- #pragma once
- #include <vector>
- #include <iostream>
- #include "int3.h"
- #include "CGameInterface.h"
- #define AI_INTERFACE_VER 1
- #ifdef _WIN32
- #define DLL_EXPORT extern "C" __declspec(dllexport)
- #define VCMI_API
- #elif __GNUC__ >= 4
- #define DLL_EXPORT extern "C" __attribute__ ((visibility("default")))
- #define VCMI_API __attribute__ ((visibility("default")))
- #else
- #define VCMI_EXPORT extern "C"
- #endif
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