CSpellWindow.cpp 23 KB

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  1. /*
  2. * CSpellWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CSpellWindow.h"
  12. #include "../../lib/ScopeGuard.h"
  13. #include "GUIClasses.h"
  14. #include "InfoWindows.h"
  15. #include "CCastleInterface.h"
  16. #include "../CGameInfo.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../PlayerLocalState.h"
  19. #include "../CVideoHandler.h"
  20. #include "../battle/BattleInterface.h"
  21. #include "../gui/CGuiHandler.h"
  22. #include "../gui/Shortcut.h"
  23. #include "../gui/WindowHandler.h"
  24. #include "../widgets/MiscWidgets.h"
  25. #include "../widgets/CComponent.h"
  26. #include "../widgets/TextControls.h"
  27. #include "../adventureMap/AdventureMapInterface.h"
  28. #include "../render/CAnimation.h"
  29. #include "../render/IRenderHandler.h"
  30. #include "../render/IImage.h"
  31. #include "../render/IImageLoader.h"
  32. #include "../render/Canvas.h"
  33. #include "../../CCallback.h"
  34. #include "../../lib/CConfigHandler.h"
  35. #include "../../lib/CGeneralTextHandler.h"
  36. #include "../../lib/spells/CSpellHandler.h"
  37. #include "../../lib/spells/Problem.h"
  38. #include "../../lib/GameConstants.h"
  39. #include "../../lib/mapObjects/CGHeroInstance.h"
  40. CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
  41. {
  42. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  43. pos = myRect;
  44. onLeft = funcL;
  45. hoverText = CGI->generaltexth->zelp[helpTextId].first;
  46. helpText = CGI->generaltexth->zelp[helpTextId].second;
  47. owner = _owner;
  48. }
  49. void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
  50. {
  51. onLeft();
  52. }
  53. void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
  54. {
  55. CRClickPopup::createAndPush(helpText);
  56. }
  57. void CSpellWindow::InteractiveArea::hover(bool on)
  58. {
  59. if(on)
  60. owner->statusBar->write(hoverText);
  61. else
  62. owner->statusBar->clear();
  63. }
  64. class SpellbookSpellSorter
  65. {
  66. public:
  67. bool operator()(const CSpell * A, const CSpell * B)
  68. {
  69. if(A->getLevel() < B->getLevel())
  70. return true;
  71. if(A->getLevel() > B->getLevel())
  72. return false;
  73. for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
  74. {
  75. if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
  76. return true;
  77. if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
  78. return false;
  79. }
  80. return A->getNameTranslated() < B->getNameTranslated();
  81. }
  82. } spellsorter;
  83. CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells):
  84. CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
  85. battleSpellsOnly(openOnBattleSpells),
  86. selectedTab(4),
  87. currentPage(0),
  88. myHero(_myHero),
  89. myInt(_myInt),
  90. isBigSpellbook(settings["gameTweaks"]["enableLargeSpellbook"].Bool()),
  91. spellsPerPage(24),
  92. offL(-11),
  93. offR(195),
  94. offRM(110),
  95. offT(-37),
  96. offB(56)
  97. {
  98. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  99. if(isBigSpellbook)
  100. {
  101. background = std::make_shared<CPicture>(createBigSpellBook(), Point(0, 0));
  102. updateShadow();
  103. }
  104. else
  105. {
  106. background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
  107. offL = offR = offT = offB = offRM = 0;
  108. spellsPerPage = 12;
  109. }
  110. pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
  111. if(settings["general"]["enableUiEnhancements"].Bool())
  112. {
  113. Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
  114. const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
  115. const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
  116. const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
  117. searchBoxRectangle = std::make_shared<TransparentFilledRectangle>(r.resize(1), rectangleColor, borderColor);
  118. searchBoxDescription = std::make_shared<CLabel>(r.center().x, r.center().y, FONT_SMALL, ETextAlignment::CENTER, grayedColor, CGI->generaltexth->translate("vcmi.spellBook.search"));
  119. searchBox = std::make_shared<CTextInput>(r, FONT_SMALL, std::bind(&CSpellWindow::searchInput, this));
  120. }
  121. processSpells();
  122. //numbers of spell pages computed
  123. leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
  124. rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
  125. spellIcons = GH.renderHandler().loadAnimation(AnimationPath::builtin("Spells"));
  126. schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
  127. schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
  128. schoolBorders[0] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevA.def"));
  129. schoolBorders[1] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevF.def"));
  130. schoolBorders[2] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevW.def"));
  131. schoolBorders[3] = GH.renderHandler().loadAnimation(AnimationPath::builtin("SplevE.def"));
  132. for(auto item : schoolBorders)
  133. item->preload();
  134. mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
  135. if(isBigSpellbook)
  136. statusBar = CGStatusBar::create(400, 587);
  137. else
  138. statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
  139. Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
  140. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
  141. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
  142. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
  143. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
  144. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
  145. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
  146. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
  147. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
  148. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
  149. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
  150. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
  151. //areas for spells
  152. int xpos = 117 + offL + pos.x, ypos = 90 + offT + pos.y;
  153. for(int v=0; v<spellsPerPage; ++v)
  154. {
  155. spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
  156. if(v == (spellsPerPage / 2) - 1) //to right page
  157. {
  158. xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
  159. }
  160. else
  161. {
  162. if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
  163. {
  164. xpos+=85;
  165. }
  166. else
  167. {
  168. xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
  169. }
  170. }
  171. }
  172. selectedTab = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap;
  173. schoolTab->setFrame(selectedTab, 0);
  174. int cp = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap;
  175. // spellbook last page battle index is not reset after battle, so this needs to stay here
  176. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  177. setCurrentPage(cp);
  178. computeSpellsPerArea();
  179. addUsedEvents(KEYBOARD);
  180. }
  181. CSpellWindow::~CSpellWindow()
  182. {
  183. }
  184. std::shared_ptr<IImage> CSpellWindow::createBigSpellBook()
  185. {
  186. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(ImagePath::builtin("SpelBack"));
  187. Canvas canvas = Canvas(Point(800, 600));
  188. // edges
  189. canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
  190. canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
  191. canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
  192. canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
  193. // left / right
  194. Canvas tmp1 = Canvas(Point(90, 355 - 45));
  195. tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
  196. canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
  197. Canvas tmp2 = Canvas(Point(95, 355 - 45));
  198. tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
  199. canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415));
  200. // top / bottom
  201. Canvas tmp3 = Canvas(Point(409, 45));
  202. tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45));
  203. canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45));
  204. Canvas tmp4 = Canvas(Point(409, 141));
  205. tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141));
  206. canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
  207. // middle
  208. Canvas tmp5 = Canvas(Point(409, 141));
  209. tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
  210. canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
  211. // carpet
  212. Canvas tmp6 = Canvas(Point(590, 59));
  213. tmp6.draw(img, Point(0, 0), Rect(15, 484, 590, 59));
  214. canvas.drawScaled(tmp6, Point(0, 545), Point(800, 59));
  215. // remove bookmarks
  216. for (int i = 0; i < 56; i++)
  217. canvas.draw(Canvas(canvas, Rect(i < 30 ? 268 : 327, 464, 1, 46)), Point(269 + i, 464));
  218. for (int i = 0; i < 56; i++)
  219. canvas.draw(Canvas(canvas, Rect(469, 464, 1, 42)), Point(470 + i, 464));
  220. for (int i = 0; i < 57; i++)
  221. canvas.draw(Canvas(canvas, Rect(i < 30 ? 564 : 630, 464, 1, 44)), Point(565 + i, 464));
  222. for (int i = 0; i < 56; i++)
  223. canvas.draw(Canvas(canvas, Rect(656, 464, 1, 47)), Point(657 + i, 464));
  224. // draw bookmarks
  225. canvas.draw(img, Point(278, 464), Rect(220, 405, 37, 47));
  226. canvas.draw(img, Point(481, 465), Rect(354, 406, 37, 41));
  227. canvas.draw(img, Point(575, 465), Rect(417, 406, 37, 45));
  228. canvas.draw(img, Point(667, 465), Rect(478, 406, 37, 47));
  229. return GH.renderHandler().createImage(canvas.getInternalSurface());
  230. }
  231. void CSpellWindow::searchInput()
  232. {
  233. if(searchBox)
  234. searchBoxDescription->setEnabled(searchBox->getText().empty());
  235. processSpells();
  236. int cp = 0;
  237. // spellbook last page battle index is not reset after battle, so this needs to stay here
  238. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  239. setCurrentPage(cp);
  240. computeSpellsPerArea();
  241. }
  242. void CSpellWindow::processSpells()
  243. {
  244. mySpells.clear();
  245. //initializing castable spells
  246. mySpells.reserve(CGI->spellh->objects.size());
  247. for(const CSpell * spell : CGI->spellh->objects)
  248. {
  249. bool searchTextFound = !searchBox || boost::algorithm::contains(boost::algorithm::to_lower_copy(spell->getNameTranslated()), boost::algorithm::to_lower_copy(searchBox->getText()));
  250. if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell) && searchTextFound)
  251. mySpells.push_back(spell);
  252. }
  253. std::sort(mySpells.begin(), mySpells.end(), spellsorter);
  254. //initializing sizes of spellbook's parts
  255. for(auto & elem : sitesPerTabAdv)
  256. elem = 0;
  257. for(auto & elem : sitesPerTabBattle)
  258. elem = 0;
  259. for(const auto spell : mySpells)
  260. {
  261. int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
  262. ++sitesPerOurTab[4];
  263. spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
  264. {
  265. ++sitesPerOurTab[school];
  266. });
  267. }
  268. if(sitesPerTabAdv[4] % spellsPerPage == 0)
  269. sitesPerTabAdv[4]/=spellsPerPage;
  270. else
  271. sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
  272. for(int v=0; v<4; ++v)
  273. {
  274. if(sitesPerTabAdv[v] <= spellsPerPage - 2)
  275. sitesPerTabAdv[v] = 1;
  276. else
  277. {
  278. if((sitesPerTabAdv[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  279. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  280. else
  281. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  282. }
  283. }
  284. if(sitesPerTabBattle[4] % spellsPerPage == 0)
  285. sitesPerTabBattle[4]/=spellsPerPage;
  286. else
  287. sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
  288. for(int v=0; v<4; ++v)
  289. {
  290. if(sitesPerTabBattle[v] <= spellsPerPage - 2)
  291. sitesPerTabBattle[v] = 1;
  292. else
  293. {
  294. if((sitesPerTabBattle[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  295. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  296. else
  297. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  298. }
  299. }
  300. }
  301. void CSpellWindow::fexitb()
  302. {
  303. (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
  304. (myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbookLastPageAdvmap) = currentPage;
  305. close();
  306. }
  307. void CSpellWindow::fadvSpellsb()
  308. {
  309. if(battleSpellsOnly == true)
  310. {
  311. turnPageRight();
  312. battleSpellsOnly = false;
  313. setCurrentPage(0);
  314. }
  315. computeSpellsPerArea();
  316. }
  317. void CSpellWindow::fbattleSpellsb()
  318. {
  319. if(battleSpellsOnly == false)
  320. {
  321. turnPageLeft();
  322. battleSpellsOnly = true;
  323. setCurrentPage(0);
  324. }
  325. computeSpellsPerArea();
  326. }
  327. void CSpellWindow::fmanaPtsb()
  328. {
  329. }
  330. void CSpellWindow::selectSchool(int school)
  331. {
  332. if(selectedTab != school)
  333. {
  334. if(selectedTab < school)
  335. turnPageLeft();
  336. else
  337. turnPageRight();
  338. selectedTab = school;
  339. schoolTab->setFrame(selectedTab, 0);
  340. setCurrentPage(0);
  341. }
  342. computeSpellsPerArea();
  343. }
  344. void CSpellWindow::fLcornerb()
  345. {
  346. if(currentPage>0)
  347. {
  348. turnPageLeft();
  349. setCurrentPage(currentPage - 1);
  350. }
  351. computeSpellsPerArea();
  352. }
  353. void CSpellWindow::fRcornerb()
  354. {
  355. if((currentPage + 1) < (pagesWithinCurrentTab()))
  356. {
  357. turnPageRight();
  358. setCurrentPage(currentPage + 1);
  359. }
  360. computeSpellsPerArea();
  361. }
  362. void CSpellWindow::show(Canvas & to)
  363. {
  364. statusBar->show(to);
  365. }
  366. void CSpellWindow::computeSpellsPerArea()
  367. {
  368. std::vector<const CSpell *> spellsCurSite;
  369. spellsCurSite.reserve(mySpells.size());
  370. for(const CSpell * spell : mySpells)
  371. {
  372. if(spell->isCombat() ^ !battleSpellsOnly
  373. && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
  374. )
  375. {
  376. spellsCurSite.push_back(spell);
  377. }
  378. }
  379. if(selectedTab == 4)
  380. {
  381. if(spellsCurSite.size() > spellsPerPage)
  382. {
  383. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
  384. if(spellsCurSite.size() > spellsPerPage)
  385. {
  386. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  387. }
  388. }
  389. }
  390. else //selectedTab == 0, 1, 2 or 3
  391. {
  392. if(spellsCurSite.size() > spellsPerPage - 2)
  393. {
  394. if(currentPage == 0)
  395. {
  396. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
  397. }
  398. else
  399. {
  400. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
  401. if(spellsCurSite.size() > spellsPerPage)
  402. {
  403. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  404. }
  405. }
  406. }
  407. }
  408. //applying
  409. if(selectedTab == 4 || currentPage != 0)
  410. {
  411. for(size_t c=0; c<spellsPerPage; ++c)
  412. {
  413. if(c < spellsCurSite.size())
  414. {
  415. spellAreas[c]->setSpell(spellsCurSite[c]);
  416. }
  417. else
  418. {
  419. spellAreas[c]->setSpell(nullptr);
  420. }
  421. }
  422. }
  423. else
  424. {
  425. spellAreas[0]->setSpell(nullptr);
  426. spellAreas[1]->setSpell(nullptr);
  427. for(size_t c=0; c<spellsPerPage-2; ++c)
  428. {
  429. if(c < spellsCurSite.size())
  430. spellAreas[c+2]->setSpell(spellsCurSite[c]);
  431. else
  432. spellAreas[c+2]->setSpell(nullptr);
  433. }
  434. }
  435. redraw();
  436. }
  437. void CSpellWindow::setCurrentPage(int value)
  438. {
  439. currentPage = value;
  440. schoolPicture->visible = selectedTab!=4 && currentPage == 0;
  441. if(selectedTab != 4)
  442. schoolPicture->setFrame(selectedTab, 0);
  443. if (currentPage != 0)
  444. leftCorner->enable();
  445. else
  446. leftCorner->disable();
  447. if (currentPage + 1 < pagesWithinCurrentTab())
  448. rightCorner->enable();
  449. else
  450. rightCorner->disable();
  451. mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
  452. }
  453. void CSpellWindow::turnPageLeft()
  454. {
  455. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  456. CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNLFT.SMK"), pos.x+13, pos.y+15);
  457. }
  458. void CSpellWindow::turnPageRight()
  459. {
  460. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  461. CCS->videoh->openAndPlayVideo(VideoPath::builtin("PGTRNRGH.SMK"), pos.x+13, pos.y+15);
  462. }
  463. void CSpellWindow::keyPressed(EShortcut key)
  464. {
  465. switch(key)
  466. {
  467. case EShortcut::GLOBAL_RETURN:
  468. fexitb();
  469. break;
  470. case EShortcut::MOVE_LEFT:
  471. fLcornerb();
  472. break;
  473. case EShortcut::MOVE_RIGHT:
  474. fRcornerb();
  475. break;
  476. case EShortcut::MOVE_UP:
  477. case EShortcut::MOVE_DOWN:
  478. {
  479. bool down = key == EShortcut::MOVE_DOWN;
  480. static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
  481. int index = -1;
  482. while(schoolsOrder[++index] != selectedTab);
  483. index += (down ? 1 : -1);
  484. vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
  485. if(selectedTab != schoolsOrder[index])
  486. selectSchool(schoolsOrder[index]);
  487. break;
  488. }
  489. case EShortcut::SPELLBOOK_TAB_COMBAT:
  490. fbattleSpellsb();
  491. break;
  492. case EShortcut::SPELLBOOK_TAB_ADVENTURE:
  493. fadvSpellsb();
  494. break;
  495. }
  496. }
  497. int CSpellWindow::pagesWithinCurrentTab()
  498. {
  499. return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
  500. }
  501. CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
  502. {
  503. this->pos = pos;
  504. this->owner = owner;
  505. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  506. schoolLevel = -1;
  507. mySpell = nullptr;
  508. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  509. image = std::make_shared<CAnimImage>(owner->spellIcons, 0, 0);
  510. image->visible = false;
  511. name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
  512. level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
  513. cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
  514. for(auto l : {name, level, cost})
  515. l->setAutoRedraw(false);
  516. }
  517. CSpellWindow::SpellArea::~SpellArea() = default;
  518. void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
  519. {
  520. if(mySpell)
  521. {
  522. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  523. if(spellCost > owner->myHero->mana) //insufficient mana
  524. {
  525. LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
  526. return;
  527. }
  528. //anything that is not combat spell is adventure spell
  529. //this not an error in general to cast even creature ability with hero
  530. const bool combatSpell = mySpell->isCombat();
  531. if(combatSpell == mySpell->isAdventure())
  532. {
  533. logGlobal->error("Spell have invalid flags");
  534. return;
  535. }
  536. const bool inCombat = owner->myInt->battleInt != nullptr;
  537. const bool inCastle = owner->myInt->castleInt != nullptr;
  538. //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
  539. if((combatSpell ^ inCombat) || inCastle)
  540. {
  541. std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  542. LOCPLINT->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
  543. }
  544. else if(combatSpell)
  545. {
  546. spells::detail::ProblemImpl problem;
  547. if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
  548. {
  549. owner->myInt->battleInt->castThisSpell(mySpell->id);
  550. owner->fexitb();
  551. }
  552. else
  553. {
  554. std::vector<std::string> texts;
  555. problem.getAll(texts);
  556. if(!texts.empty())
  557. LOCPLINT->showInfoDialog(texts.front());
  558. else
  559. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  560. }
  561. }
  562. else //adventure spell
  563. {
  564. const CGHeroInstance * h = owner->myHero;
  565. GH.windows().popWindows(1);
  566. auto guard = vstd::makeScopeGuard([this]()
  567. {
  568. owner->myInt->localState->spellbookSettings.spellbookLastTabAdvmap = owner->selectedTab;
  569. owner->myInt->localState->spellbookSettings.spellbookLastPageAdvmap = owner->currentPage;
  570. });
  571. if(mySpell->getTargetType() == spells::AimType::LOCATION)
  572. adventureInt->enterCastingMode(mySpell);
  573. else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
  574. owner->myInt->cb->castSpell(h, mySpell->id);
  575. else
  576. logGlobal->error("Invalid spell target type");
  577. }
  578. }
  579. }
  580. void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
  581. {
  582. if(mySpell)
  583. {
  584. std::string dmgInfo;
  585. auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
  586. if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
  587. dmgInfo.clear();
  588. else
  589. {
  590. dmgInfo = CGI->generaltexth->allTexts[343];
  591. boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
  592. }
  593. CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  594. }
  595. }
  596. void CSpellWindow::SpellArea::hover(bool on)
  597. {
  598. if(mySpell)
  599. {
  600. if(on)
  601. owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % CGI->generaltexth->allTexts[171+mySpell->getLevel()]));
  602. else
  603. owner->statusBar->clear();
  604. }
  605. }
  606. void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
  607. {
  608. schoolBorder.reset();
  609. image->visible = false;
  610. name->setText("");
  611. level->setText("");
  612. cost->setText("");
  613. mySpell = spell;
  614. if(mySpell)
  615. {
  616. SpellSchool whichSchool; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
  617. schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
  618. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  619. image->setFrame(mySpell->id);
  620. image->visible = true;
  621. {
  622. OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
  623. schoolBorder.reset();
  624. if (owner->selectedTab >= 4)
  625. {
  626. if (whichSchool.getNum() != SpellSchool())
  627. schoolBorder = std::make_shared<CAnimImage>(owner->schoolBorders.at(whichSchool.getNum()), schoolLevel);
  628. }
  629. else
  630. schoolBorder = std::make_shared<CAnimImage>(owner->schoolBorders.at(owner->selectedTab), schoolLevel);
  631. }
  632. ColorRGBA firstLineColor, secondLineColor;
  633. if(spellCost > owner->myHero->mana) //hero cannot cast this spell
  634. {
  635. firstLineColor = Colors::WHITE;
  636. secondLineColor = Colors::ORANGE;
  637. }
  638. else
  639. {
  640. firstLineColor = Colors::YELLOW;
  641. secondLineColor = Colors::WHITE;
  642. }
  643. name->color = firstLineColor;
  644. name->setText(mySpell->getNameTranslated());
  645. level->color = secondLineColor;
  646. if(schoolLevel > 0)
  647. {
  648. boost::format fmt("%s/%s");
  649. fmt % CGI->generaltexth->allTexts[171 + mySpell->getLevel()];
  650. fmt % CGI->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
  651. level->setText(fmt.str());
  652. }
  653. else
  654. level->setText(CGI->generaltexth->allTexts[171 + mySpell->getLevel()]);
  655. cost->color = secondLineColor;
  656. boost::format costfmt("%s: %d");
  657. costfmt % CGI->generaltexth->allTexts[387] % spellCost;
  658. cost->setText(costfmt.str());
  659. }
  660. }