectionScreen::newGame:
  608. selectFileName(settings["general"]["lastMap"].String());
  609. break;
  610. case ESelectionScreen::campaignList:
  611. selectFileName(settings["general"]["lastCampaign"].String());
  612. break;
  613. case ESelectionScreen::loadGame:
  614. case ESelectionScreen::saveGame:
  615. selectFileName(settings["general"]["lastSave"].String());
  616. }
  617. }
  618. bool SelectionTab::isMapSupported(const CMapInfo & info)
  619. {
  620. switch (info.mapHeader->version)
  621. {
  622. case EMapFormat::ROE:
  623. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA)["supported"].Bool();
  624. case EMapFormat::AB:
  625. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE)["supported"].Bool();
  626. case EMapFormat::SOD:
  627. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH)["supported"].Bool();
  628. case EMapFormat::WOG:
  629. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS)["supported"].Bool();
  630. case EMapFormat::HOTA:
  631. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS)["supported"].Bool();
  632. case EMapFormat::VCMI:
  633. return CGI->settings()->getValue(EGameSettings::MAP_FORMAT_JSON_VCMI)["supported"].Bool();
  634. }
  635. return false;
  636. }
  637. void SelectionTab::parseMaps(const std::unordered_set<ResourceID> & files)
  638. {
  639. logGlobal->debug("Parsing %d maps", files.size());
  640. allItems.clear();
  641. for(auto & file : files)
  642. {
  643. try
  644. {
  645. auto mapInfo = std::make_shared<ElementInfo>();
  646. mapInfo->mapInit(file.getName());
  647. if (isMapSupported(*mapInfo))
  648. allItems.push_back(mapInfo);
  649. }
  650. catch(std::exception & e)
  651. {
  652. logGlobal->error("Map %s is invalid. Message: %s", file.getName(), e.what());
  653. }
  654. }
  655. }
  656. void SelectionTab::parseSaves(const std::unordered_set<ResourceID> & files)
  657. {
  658. for(auto & file : files)
  659. {
  660. try
  661. {
  662. auto mapInfo = std::make_shared<ElementInfo>();
  663. mapInfo->saveInit(file);
  664. // Filter out other game modes
  665. bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == StartInfo::CAMPAIGN;
  666. bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
  667. bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
  668. switch(CSH->getLoadMode())
  669. {
  670. case ELoadMode::SINGLE:
  671. if(isMultiplayer || isCampaign || isTutorial)
  672. mapInfo->mapHeader.reset();
  673. break;
  674. case ELoadMode::CAMPAIGN:
  675. if(!isCampaign)
  676. mapInfo->mapHeader.reset();
  677. break;
  678. case ELoadMode::TUTORIAL:
  679. if(!isTutorial)
  680. mapInfo->mapHeader.reset();
  681. break;
  682. default:
  683. if(!isMultiplayer)
  684. mapInfo->mapHeader.reset();
  685. break;
  686. }
  687. allItems.push_back(mapInfo);
  688. }
  689. catch(const std::exception & e)
  690. {
  691. logGlobal->error("Error: Failed to process %s: %s", file.getName(), e.what());
  692. }
  693. }
  694. }
  695. void SelectionTab::parseCampaigns(const std::unordered_set<ResourceID> & files)
  696. {
  697. allItems.reserve(files.size());
  698. for(auto & file : files)
  699. {
  700. auto info = std::make_shared<ElementInfo>();
  701. //allItems[i].date = std::asctime(std::localtime(&files[i].date));
  702. info->fileURI = file.getName();
  703. info->campaignInit();
  704. if(info->campaign)
  705. allItems.push_back(info);
  706. }
  707. }
  708. std::unordered_set<ResourceID> SelectionTab::getFiles(std::string dirURI, int resType)
  709. {
  710. boost::to_upper(dirURI);
  711. CResourceHandler::get()->updateFilteredFiles([&](const std::string & mount)
  712. {
  713. return boost::algorithm::starts_with(mount, dirURI);
  714. });
  715. std::unordered_set<ResourceID> ret = CResourceHandler::get()->getFilteredFiles([&](const ResourceID & ident)
  716. {
  717. return ident.getType() == resType && boost::algorithm::starts_with(ident.getName(), dirURI);
  718. });
  719. return ret;
  720. }
  721. SelectionTab::CMapInfoTooltipBox::CMapInfoTooltipBox(std::string text, ResourceID resource, ESelectionScreen tabType)
  722. : CWindowObject(BORDERED | RCLICK_POPUP)
  723. {
  724. drawPlayerElements = tabType == ESelectionScreen::newGame;
  725. renderImage = tabType == ESelectionScreen::newGame && settings["lobby"]["mapPreview"].Bool();
  726. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  727. std::vector<std::shared_ptr<IImage>> mapLayerImages;
  728. if(renderImage)
  729. mapLayerImages = createMinimaps(ResourceID(resource.getName(), EResType::MAP), IMAGE_SIZE);
  730. if(mapLayerImages.size() == 0)
  731. renderImage = false;
  732. pos = Rect(0, 0, 3 * BORDER + 2 * IMAGE_SIZE, 2000);
  733. auto drawLabel = [&]() {
  734. label = std::make_shared<CTextBox>(text, Rect(BORDER, BORDER, BORDER + 2 * IMAGE_SIZE, 350), 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
  735. if(!label->slider)
  736. label->resize(Point(BORDER + 2 * IMAGE_SIZE, label->label->textSize.y));
  737. };
  738. drawLabel();
  739. int textHeight = std::min(350, label->label->textSize.y);
  740. pos.h = BORDER + textHeight + BORDER;
  741. if(renderImage)
  742. pos.h += IMAGE_SIZE + BORDER;
  743. backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK", pos);
  744. updateShadow();
  745. drawLabel();
  746. if(renderImage)
  747. {
  748. if(mapLayerImages.size() == 1)
  749. image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER + (BORDER + IMAGE_SIZE) / 2, textHeight + 2 * BORDER));
  750. else
  751. {
  752. image1 = std::make_shared<CPicture>(mapLayerImages[0], Point(BORDER, textHeight + 2 * BORDER));
  753. image2 = std::make_shared<CPicture>(mapLayerImages[1], Point(BORDER + IMAGE_SIZE + BORDER, textHeight + 2 * BORDER));
  754. }
  755. }
  756. center(GH.getCursorPosition()); //center on mouse
  757. #ifdef VCMI_MOBILE
  758. moveBy({0, -pos.h / 2});
  759. #endif
  760. fitToScreen(10);
  761. }
  762. Canvas SelectionTab::CMapInfoTooltipBox::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer)
  763. {
  764. Canvas canvas = Canvas(Point(map->width, map->height));
  765. for (int y = 0; y < map->height; ++y)
  766. for (int x = 0; x < map->width; ++x)
  767. {
  768. TerrainTile & tile = map->getTile(int3(x, y, layer));
  769. ColorRGBA color = tile.terType->minimapUnblocked;
  770. if (tile.blocked && (!tile.visitable))
  771. color = tile.terType->minimapBlocked;
  772. if(drawPlayerElements)
  773. // if object at tile is owned - it will be colored as its owner
  774. for (const CGObjectInstance *obj : tile.blockingObjects)
  775. {
  776. PlayerColor player = obj->getOwner();
  777. if(player == PlayerColor::NEUTRAL)
  778. {
  779. color = graphics->neutralColor;
  780. break;
  781. }
  782. if (player < PlayerColor::PLAYER_LIMIT)
  783. {
  784. color = graphics->playerColors[player.getNum()];
  785. break;
  786. }
  787. }
  788. canvas.drawPoint(Point(x, y), color);
  789. }
  790. return canvas;
  791. }
  792. std::vector<std::shared_ptr<IImage>> SelectionTab::CMapInfoTooltipBox::createMinimaps(ResourceID resource, int size)
  793. {
  794. std::vector<std::shared_ptr<IImage>> ret = std::vector<std::shared_ptr<IImage>>();
  795. CMapService mapService;
  796. std::unique_ptr<CMap> map;
  797. try
  798. {
  799. map = mapService.loadMap(resource);
  800. }
  801. catch (...)
  802. {
  803. return ret;
  804. }
  805. for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
  806. {
  807. Canvas canvas = createMinimapForLayer(map, i);
  808. Canvas canvasScaled = Canvas(Point(size, size));
  809. canvasScaled.drawScaled(canvas, Point(0, 0), Point(size, size));
  810. std::shared_ptr<IImage> img = IImage::createFromSurface(canvasScaled.getInternalSurface());
  811. ret.push_back(img);
  812. }
  813. return ret;
  814. }
  815. SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
  816. : CIntObject(LCLICK, position)
  817. {
  818. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  819. pictureEmptyLine = std::make_shared<CPicture>(IImage::createFromFile("camcust"), Rect(25, 121, 349, 26), -8, -14);
  820. labelName = std::make_shared<CLabel>(184, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  821. labelName->setAutoRedraw(false);
  822. labelAmountOfPlayers = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  823. labelAmountOfPlayers->setAutoRedraw(false);
  824. labelNumberOfCampaignMaps = std::make_shared<CLabel>(8, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  825. labelNumberOfCampaignMaps->setAutoRedraw(false);
  826. labelMapSizeLetter = std::make_shared<CLabel>(41, 0, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
  827. labelMapSizeLetter->setAutoRedraw(false);
  828. // FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
  829. iconFolder = std::make_shared<CPicture>("lobby/iconFolder.png", -8, -12);
  830. iconFormat = std::make_shared<CAnimImage>(iconsFormats, 0, 0, 59, -12);
  831. iconVictoryCondition = std::make_shared<CAnimImage>(iconsVictory, 0, 0, 277, -12);
  832. iconLossCondition = std::make_shared<CAnimImage>(iconsLoss, 0, 0, 310, -12);
  833. }
  834. void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)
  835. {
  836. if(!info)
  837. {
  838. labelAmountOfPlayers->disable();
  839. labelMapSizeLetter->disable();
  840. iconFolder->disable();
  841. pictureEmptyLine->disable();
  842. iconFormat->disable();
  843. iconVictoryCondition->disable();
  844. iconLossCondition->disable();
  845. labelNumberOfCampaignMaps->disable();
  846. labelName->disable();
  847. return;
  848. }
  849. auto color = selected ? Colors::YELLOW : Colors::WHITE;
  850. if(info->isFolder)
  851. {
  852. labelAmountOfPlayers->disable();
  853. labelMapSizeLetter->disable();
  854. iconFolder->enable();
  855. pictureEmptyLine->enable();
  856. iconFormat->disable();
  857. iconVictoryCondition->disable();
  858. iconLossCondition->disable();
  859. labelNumberOfCampaignMaps->disable();
  860. labelName->enable();
  861. labelName->setText(info->folderName);
  862. labelName->setColor(color);
  863. return;
  864. }
  865. if(info->campaign)
  866. {
  867. labelAmountOfPlayers->disable();
  868. labelMapSizeLetter->disable();
  869. iconFolder->disable();
  870. pictureEmptyLine->disable();
  871. iconFormat->disable();
  872. iconVictoryCondition->disable();
  873. iconLossCondition->disable();
  874. labelNumberOfCampaignMaps->enable();
  875. std::ostringstream ostr(std::ostringstream::out);
  876. ostr << info->campaign->scenariosCount();
  877. labelNumberOfCampaignMaps->setText(ostr.str());
  878. labelNumberOfCampaignMaps->setColor(color);
  879. }
  880. else
  881. {
  882. labelNumberOfCampaignMaps->disable();
  883. std::ostringstream ostr(std::ostringstream::out);
  884. ostr << info->amountOfPlayersOnMap << "/" << info->amountOfHumanControllablePlayers;
  885. labelAmountOfPlayers->enable();
  886. labelAmountOfPlayers->setText(ostr.str());
  887. labelAmountOfPlayers->setColor(color);
  888. labelMapSizeLetter->enable();
  889. labelMapSizeLetter->setText(info->getMapSizeName());
  890. labelMapSizeLetter->setColor(color);
  891. iconFolder->disable();
  892. pictureEmptyLine->disable();
  893. iconFormat->enable();
  894. iconFormat->setFrame(info->getMapSizeFormatIconId());
  895. iconVictoryCondition->enable();
  896. iconVictoryCondition->setFrame(info->mapHeader->victoryIconIndex, 0);
  897. iconLossCondition->enable();
  898. iconLossCondition->setFrame(info->mapHeader->defeatIconIndex, 0);
  899. }
  900. labelName->enable();
  901. labelName->setText(info->getNameForList());
  902. labelName->setColor(color);
  903. }