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- /*
- * ExploreNeighbourTile.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ExploreNeighbourTile.h"
- #include "../AIGateway.h"
- #include "../AIUtility.h"
- #include "../Helpers/ExplorationHelper.h"
- namespace NKAI
- {
- using namespace Goals;
- bool ExploreNeighbourTile::operator==(const ExploreNeighbourTile & other) const
- {
- return false;
- }
- void ExploreNeighbourTile::accept(AIGateway * ai)
- {
- ExplorationHelper h(hero, ai->nullkiller.get(), true);
- for(int i = 0; i < tilesToExplore && ai->myCb->getObj(hero->id, false) && hero->movementPointsRemaining() > 0; i++)
- {
- int3 pos = hero->visitablePos();
- float value = 0;
- int3 target = int3(-1);
- foreach_neighbour(pos, [&](int3 tile)
- {
- auto pathInfo = ai->nullkiller->getPathsInfo(hero)->getPathInfo(tile);
- if(pathInfo->turns > 0)
- return;
- if(pathInfo->accessible == EPathAccessibility::ACCESSIBLE)
- {
- float newValue = h.howManyTilesWillBeDiscovered(tile);
- newValue /= std::min(0.1f, pathInfo->getCost());
- if(newValue > value)
- {
- value = newValue;
- target = tile;
- }
- }
- });
- if(!target.isValid())
- {
- return;
- }
- auto danger = ai->nullkiller->dangerEvaluator->evaluateDanger(target, hero, true);
- if(danger > 0 || !ai->moveHeroToTile(target, hero))
- {
- return;
- }
- }
- }
- std::string ExploreNeighbourTile::toString() const
- {
- return "Explore neighbour tiles by " + hero->getNameTranslated();
- }
- }
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