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- /*
- * RNG.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- namespace vstd
- {
- typedef std::function<int64_t()> TRandI64;
- typedef std::function<double()> TRand;
- class DLL_LINKAGE RNG
- {
- public:
- virtual ~RNG() = default;
- virtual TRandI64 getInt64Range(int64_t lower, int64_t upper) = 0;
- virtual TRand getDoubleRange(double lower, double upper) = 0;
- };
- }
- namespace RandomGeneratorUtil
- {
- template<typename Container>
- auto nextItem(const Container & container, vstd::RNG & rand) -> decltype(std::begin(container))
- {
- assert(!container.empty());
- return std::next(container.begin(), rand.getInt64Range(0, container.size() - 1)());
- }
- template<typename Container>
- auto nextItem(Container & container, vstd::RNG & rand) -> decltype(std::begin(container))
- {
- assert(!container.empty());
- return std::next(container.begin(), rand.getInt64Range(0, container.size() - 1)());
- }
- template<typename T>
- void randomShuffle(std::vector<T> & container, vstd::RNG & rand)
- {
- int64_t n = (container.end() - container.begin());
- for(int64_t i = n-1; i>0; --i)
- {
- std::swap(container.begin()[i],container.begin()[rand.getInt64Range(0, i)()]);
- }
- }
- }
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