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							- //#define BOOST_SPIRIT_DEBUG
 
- #include "CConfigHandler.h"
 
- #include <boost/bind.hpp>
 
- #include <boost/function.hpp>
 
- #include <boost/spirit.hpp>
 
- #include <fstream>
 
- using namespace config;
 
- using namespace boost::spirit;
 
- using namespace phoenix;
 
- /*
 
-  * CConfigHandler.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- CConfigHandler conf;
 
- GUIOptions *current = NULL;
 
- std::pair<int,int> curRes;
 
- ButtonInfo *currentButton;
 
- int gnb=-1;
 
- struct lerror
 
- {
 
- 	std::string txt;
 
- 	lerror(const std::string & TXT):txt(TXT){};
 
- 	void operator()() const
 
- 	{
 
- 		tlog1 << txt << std::endl;
 
- 	}
 
- 	template<typename IteratorT>
 
- 	void operator()(IteratorT t1, IteratorT t2) const
 
- 	{
 
- 		tlog1 << txt << std::endl;
 
- 	}
 
- };
 
- struct SetCurButton
 
- {
 
- 	template<typename IteratorT>
 
- 	void operator()(IteratorT t1, IteratorT t2) const
 
- 	{
 
- 		std::string str(t1,t2);
 
- 		if(str=="KingdomOv")
 
- 			currentButton = ¤t->ac.kingOverview;
 
- 		else if(str=="Underground")
 
- 			currentButton = ¤t->ac.underground;
 
- 		else if(str=="QuestLog")
 
- 			currentButton = ¤t->ac.questlog;
 
- 		else if(str=="SleepWake")
 
- 			currentButton = ¤t->ac.sleepWake;
 
- 		else if(str=="MoveHero")
 
- 			currentButton = ¤t->ac.moveHero;
 
- 		else if(str=="Spellbook")
 
- 			currentButton = ¤t->ac.spellbook;
 
- 		else if(str=="AdvOptions")
 
- 			currentButton = ¤t->ac.advOptions;
 
- 		else if(str=="SysOptions")
 
- 			currentButton = ¤t->ac.sysOptions;
 
- 		else if(str=="NextHero")
 
- 			currentButton = ¤t->ac.nextHero;
 
- 		else if(str=="EndTurn")
 
- 			currentButton = ¤t->ac.endTurn;
 
- 	}
 
- };
 
- struct lerror2
 
- {
 
- 	std::string txt;
 
- 	lerror2(const std::string & TXT):txt(TXT){};
 
- 	template<typename IteratorT>
 
- 	void operator()(IteratorT t1, IteratorT t2) const
 
- 	{
 
- 		std::string txt2(t1,t2);
 
- 		tlog1 << txt << txt2 << std::endl;
 
- 	}
 
- };
 
- struct dummy 
 
- {
 
- 	boost::function<void()> func;
 
- 	dummy(const boost::function<void()>  & F)
 
- 		:func(F){}
 
- 	template<typename IteratorT>
 
- 	void operator()(IteratorT t1, IteratorT t2) const
 
- 	{
 
- 		func();
 
- 	}
 
- };
 
- template<typename T>struct SetButtonProp
 
- {
 
- 	T point;
 
- 	SetButtonProp(T p)
 
- 		:point(p){}
 
- 	template <typename Z>
 
- 	void operator()(const Z & val) const
 
- 	{
 
- 		currentButton->*point = val;
 
- 	}
 
- };
 
- template<typename T> SetButtonProp<T> SetButtonProp_a(T p)
 
- {
 
- 	return SetButtonProp<T>(p);
 
- }
 
- struct SetButtonStr
 
- {
 
- 	std::string ButtonInfo::*point;
 
- 	SetButtonStr(std::string ButtonInfo::* p)
 
- 		:point(p){}
 
- 	template <typename Z>
 
- 	void operator()(const Z first, const Z last) const
 
- 	{
 
- 		std::string str(first,last);
 
- 		currentButton->*point = str;
 
- 	}
 
- };
 
- template<typename T>struct SetAdventureProp
 
- {
 
- 	T point;
 
- 	SetAdventureProp(T p)
 
- 		:point(p){}
 
- 	template <typename Z>
 
- 	void operator()(const Z & val) const
 
- 	{
 
- 		current->ac.*point = val;
 
- 	}
 
- };
 
- template<typename T> SetAdventureProp<T> SetAdventureProp_a(T p)
 
- {
 
- 	return SetAdventureProp<T>(p);
 
- }
 
- struct SetAdventureStr
 
- {
 
- 	std::string AdventureMapConfig::*point;
 
- 	SetAdventureStr(std::string AdventureMapConfig::* p)
 
- 		:point(p){}
 
- 	template <typename Z>
 
- 	void operator()(const Z first, const Z last) const
 
- 	{
 
- 		std::string str(first,last);
 
- 		current->ac.*point = str;
 
- 	}
 
- };
 
- struct AddDefForButton
 
- {
 
- 	template <typename Z>
 
- 	void operator()(const Z first, const Z last) const
 
- 	{
 
- 		std::string str(first,last);
 
- 		currentButton->additionalDefs.push_back(str);
 
- 	}
 
- };
 
- struct ClearAdditionalDefs
 
- {
 
- 	template <typename Z>
 
- 	void operator()(const Z first, const Z last) const
 
- 	{
 
- 		currentButton->additionalDefs.clear();
 
- 	}
 
- };
 
- static void addGRes()
 
- {
 
- 	if(current)
 
- 		conf.guiOptions[curRes] = *current; //we'll use by default settings from previous resolution
 
- 	current = &conf.guiOptions[curRes];
 
- }
 
- static void setGem(int x, int val)
 
- {
 
- 	if(x)	
 
- 		current->ac.gemX[gnb] = val;
 
- 	else
 
- 		current->ac.gemY[gnb] = val;
 
- }
 
- struct AddGemName
 
- {
 
- 	template <typename Z>
 
- 	void operator()(const Z first, const Z last) const
 
- 	{
 
- 		current->ac.gemG.push_back(std::string(first,last));
 
- 	}
 
- };
 
- struct SettingsGrammar : public grammar<SettingsGrammar>
 
- {
 
- 	template <typename ScannerT>
 
- 	struct definition
 
- 	{
 
- 		rule<ScannerT>  r, clientOption, clientOptionsSequence, ClientSettings;
 
- 		rule<ScannerT>  GUISettings, GUIOption, GUIOptionsSequence, AdvMapOptionsSequence, AdvMapOption;
 
- 		rule<ScannerT> GUIResolution, fname;
 
- 		definition(SettingsGrammar const& self)  
 
- 		{ 
 
- 			fname = lexeme_d[+(alnum_p | '.')];
 
- 			clientOption 
 
- 				= str_p("resolution=") >> (uint_p[assign_a(conf.cc.resx)] >> 'x' >> uint_p[assign_a(conf.cc.resy)] | eps_p[lerror("Wrong resolution!")])
 
- 				| str_p("port=") >> (uint_p[assign_a(conf.cc.port)] | eps_p[lerror("Wrong port!")])
 
- 				| str_p("bpp=") >> (uint_p[assign_a(conf.cc.bpp)] | eps_p[lerror("Wrong bpp!")])
 
- 				| str_p("localInformation=") >> (uint_p[assign_a(conf.cc.localInformation)] | eps_p[lerror("Wrong localInformation!")])
 
- 				| str_p("fullscreen=") >> (uint_p[assign_a(conf.cc.fullscreen)] | eps_p[lerror("Wrong fullscreen!")])
 
- 				| str_p("server=") >> ( ( +digit_p >> *('.' >> +digit_p) )[assign_a(conf.cc.server)]   | eps_p[lerror("Wrong server!")])
 
- 				| str_p("defaultAI=") >> ((+(anychar_p - ';'))[assign_a(conf.cc.defaultAI)] | eps_p[lerror("Wrong defaultAI!")])
 
- 				| (+(anychar_p - '}'))[lerror2("Unrecognized client option: ")]
 
- 				;
 
- 			clientOptionsSequence = *(clientOption >> (';' | eps_p[lerror("Semicolon lacking after client option!")]));
 
- 			ClientSettings = '{' >>  clientOptionsSequence >> '}';
 
- 			AdvMapOption 
 
- 				=	str_p("Buttons") >> ((ch_p('{') >> '}') | eps_p[lerror("Wrong Buttons!")])
 
- 				|	str_p("Minimap: ") >> 
 
- 						*(	
 
- 							"width=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapW)]//[assign_a(current->ac.minimapW)] 
 
- 							  |	"height=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapH)]
 
- 							  |	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapX)]
 
- 							  |	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::minimapY)]
 
- 						 )
 
- 				| str_p("Statusbar:") >>
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::statusbarX)]
 
- 							  |	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::statusbarY)]
 
- 							  |	"graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::statusbarG)]
 
- 							) 
 
- 						 )
 
- 				| str_p("ResDataBar:") >>
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resdatabarX)]
 
- 							|	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resdatabarY)]
 
- 							|	"offsetX=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resOffsetX)]
 
- 							|	"offsetY=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resOffsetY)]
 
- 							|	"resSpace=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resDist)]
 
- 							|	"resDateSpace=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::resDateDist)]
 
- 							  |	"graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::resdatabarG)]
 
- 							) 
 
- 						 )
 
- 				| str_p("InfoBox:") >>
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::infoboxX)]
 
- 							  |	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::infoboxY)]
 
- 							) 
 
- 						 )
 
- 				| str_p("AdvMap:") >>
 
- 						*(	
 
- 							(   "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapX)]
 
- 							  | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapY)]
 
- 							  | "width=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapW)]
 
- 							  | "height=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapH)]
 
- 							  | "smoothMove=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::smoothMove)]
 
- 							  | "puzzleSepia=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::puzzleSepia)]
 
- 							) 
 
- 						 )
 
- 				| str_p("background=") >> fname[SetAdventureStr(&AdventureMapConfig::mainGraphic)]
 
- 				| str_p("Button") >> (+(anychar_p-':'))[SetCurButton()] >> ':' >>
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetButtonProp_a(&ButtonInfo::x)]
 
- 							  |	"y=" >> uint_p[SetButtonProp_a(&ButtonInfo::y)]
 
- 							  |	"playerColoured=" >> uint_p[SetButtonProp_a(&ButtonInfo::playerColoured)]
 
- 							  |	"graphic=" >> fname[SetButtonStr(&ButtonInfo::defName)]
 
- 							  | str_p("additionalDefs=")[ClearAdditionalDefs()] 
 
- 									>> ch_p('(') >> fname[AddDefForButton()] 
 
- 									>> *(',' >> fname[AddDefForButton()]) >> ')'
 
- 							) 
 
- 						 )
 
- 				 | str_p("HeroList:") >> 
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistX)]
 
- 							  |	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistY)]
 
- 							  |	"size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::hlistSize)]
 
- 							  |	"movePoints=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistMB)]
 
- 							  |	"manaPoints=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistMN)]
 
- 							  |	"arrowUp=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistAU)]
 
- 							  |	"arrowDown=" >> fname[SetAdventureStr(&AdventureMapConfig::hlistAD)]
 
- 							) 
 
- 						 )
 
- 				 | str_p("TownList:") >> 
 
- 						*(	
 
- 							(	"x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistX)]
 
- 							  |	"y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistY)]
 
- 							  |	"size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tlistSize)]
 
- 							  |	"arrowUp=" >> fname[SetAdventureStr(&AdventureMapConfig::tlistAU)]
 
- 							  |	"arrowDown=" >> fname[SetAdventureStr(&AdventureMapConfig::tlistAD)]
 
- 							) 
 
- 						 )
 
- 				 | str_p("gem") >> uint_p[var(gnb) = arg1] >> ':' >>
 
- 						*(	
 
- 							(	"x=" >> uint_p[bind(&setGem,1,_1)]
 
- 							  | "y=" >> uint_p[bind(&setGem,0,_1)]
 
- 							  | "graphic=" >> fname[AddGemName()]
 
- 							) 
 
- 						 )
 
- 				 | str_p("InGameConsole:") >> 
 
- 						*(	
 
- 							(	"maxInputPerLine=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::inputLineLength)]
 
- 							  |	"maxOutputPerLine=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::outputLineLength)]
 
- 							) 
 
- 						 )
 
- 				| str_p("Overview:") >>
 
- 						*(	
 
- 							(	"pics=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::overviewPics)]
 
- 							  |	"size=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::overviewSize)]
 
- 							  |	"graphic=" >> fname[SetAdventureStr(&AdventureMapConfig::overviewBg)]
 
- 							) 
 
- 						 )
 
- 				;
 
- 			AdvMapOptionsSequence = *(AdvMapOption >> (';' | eps_p[lerror("Semicolon lacking in advmapopt!")]));
 
- 			GUIResolution = (uint_p[assign_a(curRes.first)] >> 'x' >> uint_p[assign_a(curRes.second)])
 
- 								[dummy(&addGRes)];
 
- 			GUIOption = str_p("AdventureMap") >> ('{' >> AdvMapOptionsSequence >> '}' | eps_p[lerror("Wrong AdventureMap!")]);
 
- 			GUIOptionsSequence = *(GUIOption >> (';' | eps_p[lerror("Semicolon after GUIOption lacking!")]));
 
- 			GUISettings	= +(GUIResolution >> '{' >> GUIOptionsSequence >> '}');
 
- 			r	
 
- 				=	str_p("clientSettings") >> (ClientSettings | eps_p[lerror("Wrong clientSettings!")])
 
- 				>>	str_p("GUISettings") >> ('{' >> GUISettings >> '}' | eps_p[lerror("Wrong GUISettings!")]);
 
- #ifdef BOOST_SPIRIT_DEBUG
 
- 			BOOST_SPIRIT_DEBUG_RULE(clientOption);
 
- 			BOOST_SPIRIT_DEBUG_RULE(clientOptionsSequence);
 
- 			BOOST_SPIRIT_DEBUG_RULE(ClientSettings);
 
- 			BOOST_SPIRIT_DEBUG_RULE(AdvMapOption);
 
- 			BOOST_SPIRIT_DEBUG_RULE(AdvMapOptionsSequence);
 
- 			BOOST_SPIRIT_DEBUG_RULE(GUIOption);
 
- 			BOOST_SPIRIT_DEBUG_RULE(GUIOptionsSequence);
 
- 			BOOST_SPIRIT_DEBUG_RULE(GUISettings);
 
- 			BOOST_SPIRIT_DEBUG_RULE(GUIResolution);
 
- 			BOOST_SPIRIT_DEBUG_RULE(r);
 
- #endif
 
- 		}    
 
- 		rule<ScannerT> const& start() const { return r; }
 
- 	};
 
- };
 
- struct CommentsGrammar : public grammar<CommentsGrammar>
 
- {
 
- 	template <typename ScannerT>
 
- 	struct definition
 
- 	{
 
- 		rule<ScannerT>  comment;
 
- 		definition(CommentsGrammar const& self)  
 
- 		{ 
 
- 			comment = comment_p("//") | comment_p("/*","*/") | space_p;
 
- 			BOOST_SPIRIT_DEBUG_RULE(comment);
 
- 		}
 
- 		rule<ScannerT> const& start() const { return comment; }
 
- 	};
 
- };
 
- CConfigHandler::CConfigHandler(void)
 
- {
 
- }
 
- CConfigHandler::~CConfigHandler(void)
 
- {
 
- }
 
- void config::CConfigHandler::init()
 
- {
 
- 	std::vector<char> settings;
 
- 	std::ifstream ifs(DATA_DIR "/config/settings.txt");
 
- 	if(!ifs)
 
- 	{
 
- 		tlog1 << "Cannot open " DATA_DIR "/config/settings.txt !" << std::endl;
 
- 		return;
 
- 	}
 
- 	ifs.unsetf(std::ios::skipws); //  Turn of white space skipping on the stream
 
- 	std::copy(std::istream_iterator<char>(ifs),std::istream_iterator<char>(),std::back_inserter(settings));
 
- 	std::vector<char>::const_iterator first = settings.begin(), last = settings.end();
 
- 	SettingsGrammar sg;
 
- 	BOOST_SPIRIT_DEBUG_NODE(sg);
 
- 	CommentsGrammar cg;    
 
- 	BOOST_SPIRIT_DEBUG_NODE(cg);
 
- 	parse_info<std::vector<char>::const_iterator> info = parse(first,last,sg,cg);
 
- 	if(!info.hit)
 
- 		tlog1 << "Cannot parse config/settings.txt file!\n";
 
- 	else if(!info.full)
 
- 		tlog2 << "Not entire config/settings.txt parsed!\n";
 
- }
 
- GUIOptions * config::CConfigHandler::go()
 
- {
 
- 	return &guiOptions[std::pair<int,int>(cc.resx,cc.resy)];
 
- }
 
 
  |