| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268 | /* * CCampaignScreen.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "CCampaignScreen.h"#include "CMainMenu.h"#include "../CPlayerInterface.h"#include "../CServerHandler.h"#include "../GameEngine.h"#include "../gui/Shortcut.h"#include "../media/IMusicPlayer.h"#include "../render/Canvas.h"#include "../widgets/CComponent.h"#include "../widgets/Buttons.h"#include "../widgets/MiscWidgets.h"#include "../widgets/ObjectLists.h"#include "../widgets/TextControls.h"#include "../widgets/VideoWidget.h"#include "../windows/GUIClasses.h"#include "../windows/InfoWindows.h"#include "../windows/CWindowObject.h"#include "../../lib/CConfigHandler.h"#include "../../lib/CCreatureHandler.h"#include "../../lib/CSkillHandler.h"#include "../../lib/GameLibrary.h"#include "../../lib/IGameSettings.h"#include "../../lib/campaign/CampaignHandler.h"#include "../../lib/filesystem/Filesystem.h"#include "../../lib/mapObjects/CGHeroInstance.h"#include "../../lib/mapping/CMapService.h"#include "../../lib/spells/CSpellHandler.h"#include "../../lib/texts/CGeneralTextHandler.h"CCampaignScreen::CCampaignScreen(const JsonNode & config, std::string name)	: CWindowObject(BORDERED), campaignSet(name){	OBJECT_CONSTRUCTION;		const auto& campaigns = config[name]["items"].Vector();	// Define mapping of background name -> campaigns per page	const std::unordered_map<std::string, int> campaignsPerPageMap = {		{"CampaignBackground4", 4},		{"CampaignBackground5", 5},		{"CampaignBackground6", 6},		{"CampaignBackground7", 7},		{"CAMPBACK", 7},		{"CAMPBKX2", 7},		{"CampaignBackground8", 8}	};	// Process images and check if name is in the map	for (const JsonNode& node : config[name]["images"].Vector())	{		images.push_back(CMainMenu::createPicture(node));		std::string imageName = node["name"].String();		auto it = campaignsPerPageMap.find(imageName);		if (it != campaignsPerPageMap.end())		{			campaignsPerPage = it->second;		}	}	if (!images.empty())	{		images[0]->center(); // move background to center		moveTo(images[0]->pos.topLeft()); // move everything else to center		images[0]->moveTo(pos.topLeft()); // restore moved twice background		pos = images[0]->pos; // fix height\width of this window	}		for (const auto& node : campaigns)	{		auto button = std::make_shared<CCampaignButton>(node, config, campaignSet);		button->enable();		campButtons.push_back(button);	}	maxPages = (campaigns.size() + campaignsPerPage - 1) / campaignsPerPage;		if (!config[name]["nextbutton"].isNull())	{		buttonNext = std::make_shared<CButton>(			Point(config[name]["nextbutton"]["x"].Integer(), config[name]["nextbutton"]["y"].Integer()),			AnimationPath::fromJson(config[name]["nextbutton"]["name"]),			std::make_pair("", ""),			[this, name]() { switchPage(1); }		);		buttonNext->setHoverable(true);		buttonNext->disable();	}	if (!config[name]["backbutton"].isNull())	{		buttonPrev = std::make_shared<CButton>(			Point(config[name]["backbutton"]["x"].Integer(), config[name]["backbutton"]["y"].Integer()),			AnimationPath::fromJson(config[name]["backbutton"]["name"]),			std::make_pair("", ""),			[this, name]() { switchPage(-1); }		);		buttonPrev->setHoverable(true);		buttonPrev->disable();	}	page = std::make_shared<CLabel>(10, 570, FONT_MEDIUM, ETextAlignment::BOTTOMLEFT, Colors::YELLOW, "");	if (!config[name]["exitbutton"].isNull())	{		buttonBack = createExitButton(config[name]["exitbutton"]);		buttonBack->setHoverable(true);	}	updateCampaignButtons(config);}void CCampaignScreen::activate(){	ENGINE->music().playMusic(AudioPath::builtin("Music/MainMenu"), true, false);	CWindowObject::activate();}std::shared_ptr<CButton> CCampaignScreen::createExitButton(const JsonNode & button){	std::pair<std::string, std::string> help;	if(!button["help"].isNull() && button["help"].Float() > 0)		help = LIBRARY->generaltexth->zelp[(size_t)button["help"].Float()];	return std::make_shared<CButton>(Point((int)button["x"].Float(), (int)button["y"].Float()), AnimationPath::fromJson(button["name"]), help, [this](){ close();}, EShortcut::GLOBAL_CANCEL);}CCampaignScreen::CCampaignButton::CCampaignButton(const JsonNode & config, const JsonNode & parentConfig, std::string campaignSet)	: campaignSet(campaignSet){	OBJECT_CONSTRUCTION;	pos.x += static_cast<int>(config["x"].Float());	pos.y += static_cast<int>(config["y"].Float());	pos.w = 200;	pos.h = 116;	campFile = config["file"].String();	videoPath = VideoPath::fromJson(config["video"]);	status = CCampaignScreen::ENABLED;	if(CResourceHandler::get()->existsResource(ResourcePath(campFile, EResType::CAMPAIGN)))	{		auto header = CampaignHandler::getHeader(campFile);		hoverText = header->getNameTranslated();		if (persistentStorage["completedCampaigns"][header->getFilename()].Bool())			status = CCampaignScreen::COMPLETED;	}	else	{		status = CCampaignScreen::DISABLED;	}	for(const JsonNode & node : parentConfig[campaignSet]["items"].Vector())	{		for(const JsonNode & requirement : config["requires"].Vector())		{			if(node["id"].Integer() == requirement.Integer())				if(!persistentStorage["completedCampaigns"][node["file"].String()].Bool())					status = CCampaignScreen::DISABLED;		}	}	if(LIBRARY->engineSettings()->getBoolean(EGameSettings::CAMPAIGN_UNLOCK_ALL))		status = CCampaignScreen::ENABLED;	if(status != CCampaignScreen::DISABLED)	{		addUsedEvents(LCLICK | HOVER);		graphicsImage = std::make_shared<CPicture>(ImagePath::fromJson(config["image"]));		hoverLabel = std::make_shared<CLabel>(pos.w / 2, pos.h + 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, "");		parent->addChild(hoverLabel.get());	}	if(status == CCampaignScreen::COMPLETED)		graphicsCompleted = std::make_shared<CPicture>(ImagePath::builtin("CAMPCHK"));}void CCampaignScreen::CCampaignButton::clickReleased(const Point & cursorPosition){	CMainMenu::openCampaignLobby(campFile, campaignSet);}void CCampaignScreen::CCampaignButton::hover(bool on){	OBJECT_CONSTRUCTION;	if (on && !videoPath.empty())		videoPlayer = std::make_shared<VideoWidget>(Point(), videoPath, false);	else		videoPlayer.reset();	if(hoverLabel)	{		if(on)			hoverLabel->setText(hoverText); // Shows the name of the campaign when you get into the bounds of the button		else			hoverLabel->setText(" ");	}}void CCampaignScreen::switchPage(int delta){	currentPage += delta;	currentPage = std::clamp(currentPage, 0, maxPages - 1);	const auto& campaignConfig = CMainMenuConfig::get().getCampaigns();	updateCampaignButtons(campaignConfig);}void CCampaignScreen::updateCampaignButtons(const JsonNode & parentConfig){	const auto& campaigns = parentConfig[campaignSet]["items"].Vector();	int minId = (currentPage * campaignsPerPage) + 1;	int maxId = minId + campaignsPerPage - 1;	for(size_t i = 0; i < campButtons.size(); ++i)	{		int campaignId = campaigns[i]["id"].Integer();		if(campaignId >= minId && campaignId <= maxId)			campButtons[i]->enable();		else			campButtons[i]->disable();		if(!CResourceHandler::get()->existsResource(ResourcePath(campaigns[i]["file"].String(), EResType::CAMPAIGN)))		{			campButtons[i]->disable();			logGlobal->warn("Campaign %s doesn't exist", campaigns[i]["file"].String());		}	}	if(buttonNext && buttonPrev)	{		page->setText(std::to_string(currentPage + 1) + "/" + std::to_string(maxPages));		if (maxId < campaigns.size())			buttonNext->enable();		else			buttonNext->disable();		if (currentPage > 0)			buttonPrev->enable();		else			buttonPrev->disable();	}	redraw();}
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