IMarket.cpp 4.4 KB

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  1. /*
  2. * IMarket.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "IMarket.h"
  12. #include "CCreatureHandler.h"
  13. #include "CGObjectInstance.h"
  14. #include "../GameLibrary.h"
  15. #include "../entities/artifact/CArtHandler.h"
  16. #include "../entities/ResourceTypeHandler.h"
  17. VCMI_LIB_NAMESPACE_BEGIN
  18. bool IMarket::allowsTrade(const EMarketMode mode) const
  19. {
  20. return vstd::contains(availableModes(), mode);
  21. }
  22. bool IMarket::getOffer(int id1, int id2, int &val1, int &val2, EMarketMode mode) const
  23. {
  24. switch(mode)
  25. {
  26. case EMarketMode::RESOURCE_RESOURCE:
  27. {
  28. double effectiveness = std::min((getMarketEfficiency() + 1.0) / 20.0, 0.5);
  29. double r = LIBRARY->resourceTypeHandler->getById(id1)->getPrice(); //value of given resource
  30. double g = LIBRARY->resourceTypeHandler->getById(id2)->getPrice() / effectiveness; //value of wanted resource
  31. if(r>g) //if given resource is more expensive than wanted
  32. {
  33. val2 = static_cast<int>(ceil(r / g));
  34. val1 = 1;
  35. }
  36. else //if wanted resource is more expensive
  37. {
  38. val1 = static_cast<int>((g / r) + 0.5);
  39. val2 = 1;
  40. }
  41. }
  42. break;
  43. case EMarketMode::CREATURE_RESOURCE:
  44. {
  45. const double effectivenessArray[] = {0.0, 0.3, 0.45, 0.50, 0.65, 0.7, 0.85, 0.9, 1.0};
  46. double effectiveness = effectivenessArray[std::min(getMarketEfficiency(), 8)];
  47. double r = LIBRARY->creatures()->getByIndex(id1)->getRecruitCost(EGameResID::GOLD); //value of given creature in gold
  48. double g = LIBRARY->resourceTypeHandler->getById(id2)->getPrice() / effectiveness; //value of wanted resource
  49. if(r>g) //if given resource is more expensive than wanted
  50. {
  51. val2 = static_cast<int>(ceil(r / g));
  52. val1 = 1;
  53. }
  54. else //if wanted resource is more expensive
  55. {
  56. val1 = static_cast<int>((g / r) + 0.5);
  57. val2 = 1;
  58. }
  59. }
  60. break;
  61. case EMarketMode::RESOURCE_PLAYER:
  62. val1 = 1;
  63. val2 = 1;
  64. break;
  65. case EMarketMode::RESOURCE_ARTIFACT:
  66. {
  67. double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
  68. double r = LIBRARY->resourceTypeHandler->getById(id1)->getPrice(); //value of offered resource
  69. double g = LIBRARY->artifacts()->getByIndex(id2)->getPrice() / effectiveness; //value of bought artifact in gold
  70. if(id1 != 6) //non-gold prices are doubled
  71. r /= 2;
  72. val1 = std::max(1, static_cast<int>((g / r) + 0.5)); //don't sell arts for less than 1 resource
  73. val2 = 1;
  74. }
  75. break;
  76. case EMarketMode::ARTIFACT_RESOURCE:
  77. {
  78. double effectiveness = std::min((getMarketEfficiency() + 3.0) / 20.0, 0.6);
  79. double r = LIBRARY->artifacts()->getByIndex(id1)->getPrice() * effectiveness;
  80. double g = LIBRARY->resourceTypeHandler->getById(id2)->getPrice();
  81. // if(id2 != 6) //non-gold prices are doubled
  82. // r /= 2;
  83. val1 = 1;
  84. val2 = std::max(1, static_cast<int>((r / g) + 0.5)); //at least one resource is given in return
  85. }
  86. break;
  87. case EMarketMode::CREATURE_EXP:
  88. {
  89. val1 = 1;
  90. val2 = (CreatureID(id1).toEntity(LIBRARY)->getAIValue() / 40) * 5;
  91. }
  92. break;
  93. case EMarketMode::ARTIFACT_EXP:
  94. {
  95. val1 = 1;
  96. int givenClass = ArtifactID(id1).toArtifact()->getArtClassSerial();
  97. if(givenClass < 0 || givenClass > 3)
  98. {
  99. val2 = 0;
  100. return false;
  101. }
  102. static constexpr int expPerClass[] = {1000, 1500, 3000, 6000};
  103. val2 = expPerClass[givenClass];
  104. }
  105. break;
  106. default:
  107. assert(0);
  108. return false;
  109. }
  110. return true;
  111. }
  112. int IMarket::availableUnits(const EMarketMode mode, const int marketItemSerial) const
  113. {
  114. switch(mode)
  115. {
  116. case EMarketMode::RESOURCE_RESOURCE:
  117. case EMarketMode::ARTIFACT_RESOURCE:
  118. case EMarketMode::CREATURE_RESOURCE:
  119. return -1;
  120. default:
  121. return 1;
  122. }
  123. }
  124. IMarket::IMarket(IGameInfoCallback *cb)
  125. :altarArtifactsStorage(std::make_unique<CArtifactSetAltar>(cb))
  126. {
  127. }
  128. IMarket::~IMarket() = default;
  129. CArtifactSet * IMarket::getArtifactsStorage() const
  130. {
  131. if (availableModes().count(EMarketMode::ARTIFACT_EXP))
  132. return altarArtifactsStorage.get();
  133. else
  134. return nullptr;
  135. }
  136. std::vector<TradeItemBuy> IMarket::availableItemsIds(const EMarketMode mode) const
  137. {
  138. std::vector<TradeItemBuy> ret;
  139. switch(mode)
  140. {
  141. case EMarketMode::RESOURCE_RESOURCE:
  142. case EMarketMode::ARTIFACT_RESOURCE:
  143. case EMarketMode::CREATURE_RESOURCE:
  144. for(const auto & res : GameResID::ALL_RESOURCES())
  145. ret.push_back(res);
  146. }
  147. return ret;
  148. }
  149. VCMI_LIB_NAMESPACE_END