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IMapRendererContext.h
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44f516d2fc
Add overlay that shows map objects and their name & status
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1 year ago |
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IMapRendererObserver.h
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d502850054
Add network thread termination logic for adventure map animations
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1 year ago |
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MapOverlayLogVisualizer.cpp
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9f1cd69480
Fix visualization of AI object graph
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9 months ago |
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MapOverlayLogVisualizer.h
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97f1a310df
Fix miscellaneous issues discovered by Sonar
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1 year ago |
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MapRenderer.cpp
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38bb5a76e6
Handle flag color overlay and creature selection overlay separately
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9 months ago |
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MapRenderer.h
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6795c9afb6
animations working
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11 months ago |
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MapRendererContext.cpp
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e5332fb61a
Hide events from Alt overlay
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8 months ago |
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MapRendererContext.h
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44f516d2fc
Add overlay that shows map objects and their name & status
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1 year ago |
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MapRendererContextState.cpp
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e2fe20e26d
Use upper_bound instead of sort since predicate does not fulfills strict weak ordering requirement for std::sort
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11 months ago |
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MapRendererContextState.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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MapView.cpp
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668bf63fc0
Remove access to internal surface of Canvas
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9 months ago |
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MapView.h
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16f963bed5
Fix zooming with keyboard shortcuts
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1 year ago |
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MapViewActions.cpp
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2ebf1daf0d
add smooth drag for RMB & fix drag for new windows
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9 months ago |
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MapViewActions.h
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2ebf1daf0d
add smooth drag for RMB & fix drag for new windows
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9 months ago |
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MapViewCache.cpp
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248cff49a4
Moved fonts handling from Graphics to RenderHandler class
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1 year ago |
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MapViewCache.h
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44f516d2fc
Add overlay that shows map objects and their name & status
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1 year ago |
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MapViewController.cpp
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db23cc2ffa
add setting for disabling overlay
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8 months ago |
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MapViewController.h
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d1aa4ecd10
Merge pull request #4013 from IvanSavenko/shortcuts_additions
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1 year ago |
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MapViewModel.cpp
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4787965cec
Reduce memory usage of adventure map
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1 year ago |
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MapViewModel.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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mapHandler.cpp
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08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
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1 year ago |
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mapHandler.h
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d502850054
Add network thread termination logic for adventure map animations
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1 year ago |