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							- /*
 
-  * Slider.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "Scrollable.h"
 
- #include "../../lib/FunctionList.h"
 
- class CButton;
 
- /// A typical slider which can be orientated horizontally/vertically.
 
- class CSlider : public Scrollable
 
- {
 
- 	//if vertical then left=up
 
- 	std::shared_ptr<CButton> left;
 
- 	std::shared_ptr<CButton> right;
 
- 	std::shared_ptr<CButton> slider;
 
- 	std::optional<Rect> scrollBounds;
 
- 	/// how many elements are visible simultaneously
 
- 	int capacity;
 
- 	/// number of highest position, or 0 if there is only one
 
- 	int positions;
 
- 	/// total amount of elements in the list
 
- 	int amount;
 
- 	/// topmost vislble (first active) element
 
- 	int value;
 
- 	CFunctionList<void(int)> moved;
 
- 	void updateSliderPos();
 
- 	double getClickPos(const Point & cursorPosition);
 
- public:
 
- 	enum EStyle
 
- 	{
 
- 		BROWN,
 
- 		BLUE
 
- 	};
 
- 	void block(bool on);
 
- 	/// If set, mouse scroll will only scroll slider when inside of this area
 
- 	void setScrollBounds(const Rect & bounds );
 
- 	void clearScrollBounds();
 
- 	/// Value modifiers
 
- 	void scrollTo(int value, bool callCallbacks = true);
 
- 	void scrollBy(int amount) override;
 
- 	void scrollToMin();
 
- 	void scrollToMax();
 
- 	/// Amount modifier
 
- 	void setAmount(int to);
 
- 	virtual void setValue(int to, bool callCallbacks = true);
 
- 	/// Accessors
 
- 	int getAmount() const;
 
- 	virtual int getValue() const;
 
- 	int getCapacity() const;
 
- 	void addCallback(std::function<void(int)> callback);
 
- 	bool receiveEvent(const Point & position, int eventType) const override;
 
- 	void keyPressed(EShortcut key) override;
 
- 	void clickPressed(const Point & cursorPosition) override;
 
- 	void clickReleased(const Point & cursorPosition) override;
 
- 	void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
 
- 	void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
 
- 	void showAll(Canvas & to) override;
 
- 	using SliderMovingFunctor = std::function<void(int)>;
 
- 	 /// @param position coordinates of slider
 
- 	 /// @param length length of slider ribbon, including left/right buttons
 
- 	 /// @param Moved function that will be called whenever slider moves
 
- 	 /// @param Capacity maximal number of visible at once elements
 
- 	 /// @param Amount total amount of elements, including not visible
 
- 	 /// @param Value starting position
 
- 	CSlider(Point position, int length, const SliderMovingFunctor & Moved, int Capacity, int Amount,
 
- 		int Value, Orientation orientation, EStyle style = BROWN);
 
- 	~CSlider();
 
- };
 
- class SliderNonlinear : public CSlider
 
- {
 
- 	/// If non-empty then slider has non-linear values, e.g. if slider is at position 5 out of 10 then actual "value" is not 5, but 5th value in this vector
 
- 	std::vector<int> scaledValues;
 
- 	using CSlider::setAmount; // make private
 
- public:
 
- 	void setValue(int to, bool callCallbacks) override;
 
- 	int getValue() const override;
 
- 	SliderNonlinear(Point position, int length, const std::function<void(int)> & Moved, const std::vector<int> & values, int Value, Orientation orientation, EStyle style);
 
- };
 
 
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