| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 |
- /*
- * CGoal.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "AbstractGoal.h"
- namespace NKAI
- {
- class AIGateway;
- namespace Goals
- {
- template<typename T>
- class DLL_EXPORT CGoal : public AbstractGoal
- {
- public:
- CGoal(EGoals goal = INVALID) : AbstractGoal(goal)
- {
- isAbstract = true;
- value = 0;
- aid = -1;
- objid = -1;
- resID = -1;
- tile = int3(-1, -1, -1);
- town = nullptr;
- }
- CGoal * clone() const override
- {
- return new T(static_cast<T const &>(*this)); //casting enforces template instantiation
- }
- bool operator==(const AbstractGoal & g) const override
- {
- if(goalType != g.goalType)
- return false;
- return (*this) == (static_cast<const T &>(g));
- }
- virtual bool operator==(const T & other) const = 0;
- TGoalVec decompose(const Nullkiller * ai) const override
- {
- TSubgoal single = decomposeSingle(ai);
- if(!single || single->invalid())
- return {};
-
- return {single};
- }
- protected:
- virtual TSubgoal decomposeSingle(const Nullkiller * ai) const
- {
- return TSubgoal();
- }
- };
- template<typename T>
- class DLL_EXPORT ElementarGoal : public CGoal<T>, public ITask
- {
- public:
- ElementarGoal(EGoals goal = INVALID) : CGoal<T>(goal), ITask()
- {
- AbstractGoal::isAbstract = false;
- }
- ElementarGoal(const ElementarGoal<T> & other) : CGoal<T>(other), ITask(other)
- {
- }
- T & setpriority(float p)
- {
- ITask::priority = p;
- return *((T *)this);
- }
- bool isElementar() const override { return true; }
- const CGHeroInstance * getHero() const override { return AbstractGoal::hero; }
- int getHeroExchangeCount() const override { return 0; }
- bool isObjectAffected(ObjectInstanceID id) const override
- {
- return (AbstractGoal::hero && AbstractGoal::hero->id == id)
- || AbstractGoal::objid == id.getNum()
- || (AbstractGoal::town && AbstractGoal::town->id == id);
- }
- std::vector<ObjectInstanceID> getAffectedObjects() const override
- {
- auto result = std::vector<ObjectInstanceID>();
- if(AbstractGoal::hero)
- result.push_back(AbstractGoal::hero->id);
- if(AbstractGoal::objid != -1)
- result.push_back(ObjectInstanceID(AbstractGoal::objid));
- if(AbstractGoal::town)
- result.push_back(AbstractGoal::town->id);
- return result;
- }
- ITask * asTask() override
- {
- return this;
- }
- };
- }
- }
|