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AI
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99aef852be
* probably fixed Bind effect
|
16 jaren geleden |
|
aclocal
|
038dd90517
Autoconf/automake scripts to easy building.
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17 jaren geleden |
|
client
|
dc73072ba4
* fixed #20 from 0.7b bug thread
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16 jaren geleden |
|
config
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2e47b5ce10
* probably fixed #8 from 0.7b forum
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16 jaren geleden |
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hch
|
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
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16 jaren geleden |
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lib
|
6a3bfbee46
* added "Next hero" button functionality
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16 jaren geleden |
|
scripts
|
556311c9ab
Partially done object scripting and interactions.
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18 jaren geleden |
|
server
|
79ae1441ff
* support for numpad keyboard
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16 jaren geleden |
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AI_Base.h
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b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
AUTHORS
|
302b5d9427
* fixed crashbug on savegame choice when no savegames were available
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17 jaren geleden |
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AdventureMapButton.cpp
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c83404a375
* fixed crash when there was no hero available to hire for some player
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16 jaren geleden |
|
AdventureMapButton.h
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c83404a375
* fixed crash when there was no hero available to hire for some player
|
16 jaren geleden |
|
CAdvmapInterface.cpp
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f835ea9033
* fixed #9 and #12 from 0.7b bug thread
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16 jaren geleden |
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CAdvmapInterface.h
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59b2bb4940
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
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16 jaren geleden |
|
CBattleInterface.cpp
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dc73072ba4
* fixed #20 from 0.7b bug thread
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16 jaren geleden |
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CBattleInterface.h
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f835ea9033
* fixed #9 and #12 from 0.7b bug thread
|
16 jaren geleden |
|
CCallback.cpp
|
79ae1441ff
* support for numpad keyboard
|
16 jaren geleden |
|
CCallback.h
|
79ae1441ff
* support for numpad keyboard
|
16 jaren geleden |
|
CCastleInterface.cpp
|
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
|
16 jaren geleden |
|
CCastleInterface.h
|
59b2bb4940
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
|
16 jaren geleden |
|
CConsoleHandler.cpp
|
3a66dc2b7c
* added heroes pool for heroes available for hiring
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17 jaren geleden |
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CConsoleHandler.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
CCursorHandler.cpp
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b114582857
* corrected indentation
|
17 jaren geleden |
|
CCursorHandler.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
CGameInfo.cpp
|
3474fdaf05
* save/load partially working
|
17 jaren geleden |
|
CGameInfo.h
|
3474fdaf05
* save/load partially working
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17 jaren geleden |
|
CGameInterface.cpp
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a560e9069a
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
|
16 jaren geleden |
|
CGameInterface.h
|
e1d6ff54d7
* morale/luck support in battles
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16 jaren geleden |
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CGameState.cpp
|
79ae1441ff
* support for numpad keyboard
|
16 jaren geleden |
|
CGameState.h
|
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
|
16 jaren geleden |
|
CHeroWindow.cpp
|
c83404a375
* fixed crash when there was no hero available to hire for some player
|
16 jaren geleden |
|
CHeroWindow.h
|
680993459a
* started making morale/luck system
|
16 jaren geleden |
|
CMT.cpp
|
99aef852be
* probably fixed Bind effect
|
16 jaren geleden |
|
CMessage.cpp
|
b114582857
* corrected indentation
|
17 jaren geleden |
|
CMessage.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
CPathfinder.cpp
|
b2924064ee
* new movement cost calculation.
|
16 jaren geleden |
|
CPathfinder.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
CPlayerInterface.cpp
|
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
|
16 jaren geleden |
|
CPlayerInterface.h
|
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
|
16 jaren geleden |
|
CPreGame.cpp
|
99aef852be
* probably fixed Bind effect
|
16 jaren geleden |
|
CPreGame.h
|
fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
|
16 jaren geleden |
|
CThreadHelper.cpp
|
1462e50995
Missing files
|
17 jaren geleden |
|
CThreadHelper.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
ChangeLog
|
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
|
16 jaren geleden |
|
Makefile
|
e0755aa7b3
Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
|
17 jaren geleden |
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Makefile.am
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a560e9069a
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
|
16 jaren geleden |
|
NEWS
|
038dd90517
Autoconf/automake scripts to easy building.
|
17 jaren geleden |
|
README
|
9dbe9bd277
Reverted r731
|
16 jaren geleden |
|
SDL_Extensions.cpp
|
dd36cfce50
Patch from Dikamilo:
|
16 jaren geleden |
|
SDL_Extensions.h
|
59b2bb4940
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
|
16 jaren geleden |
|
SDL_framerate.cpp
|
db65d9ee15
* CLodHandler now stories entries in nodrze (much faster searching)
|
18 jaren geleden |
|
SDL_framerate.h
|
21bbfda899
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
|
18 jaren geleden |
|
StartInfo.h
|
fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
|
16 jaren geleden |
|
aclocal.m4
|
a560e9069a
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
|
16 jaren geleden |
|
config.h.in
|
a560e9069a
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
|
16 jaren geleden |
|
configure.ac
|
a560e9069a
AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure
|
16 jaren geleden |
|
global.h
|
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
|
16 jaren geleden |
|
h3m.txt
|
23a7b708d8
* right click popups in towns
|
17 jaren geleden |
|
int3.h
|
fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
|
16 jaren geleden |
|
license.txt
|
645ed84978
* license (GPL v2 or later)
|
17 jaren geleden |
|
map.cpp
|
6a3bfbee46
* added "Next hero" button functionality
|
16 jaren geleden |
|
map.h
|
adf5c052f9
* support for prison
|
16 jaren geleden |
|
mapHandler.cpp
|
124e768a99
* added missing movement arrows (advmap interface)
|
16 jaren geleden |
|
mapHandler.h
|
124e768a99
* added missing movement arrows (advmap interface)
|
16 jaren geleden |
|
nodrze.h
|
b356524aee
corrected that missclick! hope so
|
17 jaren geleden |
|
stdafx.cpp
|
01e84b9e40
Na początek.
|
18 jaren geleden |
|
stdafx.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
tchar_amigaos4.h
|
8b53778417
Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure)
|
17 jaren geleden |
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timeHandler.h
|
b54a3bfb7c
unified guardians names
|
17 jaren geleden |
|
vcmi.workspace
|
a113a8d289
* patch update from Dikamilo
|
16 jaren geleden |