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- /*
- * SDL_PixelAccess.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "SDL_Extensions.h"
- #include <SDL_endian.h>
- #include <SDL_pixels.h>
- // for accessing channels from pixel in format-independent way
- //should be as fast as accessing via pointer at least for 3-4 bytes per pixel
- namespace Channels
- {
- // channel not present in this format
- struct channel_empty
- {
- static STRONG_INLINE void set(uint8_t*, uint8_t) {}
- static STRONG_INLINE uint8_t get(const uint8_t *) { return 255;}
- };
- // channel which uses whole pixel
- template<int offset>
- struct channel_pixel
- {
- static STRONG_INLINE void set(uint8_t *ptr, uint8_t value)
- {
- ptr[offset] = value;
- }
- static STRONG_INLINE uint8_t get(const uint8_t *ptr)
- {
- return ptr[offset];
- }
- };
- // channel which uses part of pixel
- template <int bits, int mask, int shift>
- struct channel_subpx
- {
- static void STRONG_INLINE set(uint8_t *ptr, uint8_t value)
- {
- auto * const pixel = (uint16_t *)ptr;
- uint8_t subpx = value >> (8 - bits);
- *pixel = (*pixel & ~mask) | ((subpx << shift) & mask );
- }
- static uint8_t STRONG_INLINE get(const uint8_t *ptr)
- {
- uint8_t subpx = (*((uint16_t *)ptr) & mask) >> shift;
- return (subpx << (8 - bits)) | (subpx >> (2*bits - 8));
- }
- };
- template<int bpp>
- struct px
- {
- static channel_empty r;
- static channel_empty g;
- static channel_empty b;
- static channel_empty a;
- };
- #ifdef VCMI_ENDIAN_BIG
- template<>
- struct px<4>
- {
- static channel_pixel<1> r;
- static channel_pixel<2> g;
- static channel_pixel<3> b;
- static channel_pixel<0> a;
- };
- template<>
- struct px<3>
- {
- static channel_pixel<0> r;
- static channel_pixel<1> g;
- static channel_pixel<2> b;
- static channel_empty a;
- };
- #else
- template<>
- struct px<4>
- {
- static channel_pixel<2> r;
- static channel_pixel<1> g;
- static channel_pixel<0> b;
- static channel_pixel<3> a;
- };
- template<>
- struct px<3>
- {
- static channel_pixel<2> r;
- static channel_pixel<1> g;
- static channel_pixel<0> b;
- static channel_empty a;
- };
- #endif
- }
- template<int bpp>
- struct ColorPutter
- {
- static STRONG_INLINE void PutColor(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B);
- static STRONG_INLINE void PutColor(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B, const uint8_t & A);
- static STRONG_INLINE void PutColorAlphaSwitch(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B, const uint8_t & A);
- static STRONG_INLINE void PutColorAlpha(uint8_t *&ptr, const SDL_Color & Color);
- };
- template<int bpp>
- STRONG_INLINE void ColorPutter<bpp>::PutColorAlpha(uint8_t *&ptr, const SDL_Color & Color)
- {
- PutColor(ptr, Color.r, Color.g, Color.b, Color.a);
- }
- template<int bpp>
- STRONG_INLINE void ColorPutter<bpp>::PutColorAlphaSwitch(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B, const uint8_t & A)
- {
- switch (A)
- {
- case 0:
- return;
- case 255:
- PutColor(ptr, R, G, B);
- return;
- case 128: // optimized
- PutColor(ptr,
- ((uint16_t)R + Channels::px<bpp>::r.get(ptr)) >> 1,
- ((uint16_t)G + Channels::px<bpp>::g.get(ptr)) >> 1,
- ((uint16_t)B + Channels::px<bpp>::b.get(ptr)) >> 1);
- return;
- default:
- PutColor(ptr, R, G, B, A);
- return;
- }
- }
- template<int bpp>
- STRONG_INLINE void ColorPutter<bpp>::PutColor(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B, const uint8_t & A)
- {
- PutColor(ptr, ((((uint32_t)R - (uint32_t)Channels::px<bpp>::r.get(ptr))*(uint32_t)A) >> 8 ) + (uint32_t)Channels::px<bpp>::r.get(ptr),
- ((((uint32_t)G - (uint32_t)Channels::px<bpp>::g.get(ptr))*(uint32_t)A) >> 8 ) + (uint32_t)Channels::px<bpp>::g.get(ptr),
- ((((uint32_t)B - (uint32_t)Channels::px<bpp>::b.get(ptr))*(uint32_t)A) >> 8 ) + (uint32_t)Channels::px<bpp>::b.get(ptr));
- }
- template<int bpp>
- STRONG_INLINE void ColorPutter<bpp>::PutColor(uint8_t *&ptr, const uint8_t & R, const uint8_t & G, const uint8_t & B)
- {
- Channels::px<bpp>::r.set(ptr, R);
- Channels::px<bpp>::g.set(ptr, G);
- Channels::px<bpp>::b.set(ptr, B);
- Channels::px<bpp>::a.set(ptr, 255);
- }
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