AdventureState.h 368 B

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  1. /*
  2. * AdventureState.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. enum class EAdventureState
  12. {
  13. NOT_INITIALIZED,
  14. HOTSEAT_WAIT,
  15. MAKING_TURN,
  16. AI_PLAYER_TURN,
  17. CASTING_SPELL,
  18. WORLD_VIEW
  19. };