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- /*
- * AIPathfinderConfig.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "AINodeStorage.h"
- #include "../../../lib/pathfinder/PathfinderOptions.h"
- namespace NKAI
- {
- class Nullkiller;
- namespace AIPathfinding
- {
- class AIPathfinderConfig : public PathfinderConfig
- {
- private:
- std::map<const CGHeroInstance *, std::unique_ptr<CPathfinderHelper>> pathfindingHelpers;
- std::shared_ptr<AINodeStorage> aiNodeStorage;
- public:
- AIPathfinderConfig(
- CPlayerSpecificInfoCallback * cb,
- Nullkiller * ai,
- std::shared_ptr<AINodeStorage> nodeStorage,
- bool allowBypassObjects);
- ~AIPathfinderConfig();
- CPathfinderHelper * getOrCreatePathfinderHelper(const PathNodeInfo & source, const IGameInfoCallback & gameInfo) override;
- };
- }
- }
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