CampaignHandler.cpp 22 KB

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  1. /*
  2. * CCampaignHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CampaignHandler.h"
  12. #include "CampaignState.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CCompressedStream.h"
  15. #include "../filesystem/CMemoryStream.h"
  16. #include "../filesystem/CBinaryReader.h"
  17. #include "../filesystem/CZipLoader.h"
  18. #include "../VCMI_Lib.h"
  19. #include "../constants/StringConstants.h"
  20. #include "../mapping/CMapHeader.h"
  21. #include "../mapping/CMapService.h"
  22. #include "../modding/CModHandler.h"
  23. #include "../modding/IdentifierStorage.h"
  24. #include "../modding/ModScope.h"
  25. #include "../texts/CGeneralTextHandler.h"
  26. #include "../texts/Languages.h"
  27. #include "../texts/TextOperations.h"
  28. VCMI_LIB_NAMESPACE_BEGIN
  29. void CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, std::string filename, std::string modName, std::string encoding)
  30. {
  31. if (input.front() < uint8_t(' ')) // binary format
  32. {
  33. CMemoryStream stream(input.data(), input.size());
  34. CBinaryReader reader(&stream);
  35. readHeaderFromMemory(*ret, reader, filename, modName, encoding);
  36. for(int g = 0; g < ret->numberOfScenarios; ++g)
  37. {
  38. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  39. ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);
  40. }
  41. }
  42. else // text format (json)
  43. {
  44. JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size(), filename);
  45. readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);
  46. for(auto & scenario : jsonCampaign["scenarios"].Vector())
  47. {
  48. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  49. ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
  50. }
  51. }
  52. }
  53. std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name)
  54. {
  55. ResourcePath resourceID(name, EResType::CAMPAIGN);
  56. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  57. std::string language = VLC->modh->getModLanguage(modName);
  58. std::string encoding = Languages::getLanguageOptions(language).encoding;
  59. auto ret = std::make_unique<Campaign>();
  60. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  61. std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];
  62. readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);
  63. return ret;
  64. }
  65. std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
  66. {
  67. ResourcePath resourceID(name, EResType::CAMPAIGN);
  68. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  69. std::string language = VLC->modh->getModLanguage(modName);
  70. std::string encoding = Languages::getLanguageOptions(language).encoding;
  71. auto ret = std::make_unique<CampaignState>();
  72. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  73. std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);
  74. readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);
  75. //first entry is campaign header. start loop from 1
  76. for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)
  77. {
  78. auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);
  79. if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios
  80. continue;
  81. std::string scenarioName = resourceID.getName();
  82. boost::to_lower(scenarioName);
  83. scenarioName += ':' + std::to_string(fileIndex - 1);
  84. //set map piece appropriately, convert vector to string
  85. ret->mapPieces[scenarioID] = files[fileIndex];
  86. auto hdr = ret->getMapHeader(scenarioID);
  87. ret->scenarios[scenarioID].scenarioName = hdr->name;
  88. fileIndex++;
  89. }
  90. return ret;
  91. }
  92. static std::string convertMapName(std::string input)
  93. {
  94. boost::algorithm::to_lower(input);
  95. boost::algorithm::trim(input);
  96. size_t slashPos = input.find_last_of("/");
  97. if (slashPos != std::string::npos)
  98. return input.substr(slashPos + 1);
  99. return input;
  100. }
  101. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
  102. {
  103. TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
  104. std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
  105. if (input.empty())
  106. return "";
  107. target.getTexts().registerString(modName, stringID, input);
  108. return stringID.get();
  109. }
  110. void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, std::string filename, std::string modName, std::string encoding)
  111. {
  112. ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
  113. if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
  114. {
  115. logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
  116. return;
  117. }
  118. ret.version = CampaignVersion::VCMI;
  119. ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
  120. ret.numberOfScenarios = reader["scenarios"].Vector().size();
  121. ret.name.appendTextID(reader["name"].String());
  122. ret.description.appendTextID(reader["description"].String());
  123. ret.author.appendRawString(reader["author"].String());
  124. ret.authorContact.appendRawString(reader["authorContact"].String());
  125. ret.campaignVersion.appendRawString(reader["campaignVersion"].String());
  126. ret.creationDateTime = reader["creationDateTime"].Integer();
  127. ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();
  128. ret.music = AudioPath::fromJson(reader["music"]);
  129. ret.filename = filename;
  130. ret.modName = modName;
  131. ret.encoding = encoding;
  132. }
  133. CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
  134. {
  135. auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
  136. {
  137. CampaignScenarioPrologEpilog ret;
  138. ret.hasPrologEpilog = !identifier.isNull();
  139. if(ret.hasPrologEpilog)
  140. {
  141. ret.prologVideo = VideoPath::fromJson(identifier["video"]);
  142. ret.prologMusic = AudioPath::fromJson(identifier["music"]);
  143. ret.prologVoice = AudioPath::fromJson(identifier["voice"]);
  144. ret.prologText.jsonDeserialize(identifier["text"]);
  145. }
  146. return ret;
  147. };
  148. CampaignScenario ret;
  149. ret.mapName = reader["map"].String();
  150. for(auto & g : reader["preconditions"].Vector())
  151. ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
  152. ret.regionColor = reader["color"].Integer();
  153. ret.difficulty = reader["difficulty"].Integer();
  154. ret.regionText.jsonDeserialize(reader["regionText"]);
  155. ret.prolog = prologEpilogReader(reader["prolog"]);
  156. ret.epilog = prologEpilogReader(reader["epilog"]);
  157. ret.travelOptions = readScenarioTravelFromJson(reader);
  158. return ret;
  159. }
  160. CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
  161. {
  162. CampaignTravel ret;
  163. std::map<std::string, CampaignStartOptions> startOptionsMap = {
  164. {"none", CampaignStartOptions::NONE},
  165. {"bonus", CampaignStartOptions::START_BONUS},
  166. {"crossover", CampaignStartOptions::HERO_CROSSOVER},
  167. {"hero", CampaignStartOptions::HERO_OPTIONS}
  168. };
  169. std::map<std::string, CampaignBonusType> bonusTypeMap = {
  170. {"spell", CampaignBonusType::SPELL},
  171. {"creature", CampaignBonusType::MONSTER},
  172. {"building", CampaignBonusType::BUILDING},
  173. {"artifact", CampaignBonusType::ARTIFACT},
  174. {"scroll", CampaignBonusType::SPELL_SCROLL},
  175. {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
  176. {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
  177. {"resource", CampaignBonusType::RESOURCE},
  178. //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
  179. //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
  180. };
  181. std::map<std::string, ui32> primarySkillsMap = {
  182. {"attack", 0},
  183. {"defence", 8},
  184. {"spellpower", 16},
  185. {"knowledge", 24},
  186. };
  187. std::map<std::string, ui16> heroSpecialMap = {
  188. {"strongest", 0xFFFD},
  189. {"generated", 0xFFFE},
  190. {"random", 0xFFFF}
  191. };
  192. std::map<std::string, ui8> resourceTypeMap = {
  193. //FD - wood+ore
  194. //FE - mercury+sulfur+crystal+gem
  195. {"wood", 0},
  196. {"mercury", 1},
  197. {"ore", 2},
  198. {"sulfur", 3},
  199. {"crystal", 4},
  200. {"gems", 5},
  201. {"gold", 6},
  202. {"common", 0xFD},
  203. {"rare", 0xFE}
  204. };
  205. for(auto & k : reader["heroKeeps"].Vector())
  206. {
  207. if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
  208. if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
  209. if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
  210. if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
  211. if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
  212. }
  213. for(auto & k : reader["keepCreatures"].Vector())
  214. {
  215. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))
  216. ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
  217. else
  218. logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
  219. }
  220. for(auto & k : reader["keepArtifacts"].Vector())
  221. {
  222. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))
  223. ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
  224. else
  225. logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
  226. }
  227. ret.startOptions = startOptionsMap[reader["startOptions"].String()];
  228. switch(ret.startOptions)
  229. {
  230. case CampaignStartOptions::NONE:
  231. //no bonuses. Seems to be OK
  232. break;
  233. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  234. {
  235. ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));
  236. for(auto & bjson : reader["bonuses"].Vector())
  237. {
  238. CampaignBonus bonus;
  239. bonus.type = bonusTypeMap[bjson["what"].String()];
  240. switch (bonus.type)
  241. {
  242. case CampaignBonusType::RESOURCE:
  243. bonus.info1 = resourceTypeMap[bjson["type"].String()];
  244. bonus.info2 = bjson["amount"].Integer();
  245. break;
  246. case CampaignBonusType::BUILDING:
  247. bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
  248. if(bonus.info1 == -1)
  249. logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
  250. break;
  251. default:
  252. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  253. bonus.info1 = heroId;
  254. else
  255. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  256. bonus.info1 = identifier.value();
  257. else
  258. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  259. bonus.info3 = bjson["amount"].Integer();
  260. switch(bonus.type)
  261. {
  262. case CampaignBonusType::SPELL:
  263. case CampaignBonusType::MONSTER:
  264. case CampaignBonusType::SECONDARY_SKILL:
  265. case CampaignBonusType::ARTIFACT:
  266. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), bjson["what"].String(), bjson["type"].String()))
  267. bonus.info2 = identifier.value();
  268. else
  269. logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
  270. break;
  271. case CampaignBonusType::SPELL_SCROLL:
  272. if(auto Identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "spell", bjson["type"].String()))
  273. bonus.info2 = Identifier.value();
  274. else
  275. logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
  276. break;
  277. case CampaignBonusType::PRIMARY_SKILL:
  278. for(auto & ps : primarySkillsMap)
  279. bonus.info2 |= bjson[ps.first].Integer() << ps.second;
  280. break;
  281. default:
  282. bonus.info2 = bjson["type"].Integer();
  283. }
  284. break;
  285. }
  286. ret.bonusesToChoose.push_back(bonus);
  287. }
  288. break;
  289. }
  290. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  291. {
  292. for(auto & bjson : reader["bonuses"].Vector())
  293. {
  294. CampaignBonus bonus;
  295. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  296. bonus.info1 = bjson["playerColor"].Integer(); //player color
  297. bonus.info2 = bjson["scenario"].Integer(); //from what scenario
  298. ret.bonusesToChoose.push_back(bonus);
  299. }
  300. break;
  301. }
  302. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  303. {
  304. for(auto & bjson : reader["bonuses"].Vector())
  305. {
  306. CampaignBonus bonus;
  307. bonus.type = CampaignBonusType::HERO;
  308. bonus.info1 = bjson["playerColor"].Integer(); //player color
  309. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  310. bonus.info2 = heroId;
  311. else
  312. if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  313. bonus.info2 = identifier.value();
  314. else
  315. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  316. ret.bonusesToChoose.push_back(bonus);
  317. }
  318. break;
  319. }
  320. default:
  321. {
  322. logGlobal->warn("VCMP Loading: Unsupported start options value");
  323. break;
  324. }
  325. }
  326. return ret;
  327. }
  328. void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
  329. {
  330. ret.version = static_cast<CampaignVersion>(reader.readUInt32());
  331. ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
  332. ret.loadLegacyData(campId);
  333. ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));
  334. ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));
  335. ret.author.appendRawString("");
  336. ret.authorContact.appendRawString("");
  337. ret.campaignVersion.appendRawString("");
  338. ret.creationDateTime = 0;
  339. if (ret.version > CampaignVersion::RoE)
  340. ret.difficultyChosenByPlayer = reader.readInt8();
  341. else
  342. ret.difficultyChosenByPlayer = false;
  343. ret.music = prologMusicName(reader.readInt8());
  344. ret.filename = filename;
  345. ret.modName = modName;
  346. ret.encoding = encoding;
  347. }
  348. CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header)
  349. {
  350. auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
  351. {
  352. CampaignScenarioPrologEpilog ret;
  353. ret.hasPrologEpilog = reader.readUInt8();
  354. if(ret.hasPrologEpilog)
  355. {
  356. bool isOriginalCampaign = boost::starts_with(header.getFilename(), "DATA/");
  357. ui8 index = reader.readUInt8();
  358. ret.prologVideo = CampaignHandler::prologVideoName(index);
  359. ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
  360. ret.prologVoice = isOriginalCampaign ? CampaignHandler::prologVoiceName(index) : AudioPath();
  361. ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));
  362. }
  363. return ret;
  364. };
  365. CampaignScenario ret;
  366. ret.mapName = reader.readBaseString();
  367. reader.readUInt32(); //packedMapSize - not used
  368. if(header.numberOfScenarios > 8) //unholy alliance
  369. {
  370. ret.loadPreconditionRegions(reader.readUInt16());
  371. }
  372. else
  373. {
  374. ret.loadPreconditionRegions(reader.readUInt8());
  375. }
  376. ret.regionColor = reader.readUInt8();
  377. ret.difficulty = reader.readUInt8();
  378. ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));
  379. ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
  380. ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
  381. ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
  382. return ret;
  383. }
  384. template<typename Identifier>
  385. static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, int sizeBytes)
  386. {
  387. for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
  388. {
  389. if(iId % 8 == 0)
  390. byte = reader.readUInt8();
  391. if(byte & (1 << iId % 8))
  392. container.insert(Identifier(iId));
  393. }
  394. }
  395. CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
  396. {
  397. CampaignTravel ret;
  398. ui8 whatHeroKeeps = reader.readUInt8();
  399. ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
  400. ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
  401. ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
  402. ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
  403. ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
  404. readContainer(ret.monstersKeptByHero, reader, 19);
  405. readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
  406. ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
  407. switch(ret.startOptions)
  408. {
  409. case CampaignStartOptions::NONE:
  410. //no bonuses. Seems to be OK
  411. break;
  412. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  413. {
  414. ret.playerColor.setNum(reader.readUInt8());
  415. ui8 numOfBonuses = reader.readUInt8();
  416. for (int g=0; g<numOfBonuses; ++g)
  417. {
  418. CampaignBonus bonus;
  419. bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
  420. //hero: FFFD means 'most powerful' and FFFE means 'generated'
  421. switch(bonus.type)
  422. {
  423. case CampaignBonusType::SPELL:
  424. {
  425. bonus.info1 = reader.readUInt16(); //hero
  426. bonus.info2 = reader.readUInt8(); //spell ID
  427. break;
  428. }
  429. case CampaignBonusType::MONSTER:
  430. {
  431. bonus.info1 = reader.readUInt16(); //hero
  432. bonus.info2 = reader.readUInt16(); //monster type
  433. bonus.info3 = reader.readUInt16(); //monster count
  434. break;
  435. }
  436. case CampaignBonusType::BUILDING:
  437. {
  438. bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
  439. break;
  440. }
  441. case CampaignBonusType::ARTIFACT:
  442. {
  443. bonus.info1 = reader.readUInt16(); //hero
  444. bonus.info2 = reader.readUInt16(); //artifact ID
  445. break;
  446. }
  447. case CampaignBonusType::SPELL_SCROLL:
  448. {
  449. bonus.info1 = reader.readUInt16(); //hero
  450. bonus.info2 = reader.readUInt8(); //spell ID
  451. break;
  452. }
  453. case CampaignBonusType::PRIMARY_SKILL:
  454. {
  455. bonus.info1 = reader.readUInt16(); //hero
  456. bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
  457. break;
  458. }
  459. case CampaignBonusType::SECONDARY_SKILL:
  460. {
  461. bonus.info1 = reader.readUInt16(); //hero
  462. bonus.info2 = reader.readUInt8(); //skill ID
  463. bonus.info3 = reader.readUInt8(); //skill level
  464. break;
  465. }
  466. case CampaignBonusType::RESOURCE:
  467. {
  468. bonus.info1 = reader.readUInt8(); //type
  469. //FD - wood+ore
  470. //FE - mercury+sulfur+crystal+gem
  471. bonus.info2 = reader.readUInt32(); //count
  472. break;
  473. }
  474. default:
  475. logGlobal->warn("Corrupted h3c file");
  476. break;
  477. }
  478. ret.bonusesToChoose.push_back(bonus);
  479. }
  480. break;
  481. }
  482. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  483. {
  484. ui8 numOfBonuses = reader.readUInt8();
  485. for (int g=0; g<numOfBonuses; ++g)
  486. {
  487. CampaignBonus bonus;
  488. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  489. bonus.info1 = reader.readUInt8(); //player color
  490. bonus.info2 = reader.readUInt8(); //from what scenario
  491. ret.bonusesToChoose.push_back(bonus);
  492. }
  493. break;
  494. }
  495. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  496. {
  497. ui8 numOfBonuses = reader.readUInt8();
  498. for (int g=0; g<numOfBonuses; ++g)
  499. {
  500. CampaignBonus bonus;
  501. bonus.type = CampaignBonusType::HERO;
  502. bonus.info1 = reader.readUInt8(); //player color
  503. bonus.info2 = reader.readUInt16(); //hero, FF FF - random
  504. ret.bonusesToChoose.push_back(bonus);
  505. }
  506. break;
  507. }
  508. default:
  509. {
  510. logGlobal->warn("Corrupted h3c file");
  511. break;
  512. }
  513. }
  514. return ret;
  515. }
  516. std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
  517. {
  518. std::vector<ui8> magic(2);
  519. file->read(magic.data(), magic.size());
  520. file->seek(0);
  521. std::vector< std::vector<ui8> > ret;
  522. if (magic == std::vector<ui8>{0x50, 0x4B}) // VCMP (ZIP)
  523. {
  524. CInputStream * buffer(file.get());
  525. std::shared_ptr<CIOApi> ioApi(new CProxyROIOApi(buffer));
  526. CZipLoader loader("", "_", ioApi);
  527. // load header
  528. JsonPath resource = JsonPath::builtin(VCMP_HEADER_FILE_NAME);
  529. if(!loader.existsResource(resource))
  530. throw std::runtime_error(resource.getName() + " not found in " + filename);
  531. auto data = loader.load(resource)->readAll();
  532. ret.push_back(std::vector<ui8>(data.first.get(), data.first.get() + data.second));
  533. // load scenarios
  534. JsonNode header(reinterpret_cast<const std::byte*>(data.first.get()), data.second, VCMP_HEADER_FILE_NAME);
  535. for(auto scenario : header["scenarios"].Vector())
  536. {
  537. ResourcePath resource = ResourcePath(scenario["map"].String(), EResType::MAP);
  538. if(!loader.existsResource(resource))
  539. throw std::runtime_error(resource.getName() + " not found in " + filename);
  540. auto data = loader.load(resource)->readAll();
  541. ret.push_back(std::vector<ui8>(data.first.get(), data.first.get() + data.second));
  542. }
  543. return ret;
  544. }
  545. else // H3M
  546. {
  547. CCompressedStream stream(std::move(file), true);
  548. try
  549. {
  550. do
  551. {
  552. std::vector<ui8> block(stream.getSize());
  553. stream.read(block.data(), block.size());
  554. ret.push_back(block);
  555. ret.back().shrink_to_fit();
  556. }
  557. while (!headerOnly && stream.getNextBlock());
  558. }
  559. catch (const DecompressionException & e)
  560. {
  561. // Some campaigns in French version from gog.com have trailing garbage bytes
  562. // For example, slayer.h3c consist from 5 parts: header + 4 maps
  563. // However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream
  564. // leading to exception "Incorrect header check"
  565. // Since H3 handles these files correctly, simply log this as warning and proceed
  566. logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());
  567. }
  568. return ret;
  569. }
  570. }
  571. VideoPath CampaignHandler::prologVideoName(ui8 index)
  572. {
  573. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  574. auto vids = config["videos"].Vector();
  575. if(index < vids.size())
  576. return VideoPath::fromJson(vids[index]);
  577. return VideoPath();
  578. }
  579. AudioPath CampaignHandler::prologMusicName(ui8 index)
  580. {
  581. std::vector<std::string> music;
  582. return AudioPath::builtinTODO(VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index))));
  583. }
  584. AudioPath CampaignHandler::prologVoiceName(ui8 index)
  585. {
  586. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  587. auto audio = config["voice"].Vector();
  588. if(index < audio.size())
  589. return AudioPath::fromJson(audio[index]);
  590. return AudioPath();
  591. }
  592. VCMI_LIB_NAMESPACE_END