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- /*
- * IBonusBearer.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "Bonus.h"
- VCMI_LIB_NAMESPACE_BEGIN
- class DLL_LINKAGE IBonusBearer
- {
- public:
- //new bonusing node interface
- // * selector is predicate that tests if Bonus matches our criteria
- IBonusBearer() = default;
- virtual ~IBonusBearer() = default;
- virtual TConstBonusListPtr getAllBonuses(const CSelector &selector, const std::string &cachingStr = {}) const = 0;
- int valOfBonuses(const CSelector &selector, const std::string &cachingStr = {}, int baseValue = 0) const;
- bool hasBonus(const CSelector &selector, const std::string &cachingStr = {}) const;
- TConstBonusListPtr getBonuses(const CSelector &selector, const std::string &cachingStr = {}) const;
- std::shared_ptr<const Bonus> getBonus(const CSelector &selector) const; //returns any bonus visible on node that matches (or nullptr if none matches)
- //Optimized interface (with auto-caching)
- int applyBonuses(BonusType type, int baseValue) const; //subtype -> subtype of bonus;
- int valOfBonuses(BonusType type) const; //subtype -> subtype of bonus;
- bool hasBonusOfType(BonusType type) const;//determines if hero has a bonus of given type (and optionally subtype)
- int valOfBonuses(BonusType type, BonusSubtypeID subtype) const; //subtype -> subtype of bonus;
- bool hasBonusOfType(BonusType type, BonusSubtypeID subtype) const;//determines if hero has a bonus of given type (and optionally subtype)
- bool hasBonusFrom(BonusSource source) const;
- bool hasBonusFrom(BonusSource source, BonusSourceID sourceID) const;
- TConstBonusListPtr getBonusesFrom(BonusSource source) const;
- TConstBonusListPtr getBonusesOfType(BonusType type) const;
- TConstBonusListPtr getBonusesOfType(BonusType type, BonusSubtypeID subtype) const;
- virtual int32_t getTreeVersion() const = 0;
- };
- VCMI_LIB_NAMESPACE_END
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