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battle
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d8a27d8f3c
Refactored player-specific data into single struct BattleState.
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il y a 12 ans |
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gui
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516684aaab
Visual 2012 compile fixes.
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il y a 12 ans |
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icons
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57d23c74ee
patches from qdii
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il y a 12 ans |
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AdventureMapClasses.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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AdventureMapClasses.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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il y a 12 ans |
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CAdvmapInterface.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CAdvmapInterface.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CAnimation.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CAnimation.h
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410ec92668
Minor fixes:
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il y a 12 ans |
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CBitmapHandler.cpp
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CBitmapHandler.h
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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CCastleInterface.cpp
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e9d51a2670
Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
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il y a 12 ans |
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CCastleInterface.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CCreatureWindow.cpp
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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CCreatureWindow.h
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4576719abe
Visual Studio 2013 Preview compile fixes:
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il y a 12 ans |
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CDefHandler.cpp
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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CDefHandler.h
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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CGameInfo.cpp
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CGameInfo.h
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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il y a 12 ans |
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CHeroWindow.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CHeroWindow.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CKingdomInterface.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CKingdomInterface.h
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46eb0b3daf
- wrokaround/fix for #1177
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il y a 12 ans |
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CMT.cpp
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91cd88ba97
- compile fix for OSX
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il y a 12 ans |
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CMT.h
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6a88604937
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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il y a 12 ans |
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CMakeLists.txt
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da659a4924
tiny fix in OS X cmake files
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il y a 12 ans |
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CMessage.cpp
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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il y a 12 ans |
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CMessage.h
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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il y a 12 ans |
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CMusicHandler.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CMusicHandler.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CPlayerInterface.cpp
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491bd557ef
fixed several bugs reported on forum:
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il y a 12 ans |
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CPlayerInterface.h
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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il y a 12 ans |
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CPreGame.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CPreGame.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CQuestLog.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CQuestLog.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CSoundBase.h
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8be801a6dc
- CMappedFileLoader class to remap WoG files to h3 names
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il y a 12 ans |
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CSpellWindow.cpp
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a1f545792b
Compile fixes specific for VS 2012"
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il y a 12 ans |
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CSpellWindow.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CVideoHandler.cpp
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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CVideoHandler.h
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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il y a 12 ans |
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Client.cpp
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d8a27d8f3c
Refactored player-specific data into single struct BattleState.
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il y a 12 ans |
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Client.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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il y a 16 ans |
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FunctionList.h
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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GUIClasses.cpp
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146a5e5ef8
Made speed of most of battle animations time-based
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il y a 12 ans |
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GUIClasses.h
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4576719abe
Visual Studio 2013 Preview compile fixes:
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il y a 12 ans |
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Graphics.cpp
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4ac2a6e8b6
minor refactoring of VCMIDirs, bugfixing
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il y a 12 ans |
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Graphics.h
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2b45e13c5c
c++03 -> c++11 switch:
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il y a 12 ans |
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Info.plist
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8c7c4789ca
Attempt to apply patch from stopiccot.
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il y a 12 ans |
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NetPacksClient.cpp
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d8a27d8f3c
Refactored player-specific data into single struct BattleState.
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il y a 12 ans |
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OSX.mm
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8c7c4789ca
Attempt to apply patch from stopiccot.
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il y a 12 ans |
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SDLMain.h
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2643762f08
Mac OS patch from stopiccot
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il y a 13 ans |
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SDLMain.m
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2643762f08
Mac OS patch from stopiccot
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il y a 13 ans |
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StdInc.cpp
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cce814c41b
* Final commit
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il y a 14 ans |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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il y a 14 ans |
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VCMI_client.cbp
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30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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il y a 12 ans |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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il y a 16 ans |
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VCMI_client.vcxproj
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79026bdfde
Introduced strongly typed QueryID.
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il y a 12 ans |
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VCMI_client.vcxproj.filters
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79026bdfde
Introduced strongly typed QueryID.
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il y a 12 ans |
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mapHandler.cpp
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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il y a 12 ans |
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mapHandler.h
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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il y a 12 ans |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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il y a 16 ans |
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vcmi.icns
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2643762f08
Mac OS patch from stopiccot
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il y a 13 ans |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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il y a 16 ans |