Mircea TheHonestCTO dd7ea75b25 LIBRARY->resourceTypeHandler adjustments after develop merge пре 4 месеци
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AbstractGoal.cpp dd7ea75b25 LIBRARY->resourceTypeHandler adjustments after develop merge пре 4 месеци
AbstractGoal.h 58543f23cf refactoring RecruitHeroBehavior + test sample; renamed more Nullkiller variables consistently пре 5 месеци
AdventureSpellCast.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
AdventureSpellCast.h 306f01610d AIGateway.cpp thread_local vars consistent renaming пре 6 месеци
BuildBoat.cpp b49ba08a45 more thread_local removal in NK2, still WIP пре 5 месеци
BuildBoat.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
BuildThis.cpp b49ba08a45 more thread_local removal in NK2, still WIP пре 5 месеци
BuildThis.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
BuyArmy.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
BuyArmy.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
CGoal.h deeb995d77 cleanup unnecessary AIGateway reference in CGoal.h пре 5 месеци
CaptureObject.cpp bf3d5627e0 Bring back cbc in CAdventureAI and rename the rest to cc пре 6 месеци
CaptureObject.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
CompleteQuest.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
CompleteQuest.h b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
Composition.cpp f7f09ff325 simplification: remove nullkiller->dangerHitMap->updateHitMap() from RecruitHeroBehavior, BuyArmyBehavior and BuildingBehavior. Now it's called only once before getting into those decomposers; пре 5 месеци
Composition.h f7f09ff325 simplification: remove nullkiller->dangerHitMap->updateHitMap() from RecruitHeroBehavior, BuyArmyBehavior and BuildingBehavior. Now it's called only once before getting into those decomposers; пре 5 месеци
DigAtTile.cpp 64324f4821 change namespace пре 6 месеци
DigAtTile.h 64324f4821 change namespace пре 6 месеци
DismissHero.cpp b49ba08a45 more thread_local removal in NK2, still WIP пре 5 месеци
DismissHero.h 6b6298fa33 consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
ExchangeSwapTownHeroes.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
ExchangeSwapTownHeroes.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
ExecuteHeroChain.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
ExecuteHeroChain.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
ExploreNeighbourTile.cpp b8eb49bc82 finished removing thread local from NK2 пре 5 месеци
ExploreNeighbourTile.h 306f01610d AIGateway.cpp thread_local vars consistent renaming пре 6 месеци
Goals.h ffad6c6a43 cloned Nullkiller into Nullkiller2 пре 6 месеци
Invalid.h 58543f23cf refactoring RecruitHeroBehavior + test sample; renamed more Nullkiller variables consistently пре 5 месеци
RecruitHero.cpp b49ba08a45 more thread_local removal in NK2, still WIP пре 5 месеци
RecruitHero.h 6692df58da consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
SaveResources.cpp 6f33bfe302 feature: improve trading logic within makeTurn pass to avoid thousands of microtransactions; to focus on now's requirements but with long term in mind; to get some gold for the army as well (compared to 0 as before) пре 5 месеци
SaveResources.h 6f33bfe302 feature: improve trading logic within makeTurn pass to avoid thousands of microtransactions; to focus on now's requirements but with long term in mind; to get some gold for the army as well (compared to 0 as before) пре 5 месеци
StayAtTown.cpp 6692df58da consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
StayAtTown.h 6692df58da consistent renaming of ai into aiGw or aiNk and cbc пре 6 месеци
Trade.cpp 64324f4821 change namespace пре 6 месеци
Trade.h 64324f4821 change namespace пре 6 месеци