Ivan Savenko a5501abd01 Fix skipping battle intro via click 2 years ago
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adventureMap 142889e3a5 Give all threads created by client human-readable name for debug 2 years ago
battle 81242d3500 Fixed ending of battles due to retreat/surrender 2 years ago
eventsSDL 0613756abc Remove unused code 2 years ago
gui 0613756abc Remove unused code 2 years ago
icons d64106b700 Update generate_icns.py 2 years ago
ios d911756827 changes from code review 2 years ago
lobby e09b13c00a Merge pull request #2576 from Nordsoft91/turn-timer 2 years ago
mainmenu 0613756abc Remove unused code 2 years ago
mapView 44d16b32fe Use API identical to std classes where possible 2 years ago
render f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
renderSDL f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
widgets f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
windows 44d16b32fe Use API identical to std classes where possible 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp 44d16b32fe Use API identical to std classes where possible 2 years ago
CMT.h 0b99fc0ccb Show message box when H3 data is missing 2 years ago
CMakeLists.txt 4b1224ec8c Implement turn timer feature 2 years ago
CMusicHandler.cpp dfe8ca3d61 Use more lightweight scoped_lock 2 years ago
CMusicHandler.h ed066cb7ba Fixed possible multithreading races in sound/music callbacks 2 years ago
CPlayerInterface.cpp a5501abd01 Fix skipping battle intro via click 2 years ago
CPlayerInterface.h 013417fb7e Code cleanup 2 years ago
CServerHandler.cpp a44c08a847 Slightly better thread names 2 years ago
CServerHandler.h ef4fddd0c4 Merge pull request #2570 from Laserlicht/town_selection_window 2 years ago
CVideoHandler.cpp 44d16b32fe Use API identical to std classes where possible 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp dfaf778d16 Redesign loading solution 2 years ago
Client.h 013417fb7e Code cleanup 2 years ago
ClientCommandManager.cpp 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
ClientNetPackVisitors.h 4b1224ec8c Implement turn timer feature 2 years ago
LobbyClientNetPackVisitors.h a60d503078 Fix progress bar 2 years ago
NetPacksClient.cpp d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer 2 years ago
NetPacksLobbyClient.cpp dfaf778d16 Redesign loading solution 2 years ago
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 6e22663121 new icons 2 years ago