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- /*
- * CGuiHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "InterfaceEventDispatcher.h"
- #include "CIntObject.h"
- #include "CGuiHandler.h"
- #include "FramerateManager.h"
- void InterfaceEventDispatcher::allowEventHandling(bool enable)
- {
- eventHandlingAllowed = enable;
- }
- void InterfaceEventDispatcher::processList(const ui16 mask, const ui16 flag, CIntObjectList *lst, std::function<void (CIntObjectList *)> cb)
- {
- if (mask & flag)
- cb(lst);
- }
- void InterfaceEventDispatcher::processLists(ui16 activityFlag, std::function<void (CIntObjectList *)> cb)
- {
- processList(AEventsReceiver::LCLICK,activityFlag,&lclickable,cb);
- processList(AEventsReceiver::RCLICK,activityFlag,&rclickable,cb);
- processList(AEventsReceiver::MCLICK,activityFlag,&mclickable,cb);
- processList(AEventsReceiver::HOVER,activityFlag,&hoverable,cb);
- processList(AEventsReceiver::MOVE,activityFlag,&motioninterested,cb);
- processList(AEventsReceiver::KEYBOARD,activityFlag,&keyinterested,cb);
- processList(AEventsReceiver::TIME,activityFlag,&timeinterested,cb);
- processList(AEventsReceiver::WHEEL,activityFlag,&wheelInterested,cb);
- processList(AEventsReceiver::DOUBLECLICK,activityFlag,&doubleClickInterested,cb);
- processList(AEventsReceiver::TEXTINPUT,activityFlag,&textInterested,cb);
- }
- void InterfaceEventDispatcher::handleElementActivate(AEventsReceiver * elem, ui16 activityFlag)
- {
- processLists(activityFlag,[&](CIntObjectList * lst){
- lst->push_front(elem);
- });
- elem->activeState |= activityFlag;
- }
- void InterfaceEventDispatcher::handleElementDeActivate(AEventsReceiver * elem, ui16 activityFlag)
- {
- processLists(activityFlag,[&](CIntObjectList * lst){
- auto hlp = std::find(lst->begin(),lst->end(),elem);
- assert(hlp != lst->end());
- lst->erase(hlp);
- });
- elem->activeState &= ~activityFlag;
- }
- void InterfaceEventDispatcher::dispatchTimer(uint32_t msPassed)
- {
- CIntObjectList hlp = timeinterested;
- for (auto & elem : hlp)
- {
- if(!vstd::contains(timeinterested,elem)) continue;
- (elem)->tick(msPassed);
- }
- }
- void InterfaceEventDispatcher::dispatchShortcutPressed(const std::vector<EShortcut> & shortcutsVector)
- {
- bool keysCaptured = false;
- for(auto & i : keyinterested)
- for(EShortcut shortcut : shortcutsVector)
- if(i->captureThisKey(shortcut))
- keysCaptured = true;
- CIntObjectList miCopy = keyinterested;
- for(auto & i : miCopy)
- {
- if (!eventHandlingAllowed)
- break;
- for(EShortcut shortcut : shortcutsVector)
- if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
- i->keyPressed(shortcut);
- }
- }
- void InterfaceEventDispatcher::dispatchShortcutReleased(const std::vector<EShortcut> & shortcutsVector)
- {
- bool keysCaptured = false;
- for(auto & i : keyinterested)
- for(EShortcut shortcut : shortcutsVector)
- if(i->captureThisKey(shortcut))
- keysCaptured = true;
- CIntObjectList miCopy = keyinterested;
- for(auto & i : miCopy)
- {
- if (!eventHandlingAllowed)
- break;
- for(EShortcut shortcut : shortcutsVector)
- if(vstd::contains(keyinterested, i) && (!keysCaptured || i->captureThisKey(shortcut)))
- i->keyReleased(shortcut);
- }
- }
- InterfaceEventDispatcher::CIntObjectList & InterfaceEventDispatcher::getListForMouseButton(MouseButton button)
- {
- switch (button)
- {
- case MouseButton::LEFT:
- return lclickable;
- case MouseButton::RIGHT:
- return rclickable;
- case MouseButton::MIDDLE:
- return mclickable;
- }
- throw std::runtime_error("Invalid mouse button in getListForMouseButton");
- }
- void InterfaceEventDispatcher::dispatchMouseDoubleClick(const Point & position)
- {
- bool doubleClicked = false;
- auto hlp = doubleClickInterested;
- for(auto & i : hlp)
- {
- if(!vstd::contains(doubleClickInterested, i))
- continue;
- if (!eventHandlingAllowed)
- break;
- if(i->isInside(position))
- {
- i->onDoubleClick();
- doubleClicked = true;
- }
- }
- if(!doubleClicked)
- dispatchMouseButtonPressed(MouseButton::LEFT, position);
- }
- void InterfaceEventDispatcher::dispatchMouseButtonPressed(const MouseButton & button, const Point & position)
- {
- handleMouseButtonClick(getListForMouseButton(button), button, true);
- }
- void InterfaceEventDispatcher::dispatchMouseButtonReleased(const MouseButton & button, const Point & position)
- {
- handleMouseButtonClick(getListForMouseButton(button), button, false);
- }
- void InterfaceEventDispatcher::handleMouseButtonClick(CIntObjectList & interestedObjs, MouseButton btn, bool isPressed)
- {
- auto hlp = interestedObjs;
- for(auto & i : hlp)
- {
- if(!vstd::contains(interestedObjs, i))
- continue;
- if (!eventHandlingAllowed)
- break;
- auto prev = i->isMouseButtonPressed(btn);
- if(!isPressed)
- i->currentMouseState[btn] = isPressed;
- if(i->isInside(GH.getCursorPosition()))
- {
- if(isPressed)
- i->currentMouseState[btn] = isPressed;
- i->click(btn, isPressed, prev);
- }
- else if(!isPressed)
- i->click(btn, boost::logic::indeterminate, prev);
- }
- }
- void InterfaceEventDispatcher::dispatchMouseScrolled(const Point & distance, const Point & position)
- {
- CIntObjectList hlp = wheelInterested;
- for(auto i = hlp.begin(); i != hlp.end() && eventHandlingAllowed; i++)
- {
- if(!vstd::contains(wheelInterested,*i))
- continue;
- (*i)->wheelScrolled(distance.y < 0, (*i)->isInside(position));
- }
- }
- void InterfaceEventDispatcher::dispatchTextInput(const std::string & text)
- {
- for(auto it : textInterested)
- {
- it->textInputed(text);
- }
- }
- void InterfaceEventDispatcher::dispatchTextEditing(const std::string & text)
- {
- for(auto it : textInterested)
- {
- it->textEdited(text);
- }
- }
- void InterfaceEventDispatcher::dispatchMouseMoved(const Point & position)
- {
- //sending active, hovered hoverable objects hover() call
- CIntObjectList hlp;
- auto hoverableCopy = hoverable;
- for(auto & elem : hoverableCopy)
- {
- if(elem->isInside(GH.getCursorPosition()))
- {
- if (!(elem)->isHovered())
- hlp.push_back((elem));
- }
- else if ((elem)->isHovered())
- {
- (elem)->hover(false);
- (elem)->hoveredState = false;
- }
- }
- for(auto & elem : hlp)
- {
- elem->hover(true);
- elem->hoveredState = true;
- }
- //sending active, MotionInterested objects mouseMoved() call
- CIntObjectList miCopy = motioninterested;
- for(auto & elem : miCopy)
- {
- if(elem->strongInterestState || elem->isInside(position)) //checking bounds including border fixes bug #2476
- {
- (elem)->mouseMoved(position);
- }
- }
- }
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