SDL_Extensions.h 649 B

1234567891011121314151617
  1. #ifndef SDL_EXTENSIONS_H
  2. #define SDL_EXTENSIONS_H
  3. #include "SDL.h"
  4. class CSDL_Ext
  5. {
  6. public:
  7. static void SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B, int myC=0); //myC influences the start of reading pixels
  8. static SDL_Surface * rotate01(SDL_Surface * toRot);
  9. static SDL_Surface * hFlip(SDL_Surface * toRot); //horizontal flip
  10. static SDL_Surface * rotate02(SDL_Surface * toRot);
  11. static SDL_Surface * rotate03(SDL_Surface * toRot);
  12. static SDL_Cursor * SurfaceToCursor(SDL_Surface *image, int hx, int hy);
  13. static Uint32 SDL_GetPixel(SDL_Surface *surface, int x, int y);
  14. };
  15. #endif // SDL_EXTENSIONS_H