Mircea TheHonestCTO dd7ea75b25 LIBRARY->resourceTypeHandler adjustments after develop merge vor 2 Monaten
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AbstractGoal.cpp dd7ea75b25 LIBRARY->resourceTypeHandler adjustments after develop merge vor 2 Monaten
AbstractGoal.h 58543f23cf refactoring RecruitHeroBehavior + test sample; renamed more Nullkiller variables consistently vor 4 Monaten
AdventureSpellCast.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
AdventureSpellCast.h 306f01610d AIGateway.cpp thread_local vars consistent renaming vor 4 Monaten
BuildBoat.cpp b49ba08a45 more thread_local removal in NK2, still WIP vor 3 Monaten
BuildBoat.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
BuildThis.cpp b49ba08a45 more thread_local removal in NK2, still WIP vor 3 Monaten
BuildThis.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
BuyArmy.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
BuyArmy.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
CGoal.h deeb995d77 cleanup unnecessary AIGateway reference in CGoal.h vor 3 Monaten
CaptureObject.cpp bf3d5627e0 Bring back cbc in CAdventureAI and rename the rest to cc vor 4 Monaten
CaptureObject.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
CompleteQuest.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
CompleteQuest.h b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
Composition.cpp f7f09ff325 simplification: remove nullkiller->dangerHitMap->updateHitMap() from RecruitHeroBehavior, BuyArmyBehavior and BuildingBehavior. Now it's called only once before getting into those decomposers; vor 4 Monaten
Composition.h f7f09ff325 simplification: remove nullkiller->dangerHitMap->updateHitMap() from RecruitHeroBehavior, BuyArmyBehavior and BuildingBehavior. Now it's called only once before getting into those decomposers; vor 4 Monaten
DigAtTile.cpp 64324f4821 change namespace vor 4 Monaten
DigAtTile.h 64324f4821 change namespace vor 4 Monaten
DismissHero.cpp b49ba08a45 more thread_local removal in NK2, still WIP vor 3 Monaten
DismissHero.h 6b6298fa33 consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
ExchangeSwapTownHeroes.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
ExchangeSwapTownHeroes.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
ExecuteHeroChain.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
ExecuteHeroChain.h 9a09654a0f consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
ExploreNeighbourTile.cpp b8eb49bc82 finished removing thread local from NK2 vor 3 Monaten
ExploreNeighbourTile.h 306f01610d AIGateway.cpp thread_local vars consistent renaming vor 4 Monaten
Goals.h ffad6c6a43 cloned Nullkiller into Nullkiller2 vor 4 Monaten
Invalid.h 58543f23cf refactoring RecruitHeroBehavior + test sample; renamed more Nullkiller variables consistently vor 4 Monaten
RecruitHero.cpp b49ba08a45 more thread_local removal in NK2, still WIP vor 3 Monaten
RecruitHero.h 6692df58da consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
SaveResources.cpp 6f33bfe302 feature: improve trading logic within makeTurn pass to avoid thousands of microtransactions; to focus on now's requirements but with long term in mind; to get some gold for the army as well (compared to 0 as before) vor 3 Monaten
SaveResources.h 6f33bfe302 feature: improve trading logic within makeTurn pass to avoid thousands of microtransactions; to focus on now's requirements but with long term in mind; to get some gold for the army as well (compared to 0 as before) vor 3 Monaten
StayAtTown.cpp 6692df58da consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
StayAtTown.h 6692df58da consistent renaming of ai into aiGw or aiNk and cbc vor 4 Monaten
Trade.cpp 64324f4821 change namespace vor 4 Monaten
Trade.h 64324f4821 change namespace vor 4 Monaten