CMakeLists.txt 7.6 KB

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  1. if(ENABLE_INNOEXTRACT)
  2. # libiconv not required for our use case
  3. set(WITH_CONV "builtin" CACHE STRING "" FORCE)
  4. add_subdirectory("lib/innoextract")
  5. endif()
  6. set(launcher_SRCS
  7. StdInc.cpp
  8. aboutProject/aboutproject_moc.cpp
  9. modManager/cdownloadmanager_moc.cpp
  10. modManager/modstateitemmodel_moc.cpp
  11. modManager/cmodlistview_moc.cpp
  12. modManager/modstatecontroller.cpp
  13. modManager/modstatemodel.cpp
  14. modManager/modstate.cpp
  15. modManager/imageviewer_moc.cpp
  16. modManager/chroniclesextractor.cpp
  17. settingsView/csettingsview_moc.cpp
  18. settingsView/configeditordialog_moc.cpp
  19. startGame/StartGameTab.cpp
  20. firstLaunch/firstlaunch_moc.cpp
  21. main.cpp
  22. helper.cpp
  23. innoextract.cpp
  24. mainwindow_moc.cpp
  25. languages.cpp
  26. updatedialog_moc.cpp
  27. prepare.cpp
  28. )
  29. if(IOS)
  30. list(APPEND launcher_SRCS
  31. ios/launchGame.m
  32. ios/revealdirectoryinfiles.h
  33. ios/revealdirectoryinfiles.mm
  34. ios/selectdirectory.h
  35. ios/selectdirectory.mm
  36. prepare_ios.mm
  37. )
  38. elseif(ANDROID)
  39. list(APPEND launcher_SRCS
  40. prepare_android.cpp
  41. )
  42. endif()
  43. set(launcher_HEADERS
  44. StdInc.h
  45. aboutProject/aboutproject_moc.h
  46. modManager/cdownloadmanager_moc.h
  47. modManager/modstateitemmodel_moc.h
  48. modManager/cmodlistview_moc.h
  49. modManager/modstatecontroller.h
  50. modManager/modstatemodel.h
  51. modManager/modstate.h
  52. modManager/imageviewer_moc.h
  53. modManager/chroniclesextractor.h
  54. settingsView/configeditordialog_moc.h
  55. settingsView/csettingsview_moc.h
  56. startGame/StartGameTab.h
  57. firstLaunch/firstlaunch_moc.h
  58. mainwindow_moc.h
  59. languages.h
  60. updatedialog_moc.h
  61. main.h
  62. helper.h
  63. innoextract.h
  64. prepare.h
  65. prepare_p.h
  66. )
  67. set(launcher_FORMS
  68. aboutProject/aboutproject_moc.ui
  69. modManager/cmodlistview_moc.ui
  70. modManager/imageviewer_moc.ui
  71. settingsView/configeditordialog_moc.ui
  72. settingsView/csettingsview_moc.ui
  73. firstLaunch/firstlaunch_moc.ui
  74. mainwindow_moc.ui
  75. startGame/StartGameTab.ui
  76. updatedialog_moc.ui
  77. )
  78. set(launcher_RESOURCES
  79. resources.qrc
  80. )
  81. set(translationsDir "translation")
  82. set(launcher_TS
  83. "${translationsDir}/belarusian.ts"
  84. "${translationsDir}/bulgarian.ts"
  85. "${translationsDir}/chinese.ts"
  86. "${translationsDir}/czech.ts"
  87. "${translationsDir}/english.ts"
  88. "${translationsDir}/finnish.ts"
  89. "${translationsDir}/french.ts"
  90. "${translationsDir}/german.ts"
  91. "${translationsDir}/greek.ts"
  92. "${translationsDir}/hungarian.ts"
  93. "${translationsDir}/italian.ts"
  94. "${translationsDir}/japanese.ts"
  95. "${translationsDir}/korean.ts"
  96. "${translationsDir}/norwegian.ts"
  97. "${translationsDir}/polish.ts"
  98. "${translationsDir}/portuguese.ts"
  99. "${translationsDir}/romanian.ts"
  100. "${translationsDir}/russian.ts"
  101. "${translationsDir}/spanish.ts"
  102. "${translationsDir}/swedish.ts"
  103. "${translationsDir}/turkish.ts"
  104. "${translationsDir}/ukrainian.ts"
  105. "${translationsDir}/vietnamese.ts"
  106. )
  107. if(ENABLE_TRANSLATIONS)
  108. if(TARGET Qt5::Core)
  109. file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${translationsDir}")
  110. set_source_files_properties(${launcher_TS} PROPERTIES OUTPUT_LOCATION "${translationsDir}")
  111. qt5_add_translation(launcher_QM ${launcher_TS})
  112. set(translationsResource "${CMAKE_CURRENT_BINARY_DIR}/translations.qrc")
  113. list(APPEND launcher_RESOURCES "${translationsResource}")
  114. set(rccQmFiles "")
  115. foreach(qmFile ${launcher_QM})
  116. string(APPEND rccQmFiles "<file>${qmFile}</file>\n")
  117. endforeach()
  118. file(WRITE "${translationsResource}"
  119. "<!DOCTYPE RCC>
  120. <RCC version=\"1.0\">
  121. <qresource prefix=\"/\">
  122. ${rccQmFiles}
  123. </qresource>
  124. </RCC>"
  125. )
  126. endif()
  127. endif()
  128. if(WIN32)
  129. set(launcher_ICON VCMI_launcher.rc)
  130. endif()
  131. assign_source_group(${launcher_SRCS} ${launcher_HEADERS} ${launcher_RESOURCES} ${launcher_TS} ${launcher_ICON})
  132. set(CMAKE_AUTOMOC ON)
  133. set(CMAKE_AUTOUIC ON)
  134. set(CMAKE_AUTORCC ON)
  135. if(POLICY CMP0071)
  136. cmake_policy(SET CMP0071 NEW)
  137. endif()
  138. # As moc files are generated in the binary dir, tell CMake
  139. # to always look for includes there:
  140. set(CMAKE_INCLUDE_CURRENT_DIR ON)
  141. if(ENABLE_SINGLE_APP_BUILD OR ANDROID)
  142. add_library(vcmilauncher OBJECT ${launcher_QM})
  143. else()
  144. add_executable(vcmilauncher WIN32 ${launcher_QM} ${launcher_ICON})
  145. vcmi_create_exe_shim(vcmilauncher)
  146. endif()
  147. if(ENABLE_TRANSLATIONS)
  148. if(TARGET Qt6::Core)
  149. qt_add_translations(vcmilauncher
  150. TS_FILES ${launcher_TS}
  151. RESOURCE_PREFIX "/${translationsDir}"
  152. INCLUDE_DIRECTORIES
  153. ${CMAKE_CURRENT_BINARY_DIR})
  154. endif()
  155. endif()
  156. if(ANDROID)
  157. get_target_property(rccPath Qt${QT_VERSION_MAJOR}::rcc IMPORTED_LOCATION)
  158. get_filename_component(qtDir "${rccPath}/../../" ABSOLUTE)
  159. set(qtDir "${qtDir}" PARENT_SCOPE)
  160. function(generate_binary_resource resourceName resourceDir)
  161. file(CREATE_LINK "${resourceDir}" "${CMAKE_CURRENT_BINARY_DIR}/${resourceName}"
  162. COPY_ON_ERROR
  163. SYMBOLIC
  164. )
  165. set(qrcFile "${CMAKE_CURRENT_BINARY_DIR}/${resourceName}.qrc")
  166. execute_process(COMMAND
  167. "${rccPath}" --project
  168. WORKING_DIRECTORY "${resourceDir}"
  169. OUTPUT_VARIABLE rccOutput
  170. )
  171. # add parent directory
  172. string(REPLACE "<file>." "<file>${resourceName}" rccOutput "${rccOutput}")
  173. file(WRITE "${qrcFile}" "${rccOutput}")
  174. endfunction()
  175. generate_binary_resource("config" "${CMAKE_SOURCE_DIR}/config")
  176. list(APPEND launcher_RESOURCES "${CMAKE_CURRENT_BINARY_DIR}/config.qrc")
  177. generate_binary_resource("Mods" "${CMAKE_SOURCE_DIR}/Mods")
  178. list(APPEND launcher_RESOURCES "${CMAKE_CURRENT_BINARY_DIR}/Mods.qrc")
  179. endif()
  180. target_sources(vcmilauncher PRIVATE
  181. ${launcher_SRCS}
  182. ${launcher_HEADERS}
  183. ${launcher_RESOURCES}
  184. ${launcher_FORMS}
  185. )
  186. if(WIN32)
  187. set_target_properties(vcmilauncher
  188. PROPERTIES
  189. OUTPUT_NAME "VCMI_launcher"
  190. PROJECT_LABEL "VCMI_launcher"
  191. )
  192. # FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
  193. # So far I tried:
  194. # - cmake_minimum_required set to 2.8.11 globally and in this file
  195. # - cmake_policy in all possible places
  196. # - used NO_POLICY_SCOPE to make sure no other parts reset policies
  197. # Still nothing worked, warning kept appearing and WinMain didn't link automatically
  198. target_link_libraries(vcmilauncher Qt${QT_VERSION_MAJOR}::WinMain)
  199. endif()
  200. if(APPLE)
  201. # This makes Xcode project prettier by moving vcmilauncher_autogen directory into vcmiclient subfolder
  202. set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmilauncher)
  203. endif()
  204. if(ANDROID)
  205. target_link_libraries(vcmilauncher Qt${QT_VERSION_MAJOR}::AndroidExtras)
  206. elseif(NOT IOS)
  207. target_link_libraries(vcmilauncher SDL2::SDL2)
  208. endif()
  209. if(ENABLE_STATIC_LIBS OR NOT (ENABLE_EDITOR AND ENABLE_LAUNCHER))
  210. target_compile_definitions(vcmilauncher PRIVATE VCMIQT_STATIC)
  211. endif()
  212. target_link_libraries(vcmilauncher vcmi vcmiqt Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Network)
  213. target_include_directories(vcmilauncher
  214. PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
  215. )
  216. vcmi_set_output_dir(vcmilauncher "")
  217. enable_pch(vcmilauncher)
  218. if(ENABLE_INNOEXTRACT)
  219. target_compile_definitions(vcmilauncher PRIVATE ENABLE_INNOEXTRACT)
  220. target_link_libraries(vcmilauncher innoextract)
  221. endif()
  222. if(IOS)
  223. target_link_libraries(vcmilauncher
  224. iOS_utils
  225. "-framework UniformTypeIdentifiers"
  226. )
  227. # workaround https://github.com/conan-io/conan-center-index/issues/13332
  228. if(USING_CONAN)
  229. file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/QIOSIntegrationPlugin.h
  230. "#include <QtPlugin>\nQ_IMPORT_PLUGIN(QIOSIntegrationPlugin)"
  231. )
  232. target_link_libraries(vcmilauncher
  233. Qt${QT_VERSION_MAJOR}::QIOSIntegrationPlugin
  234. qt::QIOSIntegrationPlugin
  235. )
  236. endif()
  237. elseif(ANDROID)
  238. set(androidSdkDir "$ENV{ANDROID_HOME}")
  239. configure_file(
  240. "${androidPackageSourceDir}/androiddeployqt.json.in"
  241. "${CMAKE_BINARY_DIR}/androiddeployqt.json"
  242. @ONLY
  243. )
  244. else()
  245. install(TARGETS vcmilauncher DESTINATION ${BIN_DIR})
  246. # Install icons and desktop file on Linux
  247. if(NOT WIN32 AND NOT APPLE)
  248. install(FILES "vcmilauncher.desktop" DESTINATION share/applications)
  249. install(FILES "eu.vcmi.VCMI.metainfo.xml" DESTINATION share/metainfo)
  250. endif()
  251. endif()