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- #ifndef SDL_EXTENSIONS_H
- #define SDL_EXTENSIONS_H
- #include "SDL.h"
- class CSDL_Ext
- {
- public:
- static void SDL_PutPixel(SDL_Surface *ekran, int x, int y, Uint8 R, Uint8 G, Uint8 B, int myC=0); //myC influences the start of reading pixels
- static SDL_Surface * rotate01(SDL_Surface * toRot);
- static SDL_Surface * hFlip(SDL_Surface * toRot); //horizontal flip
- static SDL_Surface * rotate02(SDL_Surface * toRot);
- static SDL_Surface * rotate03(SDL_Surface * toRot);
- static SDL_Cursor * SurfaceToCursor(SDL_Surface *image, int hx, int hy);
- static Uint32 SDL_GetPixel(SDL_Surface *surface, int x, int y);
- };
- #endif // SDL_EXTENSIONS_H
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