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							- /*
 
-  * BattleQueries.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "BattleQueries.h"
 
- #include "MapQueries.h"
 
- #include "../CGameHandler.h"
 
- #include "../battles/BattleProcessor.h"
 
- #include "../../lib/battle/BattleInfo.h"
 
- void CBattleQuery::notifyObjectAboutRemoval(const CObjectVisitQuery & objectVisit) const
 
- {
 
- 	if(result)
 
- 		objectVisit.visitedObject->battleFinished(objectVisit.visitingHero, *result);
 
- }
 
- CBattleQuery::CBattleQuery(CGameHandler * owner, const BattleInfo * Bi):
 
- 	CGhQuery(owner)
 
- {
 
- 	belligerents[0] = Bi->sides[0].armyObject;
 
- 	belligerents[1] = Bi->sides[1].armyObject;
 
- 	bi = Bi;
 
- 	for(auto & side : bi->sides)
 
- 		addPlayer(side.color);
 
- }
 
- CBattleQuery::CBattleQuery(CGameHandler * owner):
 
- 	CGhQuery(owner), bi(nullptr)
 
- {
 
- 	belligerents[0] = belligerents[1] = nullptr;
 
- }
 
- bool CBattleQuery::blocksPack(const CPack * pack) const
 
- {
 
- 	const char * name = typeid(*pack).name();
 
- 	return strcmp(name, typeid(MakeAction).name()) != 0;
 
- }
 
- void CBattleQuery::onRemoval(PlayerColor color)
 
- {
 
- 	if(result)
 
- 		gh->battles->battleAfterLevelUp(*result);
 
- }
 
- CBattleDialogQuery::CBattleDialogQuery(CGameHandler * owner, const BattleInfo * Bi):
 
- 	CDialogQuery(owner)
 
- {
 
- 	bi = Bi;
 
- 	for(auto & side : bi->sides)
 
- 		addPlayer(side.color);
 
- }
 
- void CBattleDialogQuery::onRemoval(PlayerColor color)
 
- {
 
- 	assert(answer);
 
- 	if(*answer == 1)
 
- 	{
 
- 		gh->startBattlePrimary(bi->sides[0].armyObject, bi->sides[1].armyObject, bi->tile, bi->sides[0].hero, bi->sides[1].hero, bi->creatureBank, bi->town);
 
- 	}
 
- 	else
 
- 	{
 
- 		gh->battles->endBattleConfirm(bi);
 
- 	}
 
- }
 
 
  |