obstacles.json 25 KB

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  1. // Defines battle obstacles. We have two vectors of them:
  2. // * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
  3. // * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
  4. //
  5. // Their properties:
  6. // * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate
  7. // * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
  8. // * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
  9. // * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
  10. // * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
  11. // * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
  12. {
  13. "0":
  14. {
  15. "allowedTerrains" : ["dirt"],
  16. "width" : 2,
  17. "height" : 1,
  18. "blockedTiles" : [0, 1],
  19. "animation" : "ObDino1.def",
  20. "absolute" : false
  21. },
  22. "1":
  23. {
  24. "allowedTerrains" : ["dirt", "sand", "rough", "subterra"],
  25. "specialBattlefields" : ["sand_shore"],
  26. "width" : 3,
  27. "height" : 2,
  28. "blockedTiles" : [0, 1, 2],
  29. "animation" : "ObDino2.def",
  30. "foreground" : true,
  31. "absolute" : false
  32. },
  33. "2":
  34. {
  35. "allowedTerrains" : ["dirt"],
  36. "width" : 4,
  37. "height" : 2,
  38. "blockedTiles" : [0, 1, -14, -15, -16],
  39. "animation" : "ObDino3.def",
  40. "absolute" : false
  41. },
  42. "3":
  43. {
  44. "allowedTerrains" : ["dirt", "rough"],
  45. "specialBattlefields" : ["cursed_ground"],
  46. "width" : 2,
  47. "height" : 1,
  48. "blockedTiles" : [0, 1],
  49. "animation" : "ObSkel1.def",
  50. "absolute" : false
  51. },
  52. "4":
  53. {
  54. "allowedTerrains" : ["dirt", "rough", "subterra"],
  55. "specialBattlefields" : ["sand_shore", "cursed_ground"],
  56. "width" : 2,
  57. "height" : 1,
  58. "blockedTiles" : [0, 1],
  59. "animation" : "ObSkel2.def",
  60. "absolute" : false
  61. },
  62. "5":
  63. {
  64. "allowedTerrains" : ["dirt"],
  65. "width" : 4,
  66. "height" : 2,
  67. "blockedTiles" : [1, 2, 3],
  68. "animation" : "ObBDT01.def",
  69. "absolute" : false
  70. },
  71. "6":
  72. {
  73. "allowedTerrains" : ["dirt"],
  74. "width" : 3,
  75. "height" : 2,
  76. "blockedTiles" : [-15, -16],
  77. "animation" : "ObDRk01.def",
  78. "absolute" : false
  79. },
  80. "7":
  81. {
  82. "allowedTerrains" : ["dirt"],
  83. "width" : 2,
  84. "height" : 2,
  85. "blockedTiles" : [0, 1],
  86. "animation" : "ObDRk02.def",
  87. "foreground" : true,
  88. "absolute" : false
  89. },
  90. "8":
  91. {
  92. "allowedTerrains" : ["dirt"],
  93. "width" : 2,
  94. "height" : 2,
  95. "blockedTiles" : [-16],
  96. "animation" : "ObDRk03.def",
  97. "absolute" : false
  98. },
  99. "9":
  100. {
  101. "allowedTerrains" : ["dirt"],
  102. "width" : 2,
  103. "height" : 2,
  104. "blockedTiles" : [0, 1],
  105. "animation" : "ObDRk04.def",
  106. "foreground" : true,
  107. "absolute" : false
  108. },
  109. "10":
  110. {
  111. "allowedTerrains" : ["dirt"],
  112. "width" : 2,
  113. "height" : 2,
  114. "blockedTiles" : [0, 1],
  115. "animation" : "ObDSh01.def",
  116. "foreground" : true,
  117. "absolute" : false
  118. },
  119. "11":
  120. {
  121. "allowedTerrains" : ["dirt"],
  122. "width" : 2,
  123. "height" : 1,
  124. "blockedTiles" : [0, 1],
  125. "animation" : "ObDTF03.def",
  126. "foreground" : true,
  127. "absolute" : false
  128. },
  129. "12":
  130. {
  131. "allowedTerrains" : ["dirt", "rough"],
  132. "specialBattlefields" : ["cursed_ground"],
  133. "width" : 3,
  134. "height" : 3,
  135. "blockedTiles" : [0, 1, 2, 3],
  136. "animation" : "ObDtS03.def",
  137. "foreground" : true,
  138. "absolute" : false
  139. },
  140. "13":
  141. {
  142. "allowedTerrains" : ["dirt", "rough"],
  143. "specialBattlefields" : ["cursed_ground"],
  144. "width" : 3,
  145. "height" : 2,
  146. "blockedTiles" : [1, 2, -15],
  147. "animation" : "ObDtS04.def",
  148. "absolute" : false
  149. },
  150. "14":
  151. {
  152. "allowedTerrains" : ["dirt", "rough"],
  153. "specialBattlefields" : ["cursed_ground"],
  154. "width" : 3,
  155. "height" : 2,
  156. "blockedTiles" : [2, -15, -16],
  157. "animation" : "ObDtS14.def",
  158. "absolute" : false
  159. },
  160. "15":
  161. {
  162. "allowedTerrains" : ["dirt", "rough"],
  163. "specialBattlefields" : ["cursed_ground"],
  164. "width" : 3,
  165. "height" : 3,
  166. "blockedTiles" : [1, -16, -33],
  167. "animation" : "ObDtS15.def",
  168. "absolute" : false
  169. },
  170. "16":
  171. {
  172. "allowedTerrains" : ["sand"],
  173. "width" : 4,
  174. "height" : 4,
  175. "blockedTiles" : [-15, -16, -32, -33, -48, -49],
  176. "animation" : "ObDsM01.def",
  177. "absolute" : false
  178. },
  179. "17":
  180. {
  181. "allowedTerrains" : ["sand"],
  182. "width" : 3,
  183. "height" : 2,
  184. "blockedTiles" : [1, -15, -16],
  185. "animation" : "ObDsS02.def",
  186. "absolute" : false
  187. },
  188. "18":
  189. {
  190. "allowedTerrains" : ["sand"],
  191. "width" : 4,
  192. "height" : 2,
  193. "blockedTiles" : [1, 2, 3, -15, -16],
  194. "animation" : "ObDsS17.def",
  195. "absolute" : false
  196. },
  197. "19":
  198. {
  199. "allowedTerrains" : ["grass", "swamp"],
  200. "width" : 2,
  201. "height" : 1,
  202. "blockedTiles" : [0, 1],
  203. "animation" : "ObGLg01.def",
  204. "absolute" : false
  205. },
  206. "20":
  207. {
  208. "allowedTerrains" : ["grass", "swamp"],
  209. "specialBattlefields" : ["magic_plains"],
  210. "width" : 2,
  211. "height" : 2,
  212. "blockedTiles" : [0, 1],
  213. "animation" : "ObGRk01.def",
  214. "foreground" : true,
  215. "absolute" : false
  216. },
  217. "21":
  218. {
  219. "allowedTerrains" : ["grass", "swamp"],
  220. "width" : 1,
  221. "height" : 1,
  222. "blockedTiles" : [0],
  223. "animation" : "ObGSt01.def",
  224. "absolute" : false
  225. },
  226. "22":
  227. {
  228. "allowedTerrains" : ["grass"],
  229. "specialBattlefields" : ["magic_plains"],
  230. "width" : 6,
  231. "height" : 2,
  232. "blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
  233. "animation" : "ObGrS01.def",
  234. "absolute" : false
  235. },
  236. "23":
  237. {
  238. "allowedTerrains" : ["grass"],
  239. "width" : 7,
  240. "height" : 1,
  241. "blockedTiles" : [1, 2],
  242. "animation" : "OBGrS02.def",
  243. "absolute" : false
  244. },
  245. "24":
  246. {
  247. "allowedTerrains" : ["snow"],
  248. "width" : 3,
  249. "height" : 1,
  250. "blockedTiles" : [0, 1, 2],
  251. "animation" : "ObSnS01.def",
  252. "absolute" : false
  253. },
  254. "25":
  255. {
  256. "allowedTerrains" : ["snow"],
  257. "width" : 5,
  258. "height" : 1,
  259. "blockedTiles" : [1, 2, 3, 4],
  260. "animation" : "ObSnS02.def",
  261. "absolute" : false
  262. },
  263. "26":
  264. {
  265. "allowedTerrains" : ["snow"],
  266. "width" : 3,
  267. "height" : 3,
  268. "blockedTiles" : [0, -16, -33],
  269. "animation" : "ObSnS03.def",
  270. "absolute" : false
  271. },
  272. "27":
  273. {
  274. "allowedTerrains" : ["snow"],
  275. "width" : 3,
  276. "height" : 1,
  277. "blockedTiles" : [0, 1, 2],
  278. "animation" : "ObSnS04.def",
  279. "absolute" : false
  280. },
  281. "28":
  282. {
  283. "allowedTerrains" : ["snow"],
  284. "width" : 3,
  285. "height" : 1,
  286. "blockedTiles" : [1],
  287. "animation" : "ObSnS05.def",
  288. "absolute" : false
  289. },
  290. "29":
  291. {
  292. "allowedTerrains" : ["snow"],
  293. "width" : 3,
  294. "height" : 2,
  295. "blockedTiles" : [1, 2],
  296. "animation" : "ObSnS06.def",
  297. "foreground" : true,
  298. "absolute" : false
  299. },
  300. "30":
  301. {
  302. "allowedTerrains" : ["snow"],
  303. "width" : 2,
  304. "height" : 1,
  305. "blockedTiles" : [0, 1],
  306. "animation" : "ObSnS07.def",
  307. "absolute" : false
  308. },
  309. "31":
  310. {
  311. "allowedTerrains" : ["snow"],
  312. "width" : 3,
  313. "height" : 2,
  314. "blockedTiles" : [0, 1, 2],
  315. "animation" : "ObSnS08.def",
  316. "foreground" : true,
  317. "absolute" : false
  318. },
  319. "32":
  320. {
  321. "allowedTerrains" : ["snow"],
  322. "width" : 7,
  323. "height" : 2,
  324. "blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
  325. "animation" : "ObSnS09.def",
  326. "absolute" : false
  327. },
  328. "33":
  329. {
  330. "allowedTerrains" : ["snow"],
  331. "width" : 5,
  332. "height" : 5,
  333. "blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
  334. "animation" : "ObSnS10.def",
  335. "absolute" : false
  336. },
  337. "34":
  338. {
  339. "allowedTerrains" : ["swamp"],
  340. "width" : 2,
  341. "height" : 2,
  342. "blockedTiles" : [0],
  343. "animation" : "ObSwS01.def",
  344. "foreground" : true,
  345. "absolute" : false
  346. },
  347. "35":
  348. {
  349. "allowedTerrains" : ["swamp"],
  350. "width" : 8,
  351. "height" : 3,
  352. "blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
  353. "animation" : "ObSwS02.def",
  354. "absolute" : false
  355. },
  356. "36":
  357. {
  358. "allowedTerrains" : ["swamp"],
  359. "width" : 2,
  360. "height" : 1,
  361. "blockedTiles" : [0, 1],
  362. "animation" : "ObSwS03.def",
  363. "foreground" : true,
  364. "absolute" : false
  365. },
  366. "37":
  367. {
  368. "allowedTerrains" : ["swamp"],
  369. "width" : 3,
  370. "height" : 1,
  371. "blockedTiles" : [0, 1, 2],
  372. "animation" : "ObSwS04.def",
  373. "foreground" : true,
  374. "absolute" : false
  375. },
  376. "38":
  377. {
  378. "allowedTerrains" : ["swamp"],
  379. "width" : 5,
  380. "height" : 4,
  381. "blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
  382. "animation" : "ObSwS11b.def",
  383. "absolute" : false
  384. },
  385. "39":
  386. {
  387. "allowedTerrains" : ["swamp"],
  388. "width" : 4,
  389. "height" : 3,
  390. "blockedTiles" : [-16, -17, -31, -32, -33, -34],
  391. "animation" : "ObSwS13a.def",
  392. "absolute" : false
  393. },
  394. "40":
  395. {
  396. "allowedTerrains" : ["rough"],
  397. "specialBattlefields" : ["cursed_ground"],
  398. "width" : 2,
  399. "height" : 2,
  400. "blockedTiles" : [0, 1, -16],
  401. "animation" : "ObRgS01.def",
  402. "absolute" : false
  403. },
  404. "41":
  405. {
  406. "allowedTerrains" : ["rough"],
  407. "specialBattlefields" : ["cursed_ground"],
  408. "width" : 4,
  409. "height" : 3,
  410. "blockedTiles" : [-14, -15, -16, -32, -33],
  411. "animation" : "ObRgS02.def",
  412. "absolute" : false
  413. },
  414. "42":
  415. {
  416. "allowedTerrains" : ["rough"],
  417. "specialBattlefields" : ["cursed_ground"],
  418. "width" : 3,
  419. "height" : 2,
  420. "blockedTiles" : [1, 2, -15, -16],
  421. "animation" : "ObRgS03.def",
  422. "absolute" : false
  423. },
  424. "43":
  425. {
  426. "allowedTerrains" : ["rough"],
  427. "specialBattlefields" : ["cursed_ground"],
  428. "width" : 3,
  429. "height" : 3,
  430. "blockedTiles" : [-16, -32, -33],
  431. "animation" : "ObRgS04.def",
  432. "absolute" : false
  433. },
  434. "44":
  435. {
  436. "allowedTerrains" : ["rough"],
  437. "specialBattlefields" : ["cursed_ground"],
  438. "width" : 3,
  439. "height" : 3,
  440. "blockedTiles" : [-15, -16, -32],
  441. "animation" : "ObRgS05.def",
  442. "absolute" : false
  443. },
  444. "45":
  445. {
  446. "allowedTerrains" : ["subterra"],
  447. "width" : 3,
  448. "height" : 3,
  449. "blockedTiles" : [0, 1, 2, -15, -16],
  450. "animation" : "ObSuS01.def",
  451. "foreground" : true,
  452. "absolute" : false
  453. },
  454. "46":
  455. {
  456. "allowedTerrains" : ["subterra"],
  457. "width" : 3,
  458. "height" : 2,
  459. "blockedTiles" : [0, 1, 2],
  460. "animation" : "ObSuS02.def",
  461. "foreground" : true,
  462. "absolute" : false
  463. },
  464. "47":
  465. {
  466. "allowedTerrains" : ["subterra"],
  467. "width" : 4,
  468. "height" : 3,
  469. "blockedTiles" : [0, 1, 2, 3, -14, -15, -16],
  470. "animation" : "ObSuS11b.def",
  471. "foreground" : true,
  472. "absolute" : false
  473. },
  474. "48":
  475. {
  476. "allowedTerrains" : ["lava"],
  477. "width" : 4,
  478. "height" : 3,
  479. "blockedTiles" : [-14, -32, -33],
  480. "animation" : "ObLvS01.def",
  481. "absolute" : false
  482. },
  483. "49":
  484. {
  485. "allowedTerrains" : ["lava"],
  486. "width" : 4,
  487. "height" : 2,
  488. "blockedTiles" : [0, 1, 2, -14, -15, -16],
  489. "animation" : "ObLvS02.def",
  490. "absolute" : false
  491. },
  492. "50":
  493. {
  494. "allowedTerrains" : ["lava"],
  495. "width" : 5,
  496. "height" : 3,
  497. "blockedTiles" : [-13, -14, -15, -30, -31, -32, -33],
  498. "animation" : "ObLvS03.def",
  499. "absolute" : false
  500. },
  501. "51":
  502. {
  503. "allowedTerrains" : ["lava"],
  504. "width" : 3,
  505. "height" : 2,
  506. "blockedTiles" : [0, 1, 2],
  507. "animation" : "ObLvS04.def",
  508. "foreground" : true,
  509. "absolute" : false
  510. },
  511. "52":
  512. {
  513. "allowedTerrains" : ["lava"],
  514. "width" : 4,
  515. "height" : 4,
  516. "blockedTiles" : [-14, -15, -32, -33, -49, -50],
  517. "animation" : "ObLvS09.def",
  518. "absolute" : false
  519. },
  520. "53":
  521. {
  522. "allowedTerrains" : ["lava"],
  523. "width" : 5,
  524. "height" : 3,
  525. "blockedTiles" : [-13, -14, -15, -16, -30, -31],
  526. "animation" : "ObLvS17.def",
  527. "absolute" : false
  528. },
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