Ivan Savenko 0a843505b7 Added persistent flag to spells for non-removable effects 2 weeks ago
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Artifact_Format.md 2bf951a4cf Support for objects from mods as campaign scenario bonuses 8 months ago
Battle_Obstacle_Format.md 862dde80f7 It is now possible to specify terrain for object templates and battle 2 months ago
Battlefield_Format.md e28a209d95 limitToLayers uses layer type now 1 month ago
Biome_Format.md 879aaba980 Use json instead of json5 for syntax highlight in docs 1 year ago
Bonus_Types_Format.md 2b43d415a9 Fix docs, update spell immunity usage of addinfo, fix sonar 8 months ago
Creature_Format.md 30521bbc8f code review 7 months ago
Faction_Format.md 92c77617f3 town siege support for different backgrounds 1 month ago
Hero_Class_Format.md be931116ee Update hero class docs to match current logic 2 months ago
Hero_Type_Format.md cf5133f285 Add missing hero specialty fields to docs 3 months ago
MapLayer_Format.md 00a3409203 map layer types 1 month ago
Resource_Format.md f250e6103c image support 5 months ago
River_Format.md 879aaba980 Use json instead of json5 for syntax highlight in docs 1 year ago
Road_Format.md 879aaba980 Use json instead of json5 for syntax highlight in docs 1 year ago
Secondary_Skill_Format.md f58d08e563 Support for banned game entities in random map templates 7 months ago
Spell_Format.md 0a843505b7 Added persistent flag to spells for non-removable effects 2 weeks ago
Spell_School_Format.md a37f918a15 code review 7 months ago
Terrain_Format.md a9e80d99df small terrains refactoring: uses MapLayerType now 1 month ago
Town_Building_Format.md 4f0e930f97 move DEITYOFFIRE to bonus 4 weeks ago