Andrii Danylchenko 8efceb110b #3691 - boat attached to hero should not block tiles on its own 1 yıl önce
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CGameState.cpp 8efceb110b #3691 - boat attached to hero should not block tiles on its own 1 yıl önce
CGameState.h fc252bb9eb Random town names are now guaranteed to be unique on the map 1 yıl önce
CGameStateCampaign.cpp 80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 1 yıl önce
CGameStateCampaign.h 290cc1510b Added text container with map translations to campaign state 1 yıl önce
EVictoryLossCheckResult.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
InfoAboutArmy.cpp 037efdf5fc Improvements to type safety of Identifier class 2 yıl önce
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 yıl önce
QuestInfo.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
SThievesGuildInfo.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
TavernHeroesPool.cpp c21913f661 Fixed initialization of move points and mana for dismissed heroes 1 yıl önce
TavernHeroesPool.h 0c07384293 Refactoring of serialization versioning handling 1 yıl önce
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 yıl önce