1234567891011121314151617181920212223242526272829303132333435363738 |
- /*
- * AIPreviousNodeRule.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../AINodeStorage.h"
- #include "../../AIGateway.h"
- #include "../../../../lib/mapObjects/MapObjects.h"
- #include "../../../../lib/pathfinder/PathfindingRules.h"
- namespace NKAI
- {
- namespace AIPathfinding
- {
- class AIPreviousNodeRule : public MovementToDestinationRule
- {
- private:
- std::shared_ptr<AINodeStorage> nodeStorage;
- public:
- AIPreviousNodeRule(std::shared_ptr<AINodeStorage> nodeStorage);
- virtual void process(
- const PathNodeInfo & source,
- CDestinationNodeInfo & destination,
- const PathfinderConfig * pathfinderConfig,
- CPathfinderHelper * pathfinderHelper) const override;
- };
- }
- }
|