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- // Defines battle obstacles. We have two vectors of them:
- // * "obstacles" are usual obtacles, that are randomly placed in the battlefield.
- // * "absoluteObstacles" are a little special: there can be only one such obstacle in the battlefield and its position is always the same.
- //
- // Their properties:
- // * "allowedTerrains" vector of terrain types (TT format) where obstacle is appropriate
- // * "specialBattlefields" vector of battlefield images (BI format) where obstacle is appropriate. If there is a special battlefield image, then only this list is checked. Otherwise it's ignored.
- // * "blockedTiles": for absolute obstacles contains absolute coordinates. For usual obstacles contains offsets relative to the obstacle position (that is bottom left corner). If obstacle is placed in an odd row (counting from 0) and the blocked tile is in an even row, position will be shifted one tile to the left. Thanks to that ie. -16 is always top-right hex, no matter where the obstale will get placed.
- // * "width" for usual obstacles it's count of tiles that must be free to the right for obstacle to be placed. For absolute obstacles, it's x offset for the graphics.
- // * "height" for usual obstacles it's count of tiles that must be free to the top for obstacle to be placed. For absolute obstacles, it's y offset for the graphics.
- // * "animation" is name of the graphics. It's def file for usual obstacles and bitmap for the absolute ones.
- {
- "0":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObDino1.def",
- "absolute" : false
- },
- "1":
- {
- "allowedTerrains" : ["dirt", "sand", "rough", "subterra"],
- "specialBattlefields" : ["sand_shore"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObDino2.def",
- "foreground" : true,
- "absolute" : false
- },
- "2":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 4,
- "height" : 2,
- "blockedTiles" : [0, 1, -14, -15, -16],
- "animation" : "ObDino3.def",
- "absolute" : false
- },
- "3":
- {
- "allowedTerrains" : ["dirt", "rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObSkel1.def",
- "absolute" : false
- },
- "4":
- {
- "allowedTerrains" : ["dirt", "rough", "subterra"],
- "specialBattlefields" : ["sand_shore", "cursed_ground"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObSkel2.def",
- "absolute" : false
- },
- "5":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 4,
- "height" : 2,
- "blockedTiles" : [1, 2, 3],
- "animation" : "ObBDT01.def",
- "absolute" : false
- },
- "6":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [-15, -16],
- "animation" : "ObDRk01.def",
- "absolute" : false
- },
- "7":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1],
- "animation" : "ObDRk02.def",
- "foreground" : true,
- "absolute" : false
- },
- "8":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [-16],
- "animation" : "ObDRk03.def",
- "absolute" : false
- },
- "9":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1],
- "animation" : "ObDRk04.def",
- "foreground" : true,
- "absolute" : false
- },
- "10":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1],
- "animation" : "ObDSh01.def",
- "foreground" : true,
- "absolute" : false
- },
- "11":
- {
- "allowedTerrains" : ["dirt"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObDTF03.def",
- "foreground" : true,
- "absolute" : false
- },
- "12":
- {
- "allowedTerrains" : ["dirt", "rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [0, 1, 2, 3],
- "animation" : "ObDtS03.def",
- "foreground" : true,
- "absolute" : false
- },
- "13":
- {
- "allowedTerrains" : ["dirt", "rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [1, 2, -15],
- "animation" : "ObDtS04.def",
- "absolute" : false
- },
- "14":
- {
- "allowedTerrains" : ["dirt", "rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [2, -15, -16],
- "animation" : "ObDtS14.def",
- "absolute" : false
- },
- "15":
- {
- "allowedTerrains" : ["dirt", "rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [1, -16, -33],
- "animation" : "ObDtS15.def",
- "absolute" : false
- },
- "16":
- {
- "allowedTerrains" : ["sand"],
- "width" : 4,
- "height" : 4,
- "blockedTiles" : [-15, -16, -32, -33, -48, -49],
- "animation" : "ObDsM01.def",
- "absolute" : false
- },
- "17":
- {
- "allowedTerrains" : ["sand"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [1, -15, -16],
- "animation" : "ObDsS02.def",
- "absolute" : false
- },
- "18":
- {
- "allowedTerrains" : ["sand"],
- "width" : 4,
- "height" : 2,
- "blockedTiles" : [1, 2, 3, -15, -16],
- "animation" : "ObDsS17.def",
- "absolute" : false
- },
- "19":
- {
- "allowedTerrains" : ["grass", "swamp"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObGLg01.def",
- "absolute" : false
- },
- "20":
- {
- "allowedTerrains" : ["grass", "swamp"],
- "specialBattlefields" : ["magic_plains"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1],
- "animation" : "ObGRk01.def",
- "foreground" : true,
- "absolute" : false
- },
- "21":
- {
- "allowedTerrains" : ["grass", "swamp"],
- "width" : 1,
- "height" : 1,
- "blockedTiles" : [0],
- "animation" : "ObGSt01.def",
- "absolute" : false
- },
- "22":
- {
- "allowedTerrains" : ["grass"],
- "specialBattlefields" : ["magic_plains"],
- "width" : 6,
- "height" : 2,
- "blockedTiles" : [1, 2, 3, 4, -13, -14, -15, -16],
- "animation" : "ObGrS01.def",
- "absolute" : false
- },
- "23":
- {
- "allowedTerrains" : ["grass"],
- "width" : 7,
- "height" : 1,
- "blockedTiles" : [1, 2],
- "animation" : "OBGrS02.def",
- "absolute" : false
- },
- "24":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 1,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObSnS01.def",
- "absolute" : false
- },
- "25":
- {
- "allowedTerrains" : ["snow"],
- "width" : 5,
- "height" : 1,
- "blockedTiles" : [1, 2, 3, 4],
- "animation" : "ObSnS02.def",
- "absolute" : false
- },
- "26":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [0, -16, -33],
- "animation" : "ObSnS03.def",
- "absolute" : false
- },
- "27":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 1,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObSnS04.def",
- "absolute" : false
- },
- "28":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 1,
- "blockedTiles" : [1],
- "animation" : "ObSnS05.def",
- "absolute" : false
- },
- "29":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [1, 2],
- "animation" : "ObSnS06.def",
- "foreground" : true,
- "absolute" : false
- },
- "30":
- {
- "allowedTerrains" : ["snow"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObSnS07.def",
- "absolute" : false
- },
- "31":
- {
- "allowedTerrains" : ["snow"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObSnS08.def",
- "foreground" : true,
- "absolute" : false
- },
- "32":
- {
- "allowedTerrains" : ["snow"],
- "width" : 7,
- "height" : 2,
- "blockedTiles" : [2, 3, 4, 5, -13, -14, -15, -16],
- "animation" : "ObSnS09.def",
- "absolute" : false
- },
- "33":
- {
- "allowedTerrains" : ["snow"],
- "width" : 5,
- "height" : 5,
- "blockedTiles" : [3, -13, -14, -15, -33, -49, -66],
- "animation" : "ObSnS10.def",
- "absolute" : false
- },
- "34":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0],
- "animation" : "ObSwS01.def",
- "foreground" : true,
- "absolute" : false
- },
- "35":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 8,
- "height" : 3,
- "blockedTiles" : [-10, -11, -12, -13, -14, -15, -16],
- "animation" : "ObSwS02.def",
- "absolute" : false
- },
- "36":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObSwS03.def",
- "foreground" : true,
- "absolute" : false
- },
- "37":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 3,
- "height" : 1,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObSwS04.def",
- "foreground" : true,
- "absolute" : false
- },
- "38":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 5,
- "height" : 4,
- "blockedTiles" : [-13, -14, -15, -16, -30, -31, -32, -33],
- "animation" : "ObSwS11b.def",
- "absolute" : false
- },
- "39":
- {
- "allowedTerrains" : ["swamp"],
- "width" : 4,
- "height" : 3,
- "blockedTiles" : [-16, -17, -31, -32, -33, -34],
- "animation" : "ObSwS13a.def",
- "absolute" : false
- },
- "40":
- {
- "allowedTerrains" : ["rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1, -16],
- "animation" : "ObRgS01.def",
- "absolute" : false
- },
- "41":
- {
- "allowedTerrains" : ["rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 4,
- "height" : 3,
- "blockedTiles" : [-14, -15, -16, -32, -33],
- "animation" : "ObRgS02.def",
- "absolute" : false
- },
- "42":
- {
- "allowedTerrains" : ["rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [1, 2, -15, -16],
- "animation" : "ObRgS03.def",
- "absolute" : false
- },
- "43":
- {
- "allowedTerrains" : ["rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [-16, -32, -33],
- "animation" : "ObRgS04.def",
- "absolute" : false
- },
- "44":
- {
- "allowedTerrains" : ["rough"],
- "specialBattlefields" : ["cursed_ground"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [-15, -16, -32],
- "animation" : "ObRgS05.def",
- "absolute" : false
- },
- "45":
- {
- "allowedTerrains" : ["subterra"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [0, 1, 2, -15, -16],
- "animation" : "ObSuS01.def",
- "foreground" : true,
- "absolute" : false
- },
- "46":
- {
- "allowedTerrains" : ["subterra"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObSuS02.def",
- "foreground" : true,
- "absolute" : false
- },
- "47":
- {
- "allowedTerrains" : ["subterra"],
- "width" : 4,
- "height" : 3,
- "blockedTiles" : [0, 1, 2, 3, -14, -15, -16],
- "animation" : "ObSuS11b.def",
- "foreground" : true,
- "absolute" : false
- },
- "48":
- {
- "allowedTerrains" : ["lava"],
- "width" : 4,
- "height" : 3,
- "blockedTiles" : [-14, -32, -33],
- "animation" : "ObLvS01.def",
- "absolute" : false
- },
- "49":
- {
- "allowedTerrains" : ["lava"],
- "width" : 4,
- "height" : 2,
- "blockedTiles" : [0, 1, 2, -14, -15, -16],
- "animation" : "ObLvS02.def",
- "absolute" : false
- },
- "50":
- {
- "allowedTerrains" : ["lava"],
- "width" : 5,
- "height" : 3,
- "blockedTiles" : [-13, -14, -15, -30, -31, -32, -33],
- "animation" : "ObLvS03.def",
- "absolute" : false
- },
- "51":
- {
- "allowedTerrains" : ["lava"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObLvS04.def",
- "foreground" : true,
- "absolute" : false
- },
- "52":
- {
- "allowedTerrains" : ["lava"],
- "width" : 4,
- "height" : 4,
- "blockedTiles" : [-14, -15, -32, -33, -49, -50],
- "animation" : "ObLvS09.def",
- "absolute" : false
- },
- "53":
- {
- "allowedTerrains" : ["lava"],
- "width" : 5,
- "height" : 3,
- "blockedTiles" : [-13, -14, -15, -16, -30, -31],
- "animation" : "ObLvS17.def",
- "absolute" : false
- },
- "54":
- {
- "allowedTerrains" : ["lava"],
- "width" : 5,
- "height" : 3,
- "blockedTiles" : [-13, -14, -15, -16, -31, -32, -33],
- "animation" : "ObLvS22.def",
- "absolute" : false
- },
- "55":
- {
- "allowedTerrains" : ["water"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [-15, -16, -33],
- "animation" : "ObBtS04.def",
- "absolute" : false
- },
- "56":
- {
- "specialBattlefields" : ["sand_shore"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [1, -15, -16],
- "animation" : "ObBhS02.def",
- "absolute" : false
- },
- "57":
- {
- "specialBattlefields" : ["sand_shore"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObBhS03.def",
- "foreground" : true,
- "absolute" : false
- },
- "58":
- {
- "specialBattlefields" : ["sand_shore"],
- "width" : 5,
- "height" : 2,
- "blockedTiles" : [1, 2, 3, -14, -15, -16],
- "animation" : "ObBhS11a.def",
- "absolute" : false
- },
- "59":
- {
- "specialBattlefields" : ["sand_shore"],
- "width" : 4,
- "height" : 2,
- "blockedTiles" : [1, 2, -14, -15],
- "animation" : "ObBhS12b.def",
- "absolute" : false
- },
- "60":
- {
- "specialBattlefields" : ["sand_shore"],
- "width" : 2,
- "height" : 2,
- "blockedTiles" : [0, 1, -16],
- "animation" : "ObBhS14b.def",
- "absolute" : false
- },
- "61":
- {
- "specialBattlefields" : ["holy_ground"],
- "width" : 1,
- "height" : 1,
- "blockedTiles" : [0],
- "animation" : "ObHGs00.def",
- "foreground" : true,
- "absolute" : false
- },
- "62":
- {
- "specialBattlefields" : ["holy_ground"],
- "width" : 2,
- "height" : 1,
- "blockedTiles" : [0, 1],
- "animation" : "ObHGs01.def",
- "foreground" : true,
- "absolute" : false
- },
- "63":
- {
- "specialBattlefields" : ["holy_ground"],
- "width" : 3,
- "height" : 3,
- "blockedTiles" : [1],
- "animation" : "ObHGs02.def",
- "foreground" : true,
- "absolute" : false
- },
- "64":
- {
- "specialBattlefields" : ["holy_ground"],
- "width" : 3,
- "height" : 2,
- "blockedTiles" : [0, 1, 2],
- "animation" : "ObHGs03.def",
- "foreground" : true,
- "absolute" : false
- },
- "65":
- {
- "specialBattlefields" : ["holy_ground"],
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