Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 anni fa
..
battles ac925bb786 Renamed new types for consistency with code style 2 anni fa
processors ac925bb786 Renamed new types for consistency with code style 2 anni fa
queries a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
CGameHandler.cpp ac925bb786 Renamed new types for consistency with code style 2 anni fa
CGameHandler.h 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 anni fa
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class 2 anni fa
CVCMIServer.cpp 0a1578b797 Apply suggestions from code review 2 anni fa
CVCMIServer.h 0c6b1ca3c8 possibility to change name 2 anni fa
LobbyNetPackVisitors.h 0c6b1ca3c8 possibility to change name 2 anni fa
NetPacksLobbyServer.cpp 0c6b1ca3c8 possibility to change name 2 anni fa
NetPacksServer.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
ServerNetPackVisitors.h d7d435dcb7 Add game pause 2 anni fa
ServerSpellCastEnvironment.cpp d257fb37f0 Use optional instead of Json for queries 2 anni fa
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries 2 anni fa
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
TurnTimerHandler.cpp 1f1f978328 Fixed battle replay 2 anni fa
TurnTimerHandler.h fc4dfda00f Added support for concurrent battles to gamestate and server 2 anni fa
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 anni fa
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 anni fa