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- // ****************************************************************************
- // * This file is part of the xBRZ project. It is distributed under *
- // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 *
- // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
- // * *
- // * Additionally and as a special exception, the author gives permission *
- // * to link the code of this program with the following libraries *
- // * (or with modified versions that use the same licenses), and distribute *
- // * linked combinations including the two: MAME, FreeFileSync, Snes9x, ePSXe *
- // * You must obey the GNU General Public License in all respects for all of *
- // * the code used other than MAME, FreeFileSync, Snes9x, ePSXe. *
- // * If you modify this file, you may extend this exception to your version *
- // * of the file, but you are not obligated to do so. If you do not wish to *
- // * do so, delete this exception statement from your version. *
- // ****************************************************************************
- #ifndef XBRZ_HEADER_3847894708239054
- #define XBRZ_HEADER_3847894708239054
- #include <cstddef> //size_t
- #include <cstdint> //uint32_t
- #include <limits>
- #include "xbrz_config.h"
- namespace xbrz
- {
- /*
- -------------------------------------------------------------------------
- | xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju |
- -------------------------------------------------------------------------
- using a modified approach of xBR:
- http://board.byuu.org/viewtopic.php?f=10&t=2248
- - new rule set preserving small image features
- - highly optimized for performance
- - support alpha channel
- - support multithreading
- - support 64-bit architectures
- - support processing image slices
- - support scaling up to 6xBRZ
- */
- enum class ColorFormat //from high bits -> low bits, 8 bit per channel
- {
- RGB, //8 bit for each red, green, blue, upper 8 bits unused
- ARGB, //including alpha channel, BGRA byte order on little-endian machines
- ARGB_CLAMPED, // like ARGB, but edges are treated as opaque, with same color as edge
- ARGB_UNBUFFERED, //like ARGB, but without the one-time buffer creation overhead (ca. 100 - 300 ms) at the expense of a slightly slower scaling time
- };
- const int SCALE_FACTOR_MAX = 6;
- /*
- -> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only
- -> if your emulator changes only a few image slices during each cycle (e.g. DOSBox) then there's no need to run xBRZ on the complete image:
- Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis)
- CAVEAT: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition
- in the target image data if you are using multiple threads for processing each enlarged slice!
- THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap!
- - there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process at least 8-16 rows
- */
- void scale(size_t factor, //valid range: 2 - SCALE_FACTOR_MAX
- const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight,
- ColorFormat colFmt,
- const ScalerCfg& cfg = ScalerCfg(),
- int yFirst = 0, int yLast = std::numeric_limits<int>::max()); //slice of source image
- void bilinearScale(const uint32_t* src, int srcWidth, int srcHeight,
- /**/ uint32_t* trg, int trgWidth, int trgHeight);
- void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight,
- /**/ uint32_t* trg, int trgWidth, int trgHeight);
- //parameter tuning
- bool equalColorTest(uint32_t col1, uint32_t col2, ColorFormat colFmt, double luminanceWeight, double equalColorTolerance);
- }
- #endif
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