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							- #include "StdInc.h"
 
- #include <SDL.h>
 
- #include "CVideoHandler.h"
 
- #include "gui/CGuiHandler.h"
 
- #include "gui/SDL_Extensions.h"
 
- #include "CPlayerInterface.h"
 
- #include "../lib/filesystem/Filesystem.h"
 
- extern CGuiHandler GH; //global gui handler
 
- #ifndef DISABLE_VIDEO
 
- //reads events and returns true on key down
 
- static bool keyDown()
 
- {
 
- 	SDL_Event ev;
 
- 	while(SDL_PollEvent(&ev))
 
- 	{
 
- 		if(ev.type == SDL_KEYDOWN || ev.type == SDL_MOUSEBUTTONDOWN)
 
- 			return true;
 
- 	}
 
- 	return false;
 
- }
 
- #ifdef _MSC_VER
 
- #pragma comment(lib, "avcodec.lib")
 
- #pragma comment(lib, "avutil.lib")
 
- #pragma comment(lib, "avformat.lib")
 
- #pragma comment(lib, "swscale.lib")
 
- #endif // _MSC_VER
 
- // Define a set of functions to read data
 
- static int lodRead(void* opaque, uint8_t* buf, int size)
 
- {
 
- 	auto video = reinterpret_cast<CVideoPlayer *>(opaque);
 
- 	return video->data->read(buf, size);
 
- }
 
- static si64 lodSeek(void * opaque, si64 pos, int whence)
 
- {
 
- 	auto video = reinterpret_cast<CVideoPlayer *>(opaque);
 
- 	if (whence & AVSEEK_SIZE)
 
- 		return video->data->getSize();
 
- 	return video->data->seek(pos);
 
- }
 
- CVideoPlayer::CVideoPlayer()
 
- {
 
- 	format = nullptr;
 
- 	frame = nullptr;
 
- 	codec = nullptr;
 
- 	sws = nullptr;
 
- 	texture = nullptr;
 
- 	dest = nullptr;
 
- 	context = nullptr;
 
- 	// Register codecs. TODO: May be overkill. Should call a
 
- 	// combination of av_register_input_format() /
 
- 	// av_register_output_format() / av_register_protocol() instead.
 
- 	av_register_all();
 
- }
 
- bool CVideoPlayer::open(std::string fname, bool scale/* = false*/)
 
- {
 
- 	return open(fname, true, false);
 
- }
 
- // loop = to loop through the video
 
- // useOverlay = directly write to the screen.
 
- bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay, bool scale /*= false*/)
 
- {
 
- 	close();
 
- 	this->fname = fname;
 
- 	refreshWait = 3;
 
- 	refreshCount = -1;
 
- 	doLoop = loop;
 
- 	ResourceID resource(std::string("Video/") + fname, EResType::VIDEO);
 
- 	if (!CResourceHandler::get()->existsResource(resource))
 
- 	{
 
- 		logGlobal->errorStream() << "Error: video " << resource.getName() << " was not found";
 
- 		return false;
 
- 	}
 
- 	data = CResourceHandler::get()->load(resource);
 
- 	static const int BUFFER_SIZE = 4096;
 
- 	unsigned char * buffer  = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
 
- 	context = avio_alloc_context( buffer, BUFFER_SIZE, 0, (void *)this, lodRead, nullptr, lodSeek);
 
- 	format = avformat_alloc_context();
 
- 	format->pb = context;
 
- 	// filename is not needed - file was already open and stored in this->data;
 
- 	int avfopen = avformat_open_input(&format, "dummyFilename", nullptr, nullptr);
 
- 	if (avfopen != 0)
 
- 	{
 
- 		return false;
 
- 	}
 
- 	// Retrieve stream information
 
- 	if (avformat_find_stream_info(format, nullptr) < 0)
 
- 		return false;
 
- 	// Find the first video stream
 
- 	stream = -1;
 
- 	for(ui32 i=0; i<format->nb_streams; i++)
 
- 	{
 
- 		if (format->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
 
- 		{
 
- 			stream = i;
 
- 			break;
 
- 		}
 
- 	}
 
- 	if (stream < 0)
 
- 		// No video stream in that file
 
- 		return false;
 
- 	// Get a pointer to the codec context for the video stream
 
- 	codecContext = format->streams[stream]->codec;
 
- 	// Find the decoder for the video stream
 
- 	codec = avcodec_find_decoder(codecContext->codec_id);
 
- 	if (codec == nullptr)
 
- 	{
 
- 		// Unsupported codec
 
- 		return false;
 
- 	}
 
- 	// Open codec
 
- 	if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
 
- 	{
 
- 		// Could not open codec
 
- 		codec = nullptr;
 
- 		return false;
 
- 	}
 
- 	// Allocate video frame
 
- 	frame = av_frame_alloc();
 
- 	
 
- 	//setup scaling
 
- 	if(scale)
 
- 	{
 
- 		pos.w = screen->w;		
 
- 		pos.h = screen->h;
 
- 	}
 
- 	else
 
- 	{
 
- 		pos.w  = codecContext->width;		
 
- 		pos.h = codecContext->height;		
 
- 	}
 
- 	// Allocate a place to put our YUV image on that screen
 
- 	if (useOverlay)
 
- 	{
 
- 		texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
 
- 	}
 
- 	else
 
- 	{
 
- 		dest = CSDL_Ext::newSurface(pos.w, pos.h);
 
- 		destRect.x = destRect.y = 0;
 
- 		destRect.w = pos.w;
 
- 		destRect.h = pos.h;
 
- 	}
 
- 	if (texture == nullptr && dest == nullptr)
 
- 		return false;
 
- 	if (texture)
 
- 	{ // Convert the image into YUV format that SDL uses
 
- 		sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt, 
 
- 							 pos.w, pos.h,
 
- 							 AV_PIX_FMT_YUV420P,
 
- 							 SWS_BICUBIC, nullptr, nullptr, nullptr);
 
- 	}
 
- 	else
 
- 	{
 
- 		AVPixelFormat screenFormat = AV_PIX_FMT_NONE;
 
- 		if (screen->format->Bshift > screen->format->Rshift)
 
- 		{
 
- 			// this a BGR surface
 
- 			switch (screen->format->BytesPerPixel)
 
- 			{
 
- 				case 2: screenFormat = AV_PIX_FMT_BGR565; break;
 
- 				case 3: screenFormat = AV_PIX_FMT_BGR24; break;
 
- 				case 4: screenFormat = AV_PIX_FMT_BGR32; break;
 
- 				default: return false;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			// this a RGB surface
 
- 			switch (screen->format->BytesPerPixel)
 
- 			{
 
- 				case 2: screenFormat = AV_PIX_FMT_RGB565; break;
 
- 				case 3: screenFormat = AV_PIX_FMT_RGB24; break;
 
- 				case 4: screenFormat = AV_PIX_FMT_RGB32; break;
 
- 				default: return false;
 
- 			}
 
- 		}
 
- 		sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt, 
 
- 							 pos.w, pos.h, screenFormat, 
 
- 							 SWS_BICUBIC, nullptr, nullptr, nullptr);
 
- 	}
 
- 	if (sws == nullptr)
 
- 		return false;
 
- 	return true;
 
- }
 
- // Read the next frame. Return false on error/end of file.
 
- bool CVideoPlayer::nextFrame()
 
- {
 
- 	AVPacket packet;
 
- 	int frameFinished = 0;
 
- 	bool gotError = false;
 
- 	if (sws == nullptr)
 
- 		return false;
 
- 	while(!frameFinished)
 
- 	{
 
- 		int ret = av_read_frame(format, &packet);
 
- 		if (ret < 0)
 
- 		{
 
- 			// Error. It's probably an end of file.
 
- 			if (doLoop && !gotError)
 
- 			{
 
- 				// Rewind
 
- 				if (av_seek_frame(format, stream, 0, AVSEEK_FLAG_BYTE) < 0)
 
- 					break;
 
- 				gotError = true;
 
- 			}
 
- 			else
 
- 			{
 
- 				break;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			// Is this a packet from the video stream?
 
- 			if (packet.stream_index == stream)
 
- 			{
 
- 				// Decode video frame
 
- 				avcodec_decode_video2(codecContext, frame, &frameFinished, &packet);
 
- 				// Did we get a video frame?
 
- 				if (frameFinished)
 
- 				{
 
- 					AVPicture pict;
 
- 					if (texture) {
 
- 						avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, pos.w, pos.h);
 
- 						sws_scale(sws, frame->data, frame->linesize,
 
- 								  0, codecContext->height, pict.data, pict.linesize);
 
- 						SDL_UpdateYUVTexture(texture, NULL, pict.data[0], pict.linesize[0],
 
- 								pict.data[1], pict.linesize[1],
 
- 								pict.data[2], pict.linesize[2]);
 
- 						avpicture_free(&pict);
 
- 					}
 
- 					else
 
- 					{
 
- 						pict.data[0] = (ui8 *)dest->pixels;
 
- 						pict.linesize[0] = dest->pitch;
 
- 						sws_scale(sws, frame->data, frame->linesize,
 
- 								  0, codecContext->height, pict.data, pict.linesize);
 
- 					}
 
- 				}
 
- 			}
 
- 			av_free_packet(&packet);
 
- 		}
 
- 	}
 
- 	return frameFinished != 0;
 
- }
 
- void CVideoPlayer::show( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	if (sws == nullptr)
 
- 		return;
 
- 	pos.x = x;
 
- 	pos.y = y;
 
- 	CSDL_Ext::blitSurface(dest, &destRect, dst, &pos);
 
- 	if (update)
 
- 		SDL_UpdateRect(dst, pos.x, pos.y, pos.w, pos.h);
 
- }
 
- void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
 
- {
 
- 	show(x, y, dst, update);
 
- }
 
- void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
 
- {
 
- 	if (sws == nullptr)
 
- 		return;
 
- 	if (refreshCount <= 0)
 
- 	{
 
- 		refreshCount = refreshWait;
 
- 		if (nextFrame())
 
- 			show(x,y,dst,update);
 
- 		else
 
- 		{
 
- 			open(fname);
 
- 			nextFrame();
 
- 			// The y position is wrong at the first frame.
 
- 			// Note: either the windows player or the linux player is
 
- 			// broken. Compensate here until the bug is found.
 
- 			show(x, y--, dst, update);
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		redraw(x, y, dst, update);
 
- 	}
 
- 	refreshCount --;
 
- }
 
- void CVideoPlayer::close()
 
- {
 
- 	fname = "";
 
- 	if (sws)
 
- 	{
 
- 		sws_freeContext(sws);
 
- 		sws = nullptr;
 
- 	}
 
- 	if (texture)
 
- 	{
 
- 		SDL_DestroyTexture(texture);
 
- 		texture = nullptr;
 
- 	}
 
- 	if (dest)
 
- 	{
 
- 		SDL_FreeSurface(dest);
 
- 		dest = nullptr;
 
- 	}
 
- 	if (frame)
 
- 	{
 
- 		av_frame_free(&frame);//will be set to null		
 
- 	}
 
- 	if (codec)
 
- 	{
 
- 		avcodec_close(codecContext);
 
- 		codec = nullptr;
 
- 		codecContext = nullptr;
 
- 	}
 
- 	if (format)
 
- 	{
 
- 		avformat_close_input(&format);
 
- 	}
 
- 	if (context)
 
- 	{
 
- 		av_free(context);
 
- 		context = nullptr;
 
- 	}
 
- }
 
- // Plays a video. Only works for overlays.
 
- bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
 
- {
 
- 	// Note: either the windows player or the linux player is
 
- 	// broken. Compensate here until the bug is found.
 
- 	y--;
 
- 	pos.x = x;
 
- 	pos.y = y;
 
- 	while(nextFrame())
 
- 	{
 
- 		if(stopOnKey && keyDown())
 
- 			return false;
 
- 		SDL_RenderCopy(mainRenderer, texture, NULL, &pos);
 
- 		SDL_RenderPresent(mainRenderer);
 
- 		// Wait 3 frames
 
- 		GH.mainFPSmng->framerateDelay();
 
- 		GH.mainFPSmng->framerateDelay();
 
- 		GH.mainFPSmng->framerateDelay();
 
- 	}
 
- 	return true;
 
- }
 
- bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey, bool scale/* = false*/)
 
- {
 
- 	open(name, false, true, scale);
 
- 	bool ret = playVideo(x, y, dst, stopOnKey);
 
- 	close();
 
- 	return ret;
 
- }
 
- CVideoPlayer::~CVideoPlayer()
 
- {
 
- 	close();
 
- }
 
- #endif
 
 
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