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- /*
- * Slider.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "Scrollable.h"
- #include "../../lib/FunctionList.h"
- class CButton;
- /// A typical slider which can be orientated horizontally/vertically.
- class CSlider : public Scrollable
- {
- //if vertical then left=up
- std::shared_ptr<CButton> left;
- std::shared_ptr<CButton> right;
- std::shared_ptr<CButton> slider;
- std::optional<Rect> scrollBounds;
- /// how many elements are visible simultaneously
- int capacity;
- /// number of highest position, or 0 if there is only one
- int positions;
- /// total amount of elements in the list
- int amount;
- /// topmost vislble (first active) element
- int value;
- CFunctionList<void(int)> moved;
- void updateSliderPos();
- double getClickPos(const Point & cursorPosition);
- public:
- enum EStyle
- {
- BROWN,
- BLUE
- };
- void block(bool on);
- /// If set, mouse scroll will only scroll slider when inside of this area
- void setScrollBounds(const Rect & bounds );
- void clearScrollBounds();
- /// Value modifiers
- void scrollTo(int value, bool callCallbacks = true);
- void scrollBy(int amount) override;
- void scrollToMin();
- void scrollToMax();
- /// Amount modifier
- void setAmount(int to);
- virtual void setValue(int to, bool callCallbacks = true);
- /// Accessors
- int getAmount() const;
- virtual int getValue() const;
- int getCapacity() const;
- void addCallback(std::function<void(int)> callback);
- bool receiveEvent(const Point & position, int eventType) const override;
- void keyPressed(EShortcut key) override;
- void clickPressed(const Point & cursorPosition) override;
- void clickReleased(const Point & cursorPosition) override;
- void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
- void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
- void showAll(Canvas & to) override;
- using SliderMovingFunctor = std::function<void(int)>;
- /// @param position coordinates of slider
- /// @param length length of slider ribbon, including left/right buttons
- /// @param Moved function that will be called whenever slider moves
- /// @param Capacity maximal number of visible at once elements
- /// @param Amount total amount of elements, including not visible
- /// @param Value starting position
- CSlider(Point position, int length, const SliderMovingFunctor & Moved, int Capacity, int Amount,
- int Value, Orientation orientation, EStyle style = BROWN);
- ~CSlider();
- };
- class SliderNonlinear : public CSlider
- {
- /// If non-empty then slider has non-linear values, e.g. if slider is at position 5 out of 10 then actual "value" is not 5, but 5th value in this vector
- std::vector<int> scaledValues;
- using CSlider::setAmount; // make private
- public:
- void setValue(int to, bool callCallbacks) override;
- int getValue() const override;
- SliderNonlinear(Point position, int length, const std::function<void(int)> & Moved, const std::vector<int> & values, int Value, Orientation orientation, EStyle style);
- };
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