CollectRes.h 814 B

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  1. /*
  2. * CollectRes.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CGoal.h"
  12. struct HeroPtr;
  13. class VCAI;
  14. class FuzzyHelper;
  15. namespace Goals
  16. {
  17. class DLL_EXPORT CollectRes : public CGoal<CollectRes>
  18. {
  19. public:
  20. CollectRes()
  21. : CGoal(Goals::COLLECT_RES)
  22. {
  23. }
  24. CollectRes(GameResID rid, int val)
  25. : CGoal(Goals::COLLECT_RES)
  26. {
  27. resID = rid.getNum();
  28. value = val;
  29. priority = 2;
  30. }
  31. TGoalVec getAllPossibleSubgoals() override;
  32. TSubgoal whatToDoToAchieve() override;
  33. TSubgoal whatToDoToTrade();
  34. bool fulfillsMe(TSubgoal goal) override; //TODO: Trade
  35. bool operator==(const CollectRes & other) const override;
  36. };
  37. }