CompleteQuest.h 1.1 KB

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  1. /*
  2. * CompleteQuest.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CGoal.h"
  12. #include "../../../lib/gameState/QuestInfo.h"
  13. namespace Goals
  14. {
  15. class DLL_EXPORT CompleteQuest : public CGoal<CompleteQuest>
  16. {
  17. private:
  18. const QuestInfo q;
  19. public:
  20. CompleteQuest(const QuestInfo quest)
  21. : CGoal(Goals::COMPLETE_QUEST), q(quest)
  22. {
  23. }
  24. TGoalVec getAllPossibleSubgoals() override;
  25. TSubgoal whatToDoToAchieve() override;
  26. std::string name() const override;
  27. std::string completeMessage() const override;
  28. bool operator==(const CompleteQuest & other) const override;
  29. private:
  30. TGoalVec tryCompleteQuest() const;
  31. TGoalVec missionArt() const;
  32. TGoalVec missionHero() const;
  33. TGoalVec missionArmy() const;
  34. TGoalVec missionResources() const;
  35. TGoalVec missionDestroyObj() const;
  36. TGoalVec missionIncreasePrimaryStat() const;
  37. TGoalVec missionLevel() const;
  38. TGoalVec missionKeymaster() const;
  39. std::string questToString() const;
  40. };
  41. }