CMakeLists.txt 5.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165
  1. project(vcmi)
  2. cmake_minimum_required(VERSION 2.6)
  3. # where to look for cmake modules
  4. set(CMAKE_MODULE_PATH ${CMAKE_HOME_DIRECTORY}/cmake_modules)
  5. # enable Release mode but only if it was not set
  6. if (NOT CMAKE_BUILD_TYPE)
  7. set(CMAKE_BUILD_TYPE Release)
  8. endif()
  9. option(DISABLE_ERM "Disable compilation of ERM scripting module" ON)
  10. ############################################
  11. # Building section #
  12. ############################################
  13. if (APPLE)
  14. # Default location for thirdparty libs
  15. set(CMAKE_INCLUDE_PATH "../include" "${CMAKE_OSX_SYSROOT}/usr/include")
  16. set(CMAKE_LIBRARY_PATH "../lib")
  17. set(CMAKE_FRAMEWORK_PATH "../Frameworks")
  18. set(BOOST_ROOT "../")
  19. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  20. set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  21. set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_HOME_DIRECTORY}/bin")
  22. set(CMAKE_XCODE_ATTRIBUTE_CONFIGURATION_BUILD_DIR "${CMAKE_HOME_DIRECTORY}/bin/$(CONFIGURATION)")
  23. set(CMAKE_XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS "@executable_path/../Frameworks")
  24. # Build with clang ang libc++
  25. set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++11")
  26. set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
  27. endif()
  28. find_package(Boost 1.46.0 COMPONENTS program_options filesystem system thread REQUIRED)
  29. find_package(SDL REQUIRED)
  30. find_package(SDL_image REQUIRED)
  31. find_package(SDL_mixer REQUIRED)
  32. find_package(SDL_ttf REQUIRED)
  33. find_package(ZLIB REQUIRED)
  34. if(NOT WIN32)
  35. find_package(FFMPEG_swscale REQUIRED)
  36. INCLUDE(CheckLibraryExists)
  37. #check if some platform-specific libraries are needed for linking client and server
  38. CHECK_LIBRARY_EXISTS(rt shm_open "" HAVE_RT_LIB)
  39. if(HAVE_RT_LIB)
  40. set(RT_LIB -lrt)
  41. endif()
  42. CHECK_LIBRARY_EXISTS(dl dlopen "" HAVE_DL_LIB)
  43. if(HAVE_DL_LIB)
  44. set(DL_LIB -ldl)
  45. endif()
  46. endif()
  47. if(CMAKE_COMPILER_IS_GNUCXX OR NOT WIN32) #so far all *nix compilers support such parameters
  48. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x -Wall -Wextra -Wpointer-arith -Wno-switch -Wno-sign-compare -Wno-unused-parameter -Wno-overloaded-virtual")
  49. endif()
  50. if(WIN32) # on Win everything goes into H3 root directory
  51. set(BIN_DIR "" CACHE STRING "Where to install binaries")
  52. set(LIB_DIR "" CACHE STRING "Where to install main library")
  53. set(DATA_DIR "" CACHE STRING "Where to install data files")
  54. elseif(APPLE)
  55. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  56. include(GNUInstallDirs)
  57. set(BIN_DIR "." CACHE STRING "Where to install binaries")
  58. set(LIB_DIR "." CACHE STRING "Where to install main library")
  59. set(DATA_DIR "../h3" CACHE STRING "Where to install data files")
  60. else()
  61. # includes lib path which determines where to install shared libraries (either /lib or /lib64)
  62. include(GNUInstallDirs)
  63. set(BIN_DIR "bin" CACHE STRING "Where to install binaries")
  64. set(LIB_DIR "${CMAKE_INSTALL_LIBDIR}/vcmi" CACHE STRING "Where to install main library")
  65. set(DATA_DIR "share/vcmi" CACHE STRING "Where to install data files")
  66. endif()
  67. set (AI_LIB_DIR "${LIB_DIR}/AI")
  68. set (SCRIPTING_LIB_DIR "${LIB_DIR}/Scripting")
  69. #define required constants
  70. add_definitions(-DM_DATA_DIR="${CMAKE_INSTALL_PREFIX}/${DATA_DIR}")
  71. add_definitions(-DM_BIN_DIR="${CMAKE_INSTALL_PREFIX}/${BIN_DIR}")
  72. add_definitions(-DM_LIB_DIR="${CMAKE_INSTALL_PREFIX}/${LIB_DIR}")
  73. SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/vcmi")
  74. SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
  75. add_subdirectory(lib)
  76. add_subdirectory(client)
  77. add_subdirectory(server)
  78. add_subdirectory(AI)
  79. if (NOT DISABLE_ERM)
  80. add_subdirectory(Scripting/ERM)
  81. endif()
  82. #######################################
  83. # Installation section #
  84. #######################################
  85. # For apple this files will be already inside vcmiclient bundle
  86. if (NOT APPLE)
  87. # copy whole directory but .svn control files and user-specific settings.json
  88. install(DIRECTORY config DESTINATION ${DATA_DIR} PATTERN ".svn" EXCLUDE PATTERN "settings.json" EXCLUDE)
  89. # copy vcmi mod along with all its content
  90. install(DIRECTORY Mods/vcmi DESTINATION ${DATA_DIR}/Mods PATTERN ".svn" EXCLUDE)
  91. # copy only mod.json for WoG
  92. install(FILES Mods/WoG/mod.json DESTINATION ${DATA_DIR}/Mods/WoG)
  93. install(FILES vcmibuilder DESTINATION ${BIN_DIR} PERMISSIONS
  94. OWNER_WRITE OWNER_READ OWNER_EXECUTE
  95. GROUP_READ GROUP_EXECUTE
  96. WORLD_READ WORLD_EXECUTE)
  97. endif()
  98. if(WIN32)
  99. #TODO: install any additional dll's. This version (may be broken) will copy all dll's including H3 ones
  100. #FILE(GLOB dll_files "${CMAKE_BINARY_DIR}/*.dll")
  101. #INSTALL(FILES ${dll_files} DESTINATION ${BIN_DIR})
  102. elseif(APPLE)
  103. else()
  104. #install icons and desktop file on Linux
  105. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.64x64.png" DESTINATION share/icons/hicolor/64x64/apps RENAME vcmiclient.png)
  106. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.48x48.png" DESTINATION share/icons/hicolor/48x48/apps RENAME vcmiclient.png)
  107. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.32x32.png" DESTINATION share/icons/hicolor/32x32/apps RENAME vcmiclient.png)
  108. install(FILES "${CMAKE_SOURCE_DIR}/client/icons/vcmiclient.desktop" DESTINATION share/applications)
  109. endif()
  110. #######################################
  111. # Packaging section #
  112. #######################################
  113. set(CPACK_PACKAGE_VERSION_MAJOR 0)
  114. set(CPACK_PACKAGE_VERSION_MINOR 90)
  115. set(CPACK_PACKAGE_VERSION_PATCH 0)
  116. # vcmi does not have "patch version" in version string
  117. set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}")
  118. #TODO: remove version from Global.h and use this one as define?
  119. set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
  120. if(WIN32)
  121. set(CPACK_GENERATOR ZIP) # just use zip? CPack has some GUI install as well
  122. elseif(APPLE)
  123. set(CPACK_GENERATOR DragNDrop)
  124. set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/osx/dmg_background.png")
  125. set(CPACK_DMG_DS_STORE "${CMAKE_SOURCE_DIR}/osx/dmg_DS_Store")
  126. else()
  127. set(CPACK_GENERATOR TGZ)
  128. endif()
  129. INCLUDE(CPack)