CUnitStateMagicTest.cpp 5.2 KB

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  1. /*
  2. * CUnitStateMagicTest.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mock/mock_BonusBearer.h"
  12. #include "mock/mock_spells_Spell.h"
  13. #include "mock/mock_UnitInfo.h"
  14. #include "mock/mock_UnitEnvironment.h"
  15. #include "../../lib/battle/CUnitState.h"
  16. #include "../../lib/CCreatureHandler.h"
  17. class UnitStateMagicTest : public ::testing::Test
  18. {
  19. public:
  20. UnitInfoMock infoMock;
  21. UnitEnvironmentMock envMock;
  22. BonusBearerMock bonusMock;
  23. ::testing::StrictMock<spells::SpellMock> spellMock;
  24. battle::CUnitStateDetached subject;
  25. const int32_t DEFAULT_AMOUNT = 100;
  26. const int32_t DEFAULT_SPELL_INDEX = 42000000; //could be anything but should be far out of spellhandler bounds
  27. const int32_t DEFAULT_SCHOOL_LEVEL = 2;
  28. UnitStateMagicTest()
  29. :infoMock(),
  30. envMock(),
  31. bonusMock(),
  32. spellMock(),
  33. subject(&infoMock, &bonusMock)
  34. {
  35. }
  36. void setDefaultExpectations()
  37. {
  38. using namespace testing;
  39. EXPECT_CALL(infoMock, unitBaseAmount()).WillRepeatedly(Return(DEFAULT_AMOUNT));
  40. EXPECT_CALL(spellMock, getId()).WillRepeatedly(Return(SpellID(DEFAULT_SPELL_INDEX)));
  41. EXPECT_CALL(spellMock, getIndex()).WillRepeatedly(Return(DEFAULT_SPELL_INDEX));
  42. }
  43. void initUnit()
  44. {
  45. subject.localInit(&envMock);
  46. }
  47. void makeNormalCaster()
  48. {
  49. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::SPELLCASTER, BonusSource::CREATURE_ABILITY, DEFAULT_SCHOOL_LEVEL, BonusSourceID(), BonusSubtypeID(SpellID(DEFAULT_SPELL_INDEX))));
  50. }
  51. };
  52. TEST_F(UnitStateMagicTest, initialNormal)
  53. {
  54. setDefaultExpectations();
  55. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CASTS, BonusSource::CREATURE_ABILITY, 567, BonusSourceID()));
  56. initUnit();
  57. EXPECT_TRUE(subject.canCast());
  58. EXPECT_TRUE(subject.isCaster());
  59. EXPECT_EQ(subject.casts.total(), 567);
  60. EXPECT_EQ(subject.casts.available(), 567);
  61. }
  62. TEST_F(UnitStateMagicTest, schoolLevelByDefault)
  63. {
  64. setDefaultExpectations();
  65. initUnit();
  66. EXPECT_EQ(subject.getSpellSchoolLevel(&spellMock, nullptr), 0);
  67. }
  68. TEST_F(UnitStateMagicTest, schoolLevelForNormalCaster)
  69. {
  70. setDefaultExpectations();
  71. initUnit();
  72. makeNormalCaster();
  73. EXPECT_EQ(subject.getSpellSchoolLevel(&spellMock, nullptr), DEFAULT_SCHOOL_LEVEL);
  74. }
  75. TEST_F(UnitStateMagicTest, effectLevelForNormalCaster)
  76. {
  77. setDefaultExpectations();
  78. initUnit();
  79. makeNormalCaster();
  80. EXPECT_EQ(subject.getEffectLevel(&spellMock), DEFAULT_SCHOOL_LEVEL);
  81. }
  82. TEST_F(UnitStateMagicTest, spellBonus)
  83. {
  84. setDefaultExpectations();
  85. initUnit();
  86. makeNormalCaster();
  87. EXPECT_EQ(subject.getSpellBonus(&spellMock, 12345, &subject), 12345);
  88. }
  89. TEST_F(UnitStateMagicTest, specificSpellBonus)
  90. {
  91. setDefaultExpectations();
  92. initUnit();
  93. makeNormalCaster();
  94. EXPECT_EQ(subject.getSpecificSpellBonus(&spellMock, 12345), 12345);
  95. }
  96. TEST_F(UnitStateMagicTest, effectPower)
  97. {
  98. setDefaultExpectations();
  99. initUnit();
  100. const int32_t EFFECT_POWER = 12 * 100;
  101. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_SPELL_POWER, BonusSource::CREATURE_ABILITY, EFFECT_POWER, BonusSourceID()));
  102. makeNormalCaster();
  103. EXPECT_EQ(subject.getEffectPower(&spellMock), 12 * DEFAULT_AMOUNT);
  104. }
  105. TEST_F(UnitStateMagicTest, enchantPowerByDefault)
  106. {
  107. setDefaultExpectations();
  108. initUnit();
  109. makeNormalCaster();
  110. EXPECT_EQ(subject.getEnchantPower(&spellMock), 3);
  111. }
  112. TEST_F(UnitStateMagicTest, enchantPower)
  113. {
  114. setDefaultExpectations();
  115. initUnit();
  116. const int32_t ENCHANT_POWER = 42;
  117. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CREATURE_ENCHANT_POWER, BonusSource::CREATURE_ABILITY, ENCHANT_POWER, BonusSourceID()));
  118. makeNormalCaster();
  119. EXPECT_EQ(subject.getEnchantPower(&spellMock), ENCHANT_POWER);
  120. }
  121. TEST_F(UnitStateMagicTest, effectValueByDefault)
  122. {
  123. setDefaultExpectations();
  124. initUnit();
  125. makeNormalCaster();
  126. EXPECT_EQ(subject.getEffectValue(&spellMock), 0);
  127. }
  128. TEST_F(UnitStateMagicTest, effectValue)
  129. {
  130. setDefaultExpectations();
  131. initUnit();
  132. const int32_t EFFECT_VALUE = 456;
  133. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::SPECIFIC_SPELL_POWER, BonusSource::CREATURE_ABILITY, EFFECT_VALUE, BonusSourceID(), BonusSubtypeID(SpellID(DEFAULT_SPELL_INDEX))));
  134. makeNormalCaster();
  135. EXPECT_EQ(subject.getEffectValue(&spellMock), EFFECT_VALUE * DEFAULT_AMOUNT);
  136. }
  137. TEST_F(UnitStateMagicTest, getOwner)
  138. {
  139. using namespace testing;
  140. setDefaultExpectations();
  141. initUnit();
  142. PlayerColor player(123);
  143. PlayerColor otherPlayer(124);
  144. EXPECT_CALL(infoMock, unitOwner()).WillRepeatedly(Return(player));
  145. ON_CALL(envMock, unitEffectiveOwner(Eq(&subject))).WillByDefault(Return(otherPlayer));
  146. EXPECT_CALL(envMock, unitEffectiveOwner(_));
  147. EXPECT_EQ(subject.getCasterOwner(), otherPlayer);
  148. }
  149. TEST_F(UnitStateMagicTest, spendMana)
  150. {
  151. setDefaultExpectations();
  152. bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::CASTS, BonusSource::CREATURE_ABILITY, 1, BonusSourceID()));
  153. initUnit();
  154. EXPECT_TRUE(subject.canCast());
  155. subject.spendMana(nullptr, 1);
  156. EXPECT_FALSE(subject.canCast());
  157. }
  158. //TODO:getCasterName
  159. //TODO:getCastDescription
  160. //TODO:spendMana