Ivan Savenko 40bff74195 Use small vector for unit list 9 months ago
..
CArmedInstance.cpp 39d2f27589 Remove remaining usages of CCheckProxy class 10 months ago
CArmedInstance.h 39d2f27589 Remove remaining usages of CCheckProxy class 10 months ago
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 year ago
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 year ago
CGCreature.cpp e035cf9e63 Optimized getHeroStrength method 10 months ago
CGCreature.h 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 months ago
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
CGHeroInstance.cpp 40bff74195 Use small vector for unit list 9 months ago
CGHeroInstance.h 40bff74195 Use small vector for unit list 9 months ago
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 months ago
CGMarket.h f59834afe1 Fixes for configurable markets support 11 months ago
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 year ago
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 year ago
CGTownInstance.cpp 4b7792075d map editor: option to set random town same as player faction 10 months ago
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 year ago
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 years ago
CQuest.cpp 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 months ago
CQuest.h 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 10 months ago
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 year ago
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 year ago
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 year ago
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 11 months ago
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 months ago
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 year ago
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 year ago
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 year ago
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 year ago
MiscObjects.cpp 19c981fc56 Added similar screen for Obelisk, moved assets to dedicated folder 10 months ago
MiscObjects.h 19c981fc56 Added similar screen for Obelisk, moved assets to dedicated folder 10 months ago
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 year ago
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 year ago
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 months ago
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TownBuildingInstance.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 year ago
TownBuildingInstance.h a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago