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- /*
- * Animation.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- //code is copied from vcmiclient/CAnimation.cpp with minimal changes
- #include "StdInc.h"
- #include "Animation.h"
- #include "BitmapHandler.h"
- #include "graphics.h"
- #include "../lib/vcmi_endian.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/filesystem/ISimpleResourceLoader.h"
- #include "../lib/json/JsonUtils.h"
- #include "../lib/CRandomGenerator.h"
- #include "../lib/VCMIDirs.h"
- typedef std::map<size_t, std::vector<JsonNode>> source_map;
- /// Class for def loading
- /// After loading will store general info (palette and frame offsets) and pointer to file itself
- class DefFile
- {
- private:
- struct SSpriteDef
- {
- ui32 size;
- ui32 format; /// format in which pixel data is stored
- ui32 fullWidth; /// full width and height of frame, including borders
- ui32 fullHeight;
- ui32 width; /// width and height of pixel data, borders excluded
- ui32 height;
- si32 leftMargin;
- si32 topMargin;
- };
- //offset[group][frame] - offset of frame data in file
- std::map<size_t, std::vector <size_t> > offset;
- std::unique_ptr<ui8[]> data;
- QVector<QRgb> palette;
- public:
- DefFile(std::string Name);
- ~DefFile();
- std::shared_ptr<QImage> loadFrame(size_t frame, size_t group) const;
- const std::map<size_t, size_t> getEntries() const;
- };
- class ImageLoader
- {
- QImage * image;
- ui8 * lineStart;
- ui8 * position;
- QPoint spriteSize;
- QPoint margins;
- QPoint fullSize;
- public:
- //load size raw pixels from data
- inline void Load(size_t size, const ui8 * data);
- //set size pixels to color
- inline void Load(size_t size, ui8 color=0);
- inline void EndLine();
- //init image with these sizes and palette
- inline void init(QPoint SpriteSize, QPoint Margins, QPoint FullSize);
- ImageLoader(QImage * Img);
- ~ImageLoader();
- };
- // Extremely simple file cache. TODO: smarter, more general solution
- class FileCache
- {
- static const int cacheSize = 50; //Max number of cached files
- struct FileData
- {
- ResourcePath name;
- size_t size;
- std::unique_ptr<ui8[]> data;
- std::unique_ptr<ui8[]> getCopy()
- {
- auto ret = std::unique_ptr<ui8[]>(new ui8[size]);
- std::copy(data.get(), data.get() + size, ret.get());
- return ret;
- }
- FileData(ResourcePath name_, size_t size_, std::unique_ptr<ui8[]> data_):
- name{std::move(name_)},
- size{size_},
- data{std::move(data_)}
- {}
- };
- std::deque<FileData> cache;
- public:
- std::unique_ptr<ui8[]> getCachedFile(ResourcePath rid)
- {
- for(auto & file : cache)
- {
- if(file.name == rid)
- return file.getCopy();
- }
- // Still here? Cache miss
- if(cache.size() > cacheSize)
- cache.pop_front();
- auto data = CResourceHandler::get()->load(rid)->readAll();
- cache.emplace_back(std::move(rid), data.second, std::move(data.first));
- return cache.back().getCopy();
- }
- };
- enum class DefType : uint32_t
- {
- SPELL = 0x40,
- SPRITE = 0x41,
- CREATURE = 0x42,
- MAP = 0x43,
- MAP_HERO = 0x44,
- TERRAIN = 0x45,
- CURSOR = 0x46,
- INTERFACE = 0x47,
- SPRITE_FRAME = 0x48,
- BATTLE_HERO = 0x49
- };
- static FileCache animationCache;
- //First 8 colors in def palette used for transparency
- static constexpr std::array TARGET_PALETTE =
- {
- qRgba(0, 0, 0, 0 ), // transparency ( used in most images )
- qRgba(0, 0, 0, 64 ), // shadow border ( used in battle, adventure map def's )
- qRgba(0, 0, 0, 64 ), // shadow border ( used in fog-of-war def's )
- qRgba(0, 0, 0, 128), // shadow body ( used in fog-of-war def's )
- qRgba(0, 0, 0, 128), // shadow body ( used in battle, adventure map def's )
- qRgba(0, 0, 0, 0 ), // selection / owner flag ( used in battle, adventure map def's )
- qRgba(0, 0, 0, 128), // shadow body below selection ( used in battle def's )
- qRgba(0, 0, 0, 64 ) // shadow border below selection ( used in battle def's )
- };
- static constexpr std::array SOURCE_PALETTE =
- {
- qRgba(0, 255, 255, 255),
- qRgba(255, 150, 255, 255),
- qRgba(255, 100, 255, 255),
- qRgba(255, 50, 255, 255),
- qRgba(255, 0, 255, 255),
- qRgba(255, 255, 0, 255),
- qRgba(180, 0, 255, 255),
- qRgba(0, 255, 0, 255)
- };
- static bool colorsSimilar(const QRgb & lhs, const QRgb & rhs)
- {
- // it seems that H3 does not requires exact match to replace colors -> (255, 103, 255) gets interpreted as shadow
- // exact logic is not clear and requires extensive testing with image editing
- // potential reason is that H3 uses 16-bit color format (565 RGB bits), meaning that 3 least significant bits are lost in red and blue component
- static const int threshold = 8;
- int diffR = qRed(lhs) - qRed(rhs);
- int diffG = qGreen(lhs) - qGreen(rhs);
- int diffB = qBlue(lhs) - qBlue(rhs);
- int diffA = qAlpha(lhs) - qAlpha(rhs);
- return std::abs(diffR) < threshold && std::abs(diffG) < threshold && std::abs(diffB) < threshold && std::abs(diffA) < threshold;
- };
- /*************************************************************************
- * DefFile, class used for def loading *
- *************************************************************************/
- DefFile::DefFile(std::string Name):
- data(nullptr)
- {
- #if 0
- static QRgba H3_ORIG_PALETTE[8] =
- {
- { 0, 255, 255, SDL_ALPHA_OPAQUE},
- {255, 150, 255, SDL_ALPHA_OPAQUE},
- {255, 100, 255, SDL_ALPHA_OPAQUE},
- {255, 50, 255, SDL_ALPHA_OPAQUE},
- {255, 0, 255, SDL_ALPHA_OPAQUE},
- {255, 255, 0, SDL_ALPHA_OPAQUE},
- {180, 0, 255, SDL_ALPHA_OPAQUE},
- { 0, 255, 0, SDL_ALPHA_OPAQUE}
- };
- #endif // 0
- data = animationCache.getCachedFile(AnimationPath::builtin("SPRITES/" + Name));
- palette = QVector<QRgb>(256);
- int it = 0;
- //ui32 type = read_le_u32(data.get() + it);
- it += 4;
- //int width = read_le_u32(data + it); it+=4;//not used
- //int height = read_le_u32(data + it); it+=4;
- it += 8;
- ui32 totalBlocks = read_le_u32(data.get() + it);
- it += 4;
- for (ui32 i= 0; i<256; i++)
- {
- ui8 c[3];
- c[0] = data[it++];
- c[1] = data[it++];
- c[2] = data[it++];
- palette[i] = qRgba(c[0], c[1], c[2], 255);
- }
- // these colors seems to be used unconditionally
- palette[0] = TARGET_PALETTE[0];
- palette[1] = TARGET_PALETTE[1];
- palette[4] = TARGET_PALETTE[4];
- // rest of special colors are used only if their RGB values are close to H3
- for (uint32_t i = 0; i < 8; ++i)
- {
- if (colorsSimilar(SOURCE_PALETTE[i], palette[i]))
- palette[i] = TARGET_PALETTE[i];
- }
- for (ui32 i=0; i<totalBlocks; i++)
- {
- size_t blockID = read_le_u32(data.get() + it);
- it+=4;
- size_t totalEntries = read_le_u32(data.get() + it);
- it+=12;
- //8 unknown bytes - skipping
- //13 bytes for name of every frame in this block - not used, skipping
- it+= 13 * (int)totalEntries;
- for (ui32 j=0; j<totalEntries; j++)
- {
- size_t currOffset = read_le_u32(data.get() + it);
- offset[blockID].push_back(currOffset);
- it += 4;
- }
- }
- }
- std::shared_ptr<QImage> DefFile::loadFrame(size_t frame, size_t group) const
- {
- std::map<size_t, std::vector <size_t> >::const_iterator it;
- it = offset.find(group);
- assert (it != offset.end());
- const ui8 * FDef = data.get()+it->second[frame];
- const SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef);
- SSpriteDef sprite;
- sprite.format = read_le_u32(&sd.format);
- sprite.fullWidth = read_le_u32(&sd.fullWidth);
- sprite.fullHeight = read_le_u32(&sd.fullHeight);
- sprite.width = read_le_u32(&sd.width);
- sprite.height = read_le_u32(&sd.height);
- sprite.leftMargin = read_le_u32(&sd.leftMargin);
- sprite.topMargin = read_le_u32(&sd.topMargin);
- ui32 currentOffset = sizeof(SSpriteDef);
- //special case for some "old" format defs (SGTWMTA.DEF and SGTWMTB.DEF)
- if(sprite.format == 1 && sprite.width > sprite.fullWidth && sprite.height > sprite.fullHeight)
- {
- sprite.leftMargin = 0;
- sprite.topMargin = 0;
- sprite.width = sprite.fullWidth;
- sprite.height = sprite.fullHeight;
- currentOffset -= 16;
- }
- const ui32 BaseOffset = currentOffset;
-
- auto img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8);
- if(!img)
- throw std::runtime_error("Image memory cannot be allocated");
-
- ImageLoader loader(img.get());
- loader.init(QPoint(sprite.width, sprite.height),
- QPoint(sprite.leftMargin, sprite.topMargin),
- QPoint(sprite.fullWidth, sprite.fullHeight));
- switch(sprite.format)
- {
- case 0:
- {
- //pixel data is not compressed, copy data to surface
- for(ui32 i=0; i<sprite.height; i++)
- {
- loader.Load(sprite.width, FDef + currentOffset);
- currentOffset += sprite.width;
- loader.EndLine();
- }
- break;
- }
- case 1:
- {
- //for each line we have offset of pixel data
- const ui32 * RWEntriesLoc = reinterpret_cast<const ui32 *>(FDef+currentOffset);
- currentOffset += sizeof(ui32) * sprite.height;
- for(ui32 i=0; i<sprite.height; i++)
- {
- //get position of the line
- currentOffset=BaseOffset + read_le_u32(RWEntriesLoc + i);
- ui32 TotalRowLength = 0;
- while(TotalRowLength<sprite.width)
- {
- ui8 segmentType = FDef[currentOffset++];
- ui32 length = FDef[currentOffset++] + 1;
- if(segmentType==0xFF)//Raw data
- {
- loader.Load(length, FDef + currentOffset);
- currentOffset+=length;
- }
- else// RLE
- {
- loader.Load(length, segmentType);
- }
- TotalRowLength += length;
- }
- loader.EndLine();
- }
- break;
- }
- case 2:
- {
- currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset);
- for(ui32 i=0; i<sprite.height; i++)
- {
- ui32 TotalRowLength=0;
- while(TotalRowLength<sprite.width)
- {
- ui8 segment=FDef[currentOffset++];
- ui8 code = segment / 32;
- ui8 length = (segment & 31) + 1;
- if(code==7)//Raw data
- {
- loader.Load(length, FDef + currentOffset);
- currentOffset += length;
- }
- else//RLE
- {
- loader.Load(length, code);
- }
- TotalRowLength+=length;
- }
- loader.EndLine();
- }
- break;
- }
- case 3:
- {
- for(ui32 i=0; i<sprite.height; i++)
- {
- currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset+i*2*(sprite.width/32));
- ui32 TotalRowLength=0;
- while(TotalRowLength<sprite.width)
- {
- ui8 segment = FDef[currentOffset++];
- ui8 code = segment / 32;
- ui8 length = (segment & 31) + 1;
- if(code==7)//Raw data
- {
- loader.Load(length, FDef + currentOffset);
- currentOffset += length;
- }
- else//RLE
- {
- loader.Load(length, code);
- }
- TotalRowLength += length;
- }
- loader.EndLine();
- }
- break;
- }
- default:
- logGlobal->error("Error: unsupported format of def file: %d", sprite.format);
- break;
- }
-
-
- img->setColorTable(palette);
- return img;
- }
- DefFile::~DefFile() = default;
- const std::map<size_t, size_t > DefFile::getEntries() const
- {
- std::map<size_t, size_t > ret;
- for (auto & elem : offset)
- ret[elem.first] = elem.second.size();
- return ret;
- }
- /*************************************************************************
- * Classes for image loaders - helpers for loading from def files *
- *************************************************************************/
- ImageLoader::ImageLoader(QImage * Img):
- image(Img),
- lineStart(Img->bits()),
- position(Img->bits())
- {
-
- }
- void ImageLoader::init(QPoint SpriteSize, QPoint Margins, QPoint FullSize)
- {
- spriteSize = SpriteSize;
- margins = Margins;
- fullSize = FullSize;
-
- memset((void *)image->bits(), 0, fullSize.y() * image->bytesPerLine());
-
- lineStart = image->bits();
- lineStart += margins.y() * image->bytesPerLine() + margins.x();
- position = lineStart;
- }
- inline void ImageLoader::Load(size_t size, const ui8 * data)
- {
- if(size)
- {
- memcpy((void *)position, data, size);
- position += size;
- }
- }
- inline void ImageLoader::Load(size_t size, ui8 color)
- {
- if(size)
- {
- memset((void *)position, color, size);
- position += size;
- }
- }
- inline void ImageLoader::EndLine()
- {
- lineStart += image->bytesPerLine();
- position = lineStart;
- }
- ImageLoader::~ImageLoader()
- {
- }
- /*************************************************************************
- * Classes for images, support loading from file and drawing on surface *
- *************************************************************************/
- std::shared_ptr<QImage> Animation::getFromExtraDef(std::string filename)
- {
- size_t pos = filename.find(':');
- if(pos == -1)
- return nullptr;
- Animation anim(filename.substr(0, pos));
- pos++;
- size_t frame = atoi(filename.c_str()+pos);
- size_t group = 0;
- pos = filename.find(':', pos);
- if(pos != -1)
- {
- pos++;
- group = frame;
- frame = atoi(filename.c_str()+pos);
- }
- anim.load(frame ,group);
- auto ret = anim.images[group][frame];
- anim.images.clear();
- return ret;
- }
- bool Animation::loadFrame(size_t frame, size_t group)
- {
- if(size(group) <= frame)
- {
- printError(frame, group, "LoadFrame");
- return false;
- }
- auto image = getImage(frame, group, false);
- if(image)
- {
- return true;
- }
- //try to get image from def
- if(source[group][frame].getType() == JsonNode::JsonType::DATA_NULL)
- {
- if(defFile)
- {
- auto frameList = defFile->getEntries();
- if(vstd::contains(frameList, group) && frameList.at(group) > frame) // frame is present
- {
- images[group][frame] = defFile->loadFrame(frame, group);
- return true;
- }
- }
- // still here? image is missing
- printError(frame, group, "LoadFrame");
- images[group][frame] = std::make_shared<QImage>("DEFAULT");
- }
- else //load from separate file
- {
- auto img = getFromExtraDef(source[group][frame]["file"].String());
- if(!img)
- {
- auto bitmap = BitmapHandler::loadBitmap(source[group][frame]["file"].String());
- img.reset(new QImage(bitmap));
- }
- images[group][frame] = img;
- return true;
- }
- return false;
- }
- bool Animation::unloadFrame(size_t frame, size_t group)
- {
- auto image = getImage(frame, group, false);
- if(image)
- {
- images[group].erase(frame);
- if(images[group].empty())
- images.erase(group);
- return true;
- }
- return false;
- }
- void Animation::init()
- {
- if(defFile)
- {
- const std::map<size_t, size_t> defEntries = defFile->getEntries();
- for (auto & defEntry : defEntries)
- source[defEntry.first].resize(defEntry.second);
- }
- JsonPath resID = JsonPath::builtin("SPRITES/" + name);
- if(vstd::contains(graphics->imageLists, resID.getName()))
- initFromJson(graphics->imageLists[resID.getName()]);
- auto configList = CResourceHandler::get()->getResourcesWithName(resID);
- for(auto & loader : configList)
- {
- auto stream = loader->load(resID);
- std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
- stream->read(textData.get(), stream->getSize());
- const JsonNode config(reinterpret_cast<const std::byte*>(textData.get()), stream->getSize(), resID.getName());
- initFromJson(config);
- }
- }
- void Animation::initFromJson(const JsonNode & config)
- {
- std::string basepath;
- basepath = config["basepath"].String();
- JsonNode base;
- base["margins"] = config["margins"];
- base["width"] = config["width"];
- base["height"] = config["height"];
- for(const JsonNode & group : config["sequences"].Vector())
- {
- size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING)
- source[groupID].clear();
- for(const JsonNode & frame : group["frames"].Vector())
- {
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + frame.String();
- source[groupID].push_back(toAdd);
- }
- }
- for(const JsonNode & node : config["images"].Vector())
- {
- size_t group = node["group"].Integer();
- size_t frame = node["frame"].Integer();
- if (source[group].size() <= frame)
- source[group].resize(frame+1);
- JsonNode toAdd;
- JsonUtils::inherit(toAdd, base);
- toAdd["file"].String() = basepath + node["file"].String();
- source[group][frame] = toAdd;
- }
- }
- void Animation::printError(size_t frame, size_t group, std::string type) const
- {
- logGlobal->error("%s error: Request for frame not present in CAnimation! File name: %s, Group: %d, Frame: %d", type, name, group, frame);
- }
- Animation::Animation(std::string Name):
- name(Name),
- preloaded(false),
- defFile()
- {
- size_t dotPos = name.find_last_of('.');
- if( dotPos!=-1 )
- name.erase(dotPos);
- std::transform(name.begin(), name.end(), name.begin(), toupper);
- auto resource = AnimationPath::builtin("SPRITES/" + name);
- if(CResourceHandler::get()->existsResource(resource))
- defFile = std::make_shared<DefFile>(name);
- init();
- if(source.empty())
- logAnim->error("Animation %s failed to load", Name);
- }
- Animation::Animation():
- name(""),
- preloaded(false),
- defFile()
- {
- init();
- }
- Animation::~Animation() = default;
- void Animation::duplicateImage(const size_t sourceGroup, const size_t sourceFrame, const size_t targetGroup)
- {
- if(!source.count(sourceGroup))
- {
- logAnim->error("Group %d missing in %s", sourceGroup, name);
- return;
- }
- if(source[sourceGroup].size() <= sourceFrame)
- {
- logAnim->error("Frame [%d %d] missing in %s", sourceGroup, sourceFrame, name);
- return;
- }
- //todo: clone actual loaded Image object
- JsonNode clone(source[sourceGroup][sourceFrame]);
- if(clone.getType() == JsonNode::JsonType::DATA_NULL)
- {
- std::string temp = name+":"+std::to_string(sourceGroup)+":"+std::to_string(sourceFrame);
- clone["file"].String() = temp;
- }
- source[targetGroup].push_back(clone);
- size_t index = source[targetGroup].size() - 1;
- if(preloaded)
- load(index, targetGroup);
- }
- std::shared_ptr<QImage> Animation::getImage(size_t frame, size_t group, bool verbose) const
- {
- auto groupIter = images.find(group);
- if(groupIter != images.end())
- {
- auto imageIter = groupIter->second.find(frame);
- if(imageIter != groupIter->second.end())
- return imageIter->second;
- }
- if(verbose)
- printError(frame, group, "GetImage");
- return nullptr;
- }
- void Animation::exportBitmaps(const QDir & path) const
- {
- if(images.empty())
- {
- logGlobal->error("Nothing to export, animation is empty");
- return;
- }
- QString actualPath = path.absolutePath() + "/" + QString::fromStdString(name);
- QDir().mkdir(actualPath);
- size_t counter = 0;
- for(const auto& groupPair : images)
- {
- size_t group = groupPair.first;
- for(const auto& imagePair : groupPair.second)
- {
- size_t frame = imagePair.first;
- const auto img = imagePair.second;
- QString filename = QString("%1_%2_%3.png").arg(QString::fromStdString(name)).arg(group).arg(frame);
- QString filePath = actualPath + "/" + filename;
- img->save(filePath, "PNG");
- counter++;
- }
- }
- logGlobal->info("Exported %d frames to %s", counter, actualPath.toStdString());
- }
- void Animation::load()
- {
- for (auto & elem : source)
- for (size_t image=0; image < elem.second.size(); image++)
- loadFrame(image, elem.first);
- }
- void Animation::unload()
- {
- for (auto & elem : source)
- for (size_t image=0; image < elem.second.size(); image++)
- unloadFrame(image, elem.first);
- }
- void Animation::preload()
- {
- if(!preloaded)
- {
- preloaded = true;
- load();
- }
- }
- void Animation::loadGroup(size_t group)
- {
- if(vstd::contains(source, group))
- for (size_t image=0; image < source[group].size(); image++)
- loadFrame(image, group);
- }
- void Animation::unloadGroup(size_t group)
- {
- if(vstd::contains(source, group))
- for (size_t image=0; image < source[group].size(); image++)
- unloadFrame(image, group);
- }
- void Animation::load(size_t frame, size_t group)
- {
- loadFrame(frame, group);
- }
- void Animation::unload(size_t frame, size_t group)
- {
- unloadFrame(frame, group);
- }
- size_t Animation::size(size_t group) const
- {
- auto iter = source.find(group);
- if(iter != source.end())
- return iter->second.size();
- return 0;
- }
- void Animation::horizontalFlip()
- {
- for(auto & group : images)
- for(auto & image : group.second)
- *image.second = image.second->transformed(QTransform::fromScale(-1, 1));
- }
- void Animation::verticalFlip()
- {
- for(auto & group : images)
- for(auto & image : group.second)
- *image.second = image.second->transformed(QTransform::fromScale(1, -1));
- }
- void Animation::playerColored(PlayerColor player)
- {
- #if 0 //can be required in image preview?
- for(auto & group : images)
- for(auto & image : group.second)
- image.second->playerColored(player);
- #endif
- }
- void Animation::createFlippedGroup(const size_t sourceGroup, const size_t targetGroup)
- {
- for(size_t frame = 0; frame < size(sourceGroup); ++frame)
- {
- duplicateImage(sourceGroup, frame, targetGroup);
- auto image = getImage(frame, targetGroup);
- *image = image->transformed(QTransform::fromScale(1, -1));
- }
- }
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