| .. |
|
BattleActionsController.cpp
|
1bf6bbd9b6
Significantly simplified threading model in battles
|
2 rokov pred |
|
BattleActionsController.h
|
b20109c830
Test version of swipe gesture for in-combat attacks
|
2 rokov pred |
|
BattleAnimationClasses.cpp
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleAnimationClasses.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleConstants.h
|
688b8db3eb
Removed delays due to thread waits from battle animations
|
2 rokov pred |
|
BattleEffectsController.cpp
|
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 rokov pred |
|
BattleEffectsController.h
|
7543fdf787
vcmi: add reverse effect animation type
|
2 rokov pred |
|
BattleFieldController.cpp
|
18db944083
Replaced clickReleased with clickPressed where applicable in H3
|
2 rokov pred |
|
BattleFieldController.h
|
18db944083
Replaced clickReleased with clickPressed where applicable in H3
|
2 rokov pred |
|
BattleInterface.cpp
|
3213800097
Fix assertion failure on teleport cast
|
2 rokov pred |
|
BattleInterface.h
|
cefbe5152e
Merge pull request #2359 from IvanSavenko/crashfixing
|
2 rokov pred |
|
BattleInterfaceClasses.cpp
|
20e10cd5ab
Fix potential access to empty std function on hero vs hero combat
|
2 rokov pred |
|
BattleInterfaceClasses.h
|
05735a20e1
Fix for hero info window mana points not getting spent on spellcast
|
2 rokov pred |
|
BattleObstacleController.cpp
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 rokov pred |
|
BattleObstacleController.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleProjectileController.cpp
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleProjectileController.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleRenderer.cpp
|
541d98143b
Renamed BattleControlPanel -> BattleWindow
|
2 rokov pred |
|
BattleRenderer.h
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 rokov pred |
|
BattleSiegeController.cpp
|
62a5eeebbc
Fixed rendering priority of battlefield background obstacles
|
2 rokov pred |
|
BattleSiegeController.h
|
8ed115a628
Fix ios compile
|
2 rokov pred |
|
BattleStacksController.cpp
|
3213800097
Fix assertion failure on teleport cast
|
2 rokov pred |
|
BattleStacksController.h
|
8a31aeb94b
Battle animations use tick() for updates
|
2 rokov pred |
|
BattleWindow.cpp
|
791eb1a37b
Added workaround for running game with outdated extras mod from 1.2
|
2 rokov pred |
|
BattleWindow.h
|
47b6358e6e
Improve feature by triggering hero window refresh in response to netpack
|
2 rokov pred |
|
CreatureAnimation.cpp
|
da3a05bc8b
Fix special colors in battle
|
2 rokov pred |
|
CreatureAnimation.h
|
86f5d6de69
vcmi: modernize headers
|
2 rokov pred |