DjWarmonger af1f53cd65 Fixed loot string. 16 years ago
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vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.h cc631b1362 * next ubuntux's patch 16 years ago
CGameState.cpp af1f53cd65 Fixed loot string. 16 years ago
CGameState.h 956a87f264 * redone stack queue algorithm 16 years ago
CondSh.h de1ed92379 * version set 0.73b 16 years ago
Connection.cpp 0919235948 * next part of hero exchange window 16 years ago
Connection.h 25663d2605 Fixes for exchange window in non 800x600 res 16 years ago
HeroBonus.h 7a45f707a0 * Giants/Titans now immune to Blind. 16 years ago
IGameCallback.cpp 543e3c6431 * one more fix for r1145 16 years ago
IGameCallback.h efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
Makefile.am 73949f3367 Build fixes for linux. 16 years ago
Makefile.in f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
NetPacks.h df6a7d680e Creature banks display resonable info about gathered loot. 16 years ago
NetPacksLib.cpp 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago
RegisterTypes.cpp efb1049860 * fixed crashes with paths when fastly switching heroes 16 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
StackFeature.h ef8f2e695f * support for HP regeneration 16 years ago
VCMI_Lib.cpp 399f58f1af * partially implemented puzzle map 16 years ago
VCMI_Lib.h 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 17 years ago
VCMI_lib.vcproj d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions 16 years ago
map.cpp 670a408fab Fixes for handling starting spells / spellbook. 16 years ago
map.h 956a87f264 * redone stack queue algorithm 16 years ago