Ivan Savenko e23cddac8c Fix AI movement 1 year ago
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battles a7c838036d Workaround to avoid crash on invalid bonus 1 year ago
processors 80b82cc026 Remove invalid assert - may trigger on human player defeat 1 year ago
queries 5df98f3eca Allow timer pause pack on opening settings menu in battle 1 year ago
CGameHandler.cpp e23cddac8c Fix AI movement 1 year ago
CGameHandler.h 57e3abc548 ask assemble regression fixed 2 years ago
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class 2 years ago
CVCMIServer.cpp 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 1 year ago
CVCMIServer.h 0c6b1ca3c8 possibility to change name 2 years ago
LobbyNetPackVisitors.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
NetPacksLobbyServer.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
NetPacksServer.cpp 6b81012f31 Use variant identifier in netpacks where applicable 2 years ago
ServerNetPackVisitors.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
ServerSpellCastEnvironment.cpp 5cbf5031ea move SetStackEffect to a separate file 2 years ago
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries 2 years ago
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerHandler.cpp 861c53059e Added callbacks for preset dropdowns 1 year ago
TurnTimerHandler.h fc4dfda00f Added support for concurrent battles to gamestate and server 2 years ago
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago