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- /*
- * ScuttleBoatMechanics.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "AdventureSpellMechanics.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class ScuttleBoatMechanics final : public AdventureSpellMechanics
- {
- public:
- ScuttleBoatMechanics(const CSpell * s);
- protected:
- bool canBeCastAtImpl(spells::Problem & problem, const IGameInfoCallback * cb, const spells::Caster * caster, const int3 & pos) const override;
- ESpellCastResult applyAdventureEffects(SpellCastEnvironment * env, const AdventureSpellCastParameters & parameters) const override;
- };
- VCMI_LIB_NAMESPACE_END
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