| 12345678910111213141516171819202122232425262728293031323334353637383940414243 | /* * CObjectHandler.h, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#pragma once#include "../GameConstants.h"VCMI_LIB_NAMESPACE_BEGINclass CGObjectInstance;class int3;/// function object which can be used to find an object with an specific sub IDclass CGObjectInstanceBySubIdFinder{public:	CGObjectInstanceBySubIdFinder(CGObjectInstance * obj);	bool operator()(CGObjectInstance * obj) const;private:	CGObjectInstance * obj;};class DLL_LINKAGE CObjectHandler{public:	std::vector<ui32> resVals; //default values of resources in gold	CObjectHandler();	template <typename Handler> void serialize(Handler &h, const int version)	{		h & resVals;	}};VCMI_LIB_NAMESPACE_END
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