Laserlicht 120213509d netpacks for renaming há 2 meses atrás
..
ArtifactLocation.h e85b1d4c1c suggested changes há 6 meses atrás
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis há 1 ano atrás
Component.h 0c07384293 Refactoring of serialization versioning handling há 1 ano atrás
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files há 2 anos atrás
EntityChanges.h 0946f5e690 Fix file name in header há 1 ano atrás
NetPackVisitor.h 120213509d netpacks for renaming há 2 meses atrás
NetPacksBase.h 58de180083 Split CConnection into GameConnection and IGameConnection classes há 4 meses atrás
NetPacksLib.cpp 120213509d netpacks for renaming há 2 meses atrás
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack há 1 ano atrás
PacksForClient.h 120213509d netpacks for renaming há 2 meses atrás
PacksForClientBattle.h 568fa41d72 Fix battle draw scenario há 3 meses atrás
PacksForLobby.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers há 4 meses atrás
PacksForServer.h 120213509d netpacks for renaming há 2 meses atrás
SaveLocalState.h 15ad0440f7 Fix iOS build há 1 ano atrás
SetRewardableConfiguration.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class há 7 meses atrás
SetStackEffect.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class há 7 meses atrás
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation há 9 meses atrás
TradeItem.h c6ca6ad835 sacrifice routine há 1 ano atrás