英雄无敌3(跨平台含手机)

Andrey Filipenkov dab9d206f1 Revert "don't build Nullkiller for 32-bit" vor 3 Jahren
.github d3e33b096f prepare CI for iOS vor 3 Jahren
AI dab9d206f1 Revert "don't build Nullkiller for 32-bit" vor 3 Jahren
CI d3e33b096f prepare CI for iOS vor 3 Jahren
Mods 99a9680f62 Final preparations for merge into develop (#780) vor 3 Jahren
client 8dcd3146e7 generate zip with ipa structure using cpack vor 3 Jahren
cmake_modules 5e838008df merge launcher and client vor 3 Jahren
config 1c62f9db1a Merge pull request #970 from Nordsoft91/srv-healthcheck vor 3 Jahren
debian 7daff67e03 Disable tests to fix building deb packages vor 5 Jahren
include ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
ios 8dcd3146e7 generate zip with ipa structure using cpack vor 3 Jahren
launcher fab3216df0 add setting to control app launch type: launcher or game vor 3 Jahren
lib bb00ec8ce2 remove entitlements and shared container usage vor 3 Jahren
lib_client c6e51852d0 add ability to build VCMI as single process vor 3 Jahren
lib_server c6e51852d0 add ability to build VCMI as single process vor 3 Jahren
osx b824a90295 initial iOS support to fix building vor 3 Jahren
rpm 3338e4b855 Update RPM spec vor 5 Jahren
scripting 9dc5f3ed8b improve RPATH handling, apply RPATH when installing dylibs vor 3 Jahren
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches vor 3 Jahren
server cd4b68c034 fix repeated launches of single player vor 3 Jahren
test ad01c7ffce Vlc obstacles [part 1] (#888) vor 3 Jahren
win 735c4f149a Update vcpkg, fix QT paths vor 3 Jahren
.gitignore e0244c69a3 add CMake presets for iOS vor 3 Jahren
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule vor 8 Jahren
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features vor 4 Jahren
AUTHORS 99a9680f62 Final preparations for merge into develop (#780) vor 3 Jahren
CCallback.cpp 7e6ed0583c disable all scripting code when configuring without scripting modules vor 3 Jahren
CCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
CMakeLists.txt 8dcd3146e7 generate zip with ipa structure using cpack vor 3 Jahren
CMakePresets.json d3e33b096f prepare CI for iOS vor 3 Jahren
ChangeLog 2c7198a01a Increment vcmi version vor 3 Jahren
Global.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
README.md 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod vor 3 Jahren
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 vor 7 Jahren
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h vor 8 Jahren
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files vor 8 Jahren
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default vor 7 Jahren
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files vor 8 Jahren
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
Version.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
conanfile.py d7650ce9c0 use Conan to make macOS CI builds for both Intel and ARM (#782) vor 3 Jahren
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule vor 8 Jahren
license.txt 6d8373a473 Configure github actions vor 4 Jahren
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features vor 4 Jahren
vcmibuilder 05b5ab62aa vcmibuilder: move mkdir vor 3 Jahren
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN vor 8 Jahren

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)